Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Vanilla

Reply
 
Thread Tools Display Modes
Old March 31, 2020, 20:05   #1
DavidMedley
Veteran
 
Join Date: Oct 2019
Posts: 1,004
DavidMedley is on a distinguished road
Town Books vs Dungeon Books

Do we like this strong rift between town and dungeon books? That is, there are some books that are always available in town, and some books that are never available except very rarely in the Black Market. I know the joy of finding a book that you need in the dungeon is great, but is it greater than the frustration of not finding a book that you need? What if all 1st books are in the bookstore, and all others show up there occasionally?
DavidMedley is offline   Reply With Quote
Old March 31, 2020, 21:37   #2
Adam
Adept
 
Join Date: Feb 2016
Posts: 193
Adam is on a distinguished road
For me it's part of the fun to find the dungeon books.
One can live without any of them, just makes the game more interesting.
I played IM mage before the magic refactor who had to live without Kelek and it was ok. For non IM games this is less relevant.
I could imagine introducing some mid-game quests with class specific guaranteed reward (or player chosen reward from a set of items).
Adam is offline   Reply With Quote
Old March 31, 2020, 23:02   #3
Philip
Knight
 
Join Date: Jul 2009
Location: Prague,Czech Republic
Posts: 909
Philip is on a distinguished road
Each class has things they scale with, and some things scale mostly linearly and predictably, and some things are extremely random and power-spikey. Warriors scale HP with level and stats from potions mostly linearly, but their most important stat, damage output, mostly scales with weapon quality and equipment stat boosts. Warriors are a pretty spikey class, on the whole. In contrast, casters are mostly linear, even with dungeon books as they are. Their HP, SP reserves, available spells, and casting stat have more effect on their damage output and security in fights than what books they have. Yes, dungeon books provide important utility spells and can allow casters to have higher damage per turn, but until pretty late, casters would rather not fight the sort of fight where killing the monster quickly is both difficult and essential. Yes, the first couple pieces of equipment that provide your casting stat have a large effect, and even potions of that casting stat can feel a bit spikey, and there tends to be a sudden accumulation of HP late in the game as layering +CON equipment becomes viable, but on the whole, casters scale with clvl more than they do with found objects. I believe that making the dungeon book distribution curve flatter and more predictable would be a mistake, and that caster gameplay is linear enough already.
Philip is offline   Reply With Quote
Old April 2, 2020, 12:27   #4
quarague
Swordsman
 
Join Date: Jun 2012
Posts: 257
quarague is on a distinguished road
Note also that town books can be destroyed by fire, so depending on what you fight you have to be careful about them. Dungeon books on the other hand are indestructable so you only need to find them once. In general to me looks fine as is.
quarague is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Paladin books Cfant Vanilla 3 January 8, 2020 23:19
Any good books lately? Pete Mack Idle chatter 39 October 14, 2019 20:15
Depths for dungeon books? wobbly Vanilla 4 December 12, 2015 14:13
Which books should I squelch? ngoclong19 Vanilla 22 May 1, 2015 20:50
Attention casters: dungeon books are now artifacts Magnate v4 60 April 14, 2012 14:56


All times are GMT +1. The time now is 21:35.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2023, vBulletin Solutions Inc.