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Old December 28, 2019, 05:01   #31
wobbly
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The druid had spells? What a bizarre game.

Anyway remove hunger puts you at 50% & rapid regen ends early if you get hungry. e.g. always. So you can cast remove hunger while its in effect, but that's not what you want to be doing if you are in the middle of hitting something. Particularly while shape-changed. This spell was quite fun with pukelman form except for this snag.
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Old December 29, 2019, 08:07   #32
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Of course, if you managed to win in 30K turns while forgetting about resist poison and remove hunger in your spell books then you clearly know some things that I don't
I was wrong, you did it in 40K, but the point is still the same - you're clearly much better at this than I am. It will be my best game if I end up with double your turn count!

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Old December 30, 2019, 17:50   #33
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Pukel-man form has two entries that puzzle me.

RES_POIS[3] | RES_SHARD[1] - why the numbers? Aren't you either resistant or not?

player-flags:ROCK - does this do anything other than the already stated effects in shape.txt?
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Old December 30, 2019, 22:10   #34
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Quote:
Originally Posted by DavidMedley View Post
Pukel-man form has two entries that puzzle me.

RES_POIS[3] | RES_SHARD[1] - why the numbers? Aren't you either resistant or not?

player-flags:ROCK - does this do anything other than the already stated effects in shape.txt?
For resistance, -1 is vulnerable, 1 is resistant, 2 is doubly resistant, 3 is immune - so Pukel-man form is the only way in the game to get poison immunity.

ROCK affects how cuts behave - they don't heal, but they also don't do any HP damage.
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Old December 31, 2019, 01:08   #35
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ROCK affects how cuts behave - they don't heal, but they also don't do any HP damage.
So once you lose ROCK the damage starts, if you haven't healed it by then? Do you suffer any ill effects from things like Mortal Wound?
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Old December 31, 2019, 01:57   #36
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So once you lose ROCK the damage starts, if you haven't healed it by then? Do you suffer any ill effects from things like Mortal Wound?
That's correct. Mortal Wound, etc, cause no ill effects and just remain as they are until you revert to normal shape, when the hitpoint damage every turn starts again.

As a side note, Mortal Wound is actually a special case because it does not reduce on its own as lower grades of cut do. It requires an actual healing item or spell before you can cure it.
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Old January 5, 2020, 10:35   #37
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Bear form includes this line:
skill-melee:10

Isn't that the same as +10 to hit in melee? If so, why not just roll that into the combat line?
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Old January 5, 2020, 15:03   #38
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More like +3 I believe? (skill-melee & +to-hit are on a different scale). The only places I can see where it makes a difference are throwing (which you can't do from the inventory but you can do from the ground) and shield-bashing (which a druid can't do). It does seem a little suspicious that its only on the bear & Beorning warriors do get shield-bash.
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Old January 10, 2020, 08:10   #39
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Pretty late in the competition for me to be discovering this, but Haste Self at CL25 for only 12 mana is insane, if you can find the book. I feel kinda dumb now for saving up 14 speed consumables!
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Old January 10, 2020, 13:33   #40
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Congrats to Sphara for a convincing win!
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