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#1 |
Adept
Join Date: Nov 2009
Posts: 193
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[Announce] Cthangband 6.6 Release
As you might have guessed if you read the name of the thread before opening it, I've just released Cthangband 6.6.
There are no major changes, just a few minor tweaks and bugfixes. The full list of which is:
The new version can be downloaded from here |
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#2 |
Veteran
Join Date: Jan 2012
Location: Linux
Age: 40
Posts: 1,237
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My best try at PosChengband 7.0.0's nightmare-mode on Angband.live: https://www.youtube.com/watch?v=rwAR0WOphUA If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other. As of February 18th, 2022, my YouTube username is MidgardVirtuoso |
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#3 |
Swordsman
Join Date: Oct 2021
Location: WA
Posts: 322
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The Cthangband 6.6 launcher defaulted to Consolas Bold font for me, which in Fullscreen on my 1920x1080 display made the game incredibly hard to read. I couldn't find a way to change font while in game, so I exited and did some experimentation, eventually finding MS Gothic, which was a vast improvement in scale and legibility.
I'm not sure if the game has Consolas Bold specified as a default, or if that's just the top one in my font list or something and so got selected automatically, but it's very bad as a first impression and really doesn't do the game justice. Also, I kept hitting Esc multiple times to back out of menus impatiently, and this kept bringing up the quit the game y/n prompt, which was a little unnerving; tying backing out of menus to Esc is expected, but to have it also prompt you to quit the game each time you hit it an extra time is kind of scary.
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My Angband videos Last edited by smbhax; October 12, 2021 at 03:06. |
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#4 | |
Adept
Join Date: Nov 2009
Posts: 193
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Quote:
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#5 | ||
Adept
Join Date: Nov 2009
Posts: 193
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Quote:
It just goes to show how subjective font choice is, since I think it's the best font and you think it leaves a bad first impression. Anyway, you can select any monospace font that you have installed - although whatever font you choose it will probably be squashed slightly as most fonts are taller than they are wide and the game has to squish each character into a square grid cell. I've tried to give a good compromise between glyph deformation and kerning, but since it has to use the same values for all fonts (and each individual font will have its own starting proportions) it will look better on some than others. Quote:
And you need to confirm that too. If you just hit Esc again the prompt goes away. Even if you say "yes" to the prompt and end up back at the main menu, you're only one keypress away from re-joining the game where you just left off. I deliberately avoided using the Esc key to also quit the menu and close down the game so that if you won't press it one too many times and end up doing that by accident. |
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#6 | |||
Swordsman
Join Date: Oct 2021
Location: WA
Posts: 322
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Quote:
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My Angband videos Last edited by smbhax; October 12, 2021 at 16:32. |
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#7 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,766
Donated: $40
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If you are finding that maintaining main.xxx.c files is tedious,you might want to borrow them from Vanilla. Those are quite solid:
* 64-bit compliant * many platforms * OSX build up to date * use of include files and Defines so that Makefile is portable across variants and operating systems. Etc. A number of variants are using V's main.xxx.c and Makefiles. |
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#8 |
Rookie
Join Date: Apr 2007
Location: Millerton, NY
Age: 38
Posts: 11
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Cthangband 6.6
I also have experienced the scrunching of the fonts which makes it very unplayable but realized too that MS Gothic scrunched the least. Also, I couldn't figure out how to turn the music and sound off? Very annoying.
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#9 | |||
Adept
Join Date: Nov 2009
Posts: 193
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Quote:
Basically, something has got to give - if you have square cells and rectangular characters to put in them, either:
I've chosen a combination of 1 and 2 as the preferred option, compromising between the amount of stretch and the amount of spacing so neither is excessive. Option 3 is unacceptable (to me) because it would mean that full screen isn't full screen. And option 4 isn't even under consideration, because the program relies on knowing how many rows and columns the screen has in order to lay out the screen and place text in the correct places. Quote:
Cthangband is written entirely in C# and doesn't use any kind of "main-xxx.c" or any makefiles. Quote:
Simply adjust those sliders to zero and the music and/or sounds won't play at all (it's smart enough not to bother trying to play sound at zero volume). |
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announce, cthangband, release |
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