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#31 |
Apprentice
Join Date: Mar 2019
Location: Olympia, WA
Age: 42
Posts: 94
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I find it ridiculous that picks are so heavy. I mean they should be significantly heavier (stronger) than shovels, but 18 lbs seems excessive. Can we reduce it to 15 lbs for a basic pick? Heavier picks should have some sort advantage to them that balances their weight cost.
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#32 |
Prophet
Join Date: Dec 2009
Posts: 9,024
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Honestly of all of the weird weights in the game, having heavy picks is something that actually makes sense. I don't know which of 15 or 18 pounds is more accurate, but somewhere in that range sounds about right. They aren't weapons, they're something that's meant to put a lot of force into a small area, which means plenty of mass driving behind a point.
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#33 |
Veteran
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,462
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A modern light-weight pickaxe is about 5lbs, so I'd expect an old one to be around the 10lb mark. a heavier pickaxe isn't helping you, it's just tiring your arms out quicker everytime you lift it. As long as you have enough weight in the head for it to swing properly under it's own momentum it'll work.
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#34 | |
Apprentice
Join Date: Mar 2019
Location: Olympia, WA
Age: 42
Posts: 94
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Quote:
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#35 | |
Prophet
Join Date: Dec 2009
Posts: 9,024
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Quote:
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#36 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,206
Donated: $40
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Mattocks are 5-7 pounds too. Sledges are 5-10 lbs.
10lbs is heavy, when it is out on a lever arm. |
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#37 |
Swordsman
Join Date: Oct 2016
Location: Finland
Posts: 425
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Lances.. Why do those start to appear so early? To lower the possibility of getting actually useful ego-weapon? Or encourage home stashing for later use? I don't wanna sound mean, it just feels that way.
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#38 |
Apprentice
Join Date: Mar 2019
Location: Olympia, WA
Age: 42
Posts: 94
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#39 |
Adept
Join Date: Aug 2014
Posts: 154
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In old days, before fractional blows, and maybe even before the current point character generation (autoroller, or old point based), having only one attack wasn't very uncommon for a low level ranger or paladin. Maul didn't exist back then, some other weapons had lower damage dice than they have now, and the (2d8) lance was the weapon which provided the biggest damage, if you were strong enough to use it. Myself, i prefered the (3d4) Katana for weight reasons.
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#40 | |
Swordsman
Join Date: Oct 2016
Location: Finland
Posts: 425
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Quote:
![]() I don't suppose if a weapon like lance (2d8, weighs 30 and starting depth 10) would be added now, if it didn't exist already. With this current weapon weight/blows system, a lance appearing on D10, is 99,9% useless. For sturdy warrior types especially, since it drops your blows at 1. I'm always secretly hoping a new found ego/arte lance would NOT have telepathy in it ![]() |
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