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Old December 4, 2017, 11:55   #1
Brouhaha
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PCB auto pickup/destroy question

How do I

1 - auto pickup ammo, specifically my Iron Shot of David
2 - auto quiver the same ammo
3 - exclude corpses and skeletons from the auto destroyer

I've tried in vain to just turn the bloody auto destroyer off, but I can't even do that on my character
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Old December 4, 2017, 12:34   #2
nikheizen
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Quote:
Originally Posted by Brouhaha View Post
How do I

1 - auto pickup ammo, specifically my Iron Shot of David
Inscribe your ammo with =g. Otherwise in the autodestroyer you can put the line:
Code:
ammo
Though I'd recommend limiting that to
Code:
good ammo
ego ammo
artifact ammo
Quote:
Originally Posted by Brouhaha View Post
2 - auto quiver the same ammo
If you have it inscribed with =g and it matches an item in your quiver, it will be auto-quivered, otherwise I don't believe you can.

Quote:
Originally Posted by Brouhaha View Post
3 - exclude corpses and skeletons from the auto destroyer
Code:
(~junk:^broken skull
(~junk:^broken bone
(~skeletons
(~corpses
To delete all the other lines in the autodestroyer, just hold ^k.
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Old December 4, 2017, 12:57   #3
wobbly
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you could also try stuff like

Code:
ammo#=g
which should inscribe =g on any ammo you pick up though whether it'll end up in your quiver or just inscribed in your inventory, I don't know, never tested it.
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Old December 19, 2017, 00:15   #4
Fnord
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As per Gwarl, =w should work for auto-quiver (so =g=w in combination with get).
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Old January 15, 2018, 03:15   #5
budswell
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Related to this, how could I make an item automatically be picket up and "w"eilded into the quiver?

Ussing "collect" in auto destroyer works fine if quiver contains some of same ammo, but a case like this where the ammo is exhausted and you pick it u again is annoying. Especially when you have macros which fire from the quiver
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Old January 15, 2018, 23:34   #6
Fnord
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Unless I'm misunderstanding something, my post right above yours answers that?
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