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Old June 22, 2017, 19:08   #61
Flauterfiddle
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Talking

I'd just like to say a huge thank you to Chris for this release. I've missed a few releases and this one is like a whole new game!

I *love* the change with the staffs and wands recharging. Much, much more sensible and restores a lot of balance to the early game.

As always, trying to win with a Possessor, the best class I have ever played in any variant, bar none :=)
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Old June 23, 2017, 09:57   #62
wobbly
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There's something up with alignments. My sprite yellow-mage has virtues off. Yet the alignment penalty displayed in the dump for nature magic has changed several times. Also I've been unable to summon cyberdemons, though it's early days there. Hopefully I'll manage to get that spell working.
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Old June 28, 2017, 09:43   #63
CyclopsSlayer
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6.10 Inventory bug?

Two different characters have encountered possibly similar issues.

1. I was unable to find a Quiver for sale, so was running with two stacks of ID'd arrows in my base Inventory. Went to 'F'ire an arrow and I was presented with a blank selection menu. I unequipped and re-equipped the bow and the ammunition reappeared, only to later vanish again. Once I had a quiver all was good.

2. I had an unknown Wand and several items pseudo-ID'd as (enchanted), 2 weapons, 4 pieces of armor. I found a stack of ID scrolls and went to read them, but ONLY the weapons showed up on the selection menu.

edit: Just happened again, went to read an ID scroll, several unID'd items in my inventory, All I get is;

Inventory

Identify which item (* for all)?

EDIT2: It seems that the scroll ID selection menu cannot reliably see extended Inventory slots on the second page. (ie. V through Z)

Last edited by CyclopsSlayer; June 29, 2017 at 15:15.
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Old June 29, 2017, 07:58   #64
Ironshod Al
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I got this weird staircase in Morivant: Screenshot

As the screenshot description says, @ was recalled to Morivant the exactly when I pressed > to go to next level.
Didn't want to risk ruining the game, so I just ignored the staircase and recalled to the dungeon in the usual fashion afterwards.

Edit:
I tried to reproduce the effect in a separate copy of the game (everything including binaries in a separate folder and binaries/.INI renamed to avoid pointing at the original game folder).
It seems very hard to reproduce the result. Climbing stairs doesn't seem to cost (much?) energy/time. At least I can't reach recall by climbing up/down a single staircase 20-25 times when resting (numpad 5) results in immediate recall.
Even with a save where I know when recall kicks in, there is a lot of underlying timing that needs to work together. Resting is affected by character speed and also how much you rest each time (resting 3x10 turns does not appear to be equivalent to resting 30 turns when using 'R'). I tried various combinations of 'R', moving around as well as removing speed items to get the timing right, but without luck.

If I manage to get in a similar situation at a later point, I'll clone my save and test what happens when I climb the staircase.

Last edited by Ironshod Al; June 30, 2017 at 08:12.
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Old July 3, 2017, 01:28   #65
CyclopsSlayer
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Rogue Bug/Misinfo?

Started a Burglary Rogue and right away noticed that unlike what the description said INT was the casting stat, not DEX. I had trashed my INT and was down to 7 SP and didn't learn my first spell/skill until L3. Restarted to check it out and with the same Dex, and my Int pushed to 17 I now had 13 SP.


First Rogue was immediately ganked in town by an Orc Captain Murhua(sic) and their escort of cave and hill orcs.. Town is sooo not a safe place, lol.
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Old July 25, 2017, 01:48   #66
MITZE
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Post Something you might be interested in, plus a request

So, I don't know how much use you would get out of it, but Gwarl has set up a webserver that allows people to play Angband & variants online, and to allow spectate people playing on it.

http://angband.live/

Also, something that has come to my attention: there is a distinct lack of playable orc races in PosCheng; the only one is the snotling, as far as I can recall. The description for half-ogres mentions half-orcs, but the latter isn't even in the game as a playable race anymore. Can we get an half-orc/orc race in the game again? It's weird not having one.

EDIT: Also, I forget if I've brought this up before, but rage-mages can't use their abilities with anti-magic stuff equipped; this doesn't feel quite right, considering the class' gimmick.
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Last edited by MITZE; July 25, 2017 at 01:50. Reason: Forgot something
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Old July 25, 2017, 06:44   #67
TheQuest
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Quote:
Originally Posted by MITZE View Post
So, I don't know how much use you would get out of it, but Gwarl has set up a webserver that allows people to play Angband & variants online, and to allow spectate people playing on it.

http://angband.live/
Omg, I was just thinking to get something like this online myself since living with ipad without poschengband was so boring (taking in account the stupidity of 99.9% of all ipad games).
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