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Old December 19, 2016, 13:03   #1
PowerWyrm
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Can someone beat this?

Got this recently on a warrior:

[Character Equipment]

b) a Sling of Buckland (x4) (+24,+22) <+5, +2>

[Character Quiver]

a) 20 Mithril Shots of Holy Might (2d4) (+22,+30)

And the combination:

Combat info:
3 shots/round.
Hits targets up to 140 feet away.
Average damage/round: 1081.8 vs. evil creatures, 1262.1 vs. demons,
1262.1 vs. undead, and 721.2 vs. others.

Of course, that's only six rounds of shots, but it can wipe anything with 4k hps, any evil with 6k hps, or any undead/demon with 8k hps.
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Old December 19, 2016, 13:33   #2
Carnivean
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Quote:
Originally Posted by PowerWyrm View Post
Of course, that's only six rounds of shots, but it can wipe anything with 4k hps, any evil with 6k hps, or any undead/demon with 8k hps.
Morgoth without having to swap ammo.
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Old December 19, 2016, 13:43   #3
Sky
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i hit 1350 with a x6 bow and slay evil. ranger.

speaking of which ... do arrows of holy might even exist? i have yet to see any, yet i've seen plenty .. ermm .. *some* bolts of holy might.
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Old December 19, 2016, 13:53   #4
Werbaer
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Angband 4.0.4. A Ranger with with randarts. Shots: 5/turn

b) the Long Bow of Mellene (x6) (+12,+20) <+3>

h) the Cloak of Tirindor [1,+13] <+2>
+2 shooting speed.

2) 20 Mithril Arrows of Holy Might (3d4) (+20,+29)
Average damage/round:
2746 vs. undead, 2746 vs. demons,
2441 vs. evil creatures, and 1830.5 vs. others.
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Old December 19, 2016, 14:10   #5
Estie
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Hmmm ?

You mean, like this:
http://angband.oook.cz/ladder-show.php?id=19003
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Old December 19, 2016, 18:32   #6
PowerDiver
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Shouldn't this thread be retitled "playing with randarts should be a cheat option, not a birth option"?
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Old December 19, 2016, 18:53   #7
Sky
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Quote:
Originally Posted by Estie View Post
Lol.

According to some, randarts are weaker than default.

Does +shotspd stack? That would be hilarious.
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Old December 19, 2016, 18:58   #8
Estie
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Quote:
Originally Posted by PowerDiver View Post
Shouldn't this thread be retitled "playing with randarts should be a cheat option, not a birth option"?
Most of the time they end up with a Lothlorien bow or, worse, meleeing Morgoth. But the chance for a jackpot like this is a driving force when playing them, and they need it, in the sense that they arent the easiest of classes. If I had to play a game for a lot of money in case of a win, ranger is about the last class I would pick - too many stars need to align to make them superior to other classes. Given that the chance for a peak is smaller, it seems fine that the potential peak is higher.
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Old December 19, 2016, 19:08   #9
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Once again I will restate my stance that extra shots should not be a thing in the game. Imagine having a stat modifier that was "you get as many extra melee blows/round as your base blows/round". That's basically what extra shots is.
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Old December 19, 2016, 19:13   #10
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Quote:
Originally Posted by Derakon View Post
Once again I will restate my stance that extra shots should not be a thing in the game. Imagine having a stat modifier that was "you get as many extra melee blows/round as your base blows/round". That's basically what extra shots is.
Well....the supposition is that you're limited by ammo. In reality, that limitation is much weaker now.
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