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#1 |
Rookie
Join Date: Mar 2015
Location: Here, the forum
Posts: 8
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For a priest, I can squelch PB1 because everything it provides are covered (and better) in other book.
For a rouge, I can squelch MB2, MB6 and MB9 because these books are useless. A 5% failure Teleport Seft is not an escape. How about ranger and paladin? I think MB2 has some usefulness with ranger (Trap Destruction). So what are your opinions and play styles? Suggestions are welcome! |
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#2 |
Scout
Join Date: Mar 2015
Posts: 28
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I recenntly played ranger and warrior
Ranger squelched all but mb2 mb3 mb4 and resistences and keleks Mb4 used only for haste self As warrior i squelched all ![]() |
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#3 |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 2,127
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Why would a Ranger squelch Tensers? It can be used for buffs (heroism and berserk), enchanting up equipment, and especially useful to the ranger - branding ammunition.
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#4 |
Scout
Join Date: Mar 2015
Posts: 28
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Duh... I meant tensers of course.
I leave it at home though. The berserk is nit strong enough late level to bother with i believe It's a pity so few books are actually usefull for a ranger. I do use tel self even though it has a fail. I just bail out early if it needed. I like to save my scrolls for true emergencies |
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#5 |
Prophet
Join Date: Dec 2009
Posts: 9,022
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Rather than teleporting yourself, casting Teleport Other is generally better (at least, once its failure rate is down to 5%). It's much safer to send enemies to random locations that may have other awake and angry monsters than it is to send yourself.
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#6 |
Scout
Join Date: Mar 2015
Posts: 28
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True. I choose most of the times this option. But sometimes you get sorrounded by a nasty hound type f.e. They can do so much damage! Or a summoner summons too many around you to tele them away.
But then i usually read a scroll My ranger was very stealthy. So tel self wasn't that bad. |
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#7 |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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Is it just me, or is there a change in 3.5.1 in that newly spawned monster are not always awake like they used to be? That makes teleport self much less dangerous than it used to be. It still is dangerous, but not quite that bad as it was.
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#8 |
Prophet
Join Date: Apr 2008
Posts: 2,957
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I think this was changed quite a while ago, around 3.4 maybe. Respawns are now always generated like normal monsters. Of course, this doesn't help a lot when you teleport into a pack of hounds...
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#9 |
Veteran
Join Date: Jun 2007
Posts: 1,391
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Interesting... and hounds are not nearly as common as they used to be, so...
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#10 | |
Swordsman
Join Date: Jun 2013
Posts: 428
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Quote:
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