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#1 |
Knight
Join Date: May 2007
Location: US
Age: 45
Posts: 730
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Oangband 1.10u
Hey Nick, tried your updated version of Oangband, however the walls do not show up in vista under the no tiles option, so no go. I would change this as I have seen a similar problem in Daj, but I can't seem to get into the win-pref file. Can you fix this please? O is one of my more favorite variants but I haven't been able to play it since I have started using vista.
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#2 |
Vanilla maintainer
Join Date: Apr 2007
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I believe that changing to a font other than 8x13 will fix the problem - let me know if it doesn't. IIRC it is not possible to use 8x13 in vista and have block walls.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#3 | |
Knight
Join Date: May 2007
Location: US
Age: 45
Posts: 730
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Quote:
Another thing of note,( I don't use graphics) but tried that anyway. The old tiles work, but the 16x16 tiles don't work, despite their presence in my lib/xtra/graph/ folder. Any Ideas? |
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#4 |
Vanilla maintainer
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OK, I'll have to check this out properly. I have a bugfixed version almost ready to go out anyway; I'll try to do that in the next few days.
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#5 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
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No walls is a pref file problem, not a font problem, usually.
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#6 |
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OK, I've uploaded an updated version (windows only so far). Works fine for me on Win 7.
Chief changes: Money in inventory bug is fixed, pref-win.prf updated (ha!), a number of menus have changed to all alphabetic indices (quiver, for example), a few other minor bugs fixed. At some point I'll adopt to the V build system, and fully update all the versions. Comments, complaints, etc. welcome.
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#7 |
Scout
Join Date: Feb 2010
Location: Russia
Posts: 27
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Hello Nick,
Are O sources with the latest fixes available somewhere? I've finished my S game and decided to play O next. And it looks like I'm running into some of those "minor bugs" that are already fixed, at least in FA. (Say, in O 1.1.0u file_character crashes if you tell it you do not want to replace existing file. In FA that function's code looks much more sane... and it doesn't crash ![]()
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S(1.0.0 final lf3+) W "Dagrin" L:100 DL:4500' A++ *R* Sp+ w:Mace of Disruption (adamant) O+/S+/Cr L H++ D/+ c f- PV+ s/- d@ P- M+ C-- !S I- So+ B? ac GHB- SQ RQ+ V/- F:haggling! ![]() |
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#8 |
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OK, the source .tar.gz file has been updated now too. If you could let me know any fixes you make, that would be wonderful.
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#9 | |
Scout
Join Date: Feb 2010
Location: Russia
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Many thanks.
Quote:
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S(1.0.0 final lf3+) W "Dagrin" L:100 DL:4500' A++ *R* Sp+ w:Mace of Disruption (adamant) O+/S+/Cr L H++ D/+ c f- PV+ s/- d@ P- M+ C-- !S I- So+ B? ac GHB- SQ RQ+ V/- F:haggling! ![]() |
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#10 |
Knight
Join Date: May 2007
Location: US
Age: 45
Posts: 730
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Is there a link to the newer version? I downloaded the one from here on ook. I still have the same problem with no walls.
What I did to fix that, deleted the windows pref-folder in O and copied the windows pref folder from Angband to O. Now I have Walls. I do get a error message on startup though....Something like(Error line 1 parsing message of 131). But Everything seems to work okay. edit that's error 1 in line 119 of file message.prf. parsing m:29 ![]() Last edited by Malak Darkhunter; February 28, 2010 at 00:34. |
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