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#1 |
Swordsman
Join Date: Nov 2008
Posts: 434
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Another 3.10 thread (as if we don't have enough)
First off, I love all the new items it's very refreshing to find something and go "ooh, I wonder what that does?" The 'raise one stat while lowering another' potions are kinda nice especially since they are found at fairly shallow depths. Just found my first one. Raised wis, lowered dex which is a tradeoff i'll take as a paladin.
I also like how the healing potions were changed to make them more worthwhile but it looks like the priest/paladin spells are still their same crappy selves, any chance we could get the same changes made to those? |
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#2 |
Swordsman
Join Date: Nov 2008
Posts: 434
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Maybe I should look tyhrough the issue tracker more often. Seems someone is already on top of this.
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#3 |
Adept
Join Date: Dec 2008
Location: Sherbrooke, Quebec
Posts: 102
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Mayber there should be a temporary 3.1.0 sub-forum. For the duration of the beta-testing, that way we would'nt clutter the vanilla forum.
NeoWizard |
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#4 |
Adept
Join Date: Dec 2008
Age: 32
Posts: 115
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I second the ideas on the subforum for 3.1.0.
I also agree that the healing-oriented spells should be changed to actually make them just as worth using as the new healing potions. I find myself not enjoying some of the benefits from being these classes as the potions outclass them at times by a good margin. |
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