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#1 |
Scout
Join Date: Mar 2008
Posts: 31
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Dwarf Fortress!
I cannot get enough of this game! I have not touched *band since I started playing it.
http://www.bay12games.com/dwarves/ Spread the word and enjoy! |
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#2 |
Knight
Join Date: Apr 2007
Posts: 576
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GTFO
No, just kidding ![]() I did try DF once, but I've never been really captivated by "sandbox" type games so eventually I got tired of it. But it seems to be an excellent game for those who like that sort of thing. |
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#3 |
Rookie
Join Date: May 2008
Posts: 7
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yup I started to play DF few days ago, f*in awsome, can't stop playing
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#4 |
Knight
Join Date: Dec 2007
Location: Poland, Katowice
Age: 30
Posts: 589
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It's absolutely brilliant, yes, but it's not really a roguelike, so it doesn't replace my precious Angband. Parallel play: if I'm tired of one, I play the other.
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#5 |
Unangband maintainer
Join Date: Apr 2007
Location: Sydney, Australia
Age: 48
Posts: 872
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If I tire of Angband, I've tired of life...
__________________
The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more- In UnAngband, the level dives you. ASCII Dreams: http://roguelikedeveloper.blogspot.com Unangband: http://unangband.blogspot.com |
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#6 |
Adept
Join Date: Nov 2007
Posts: 124
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I will be checking that out on my next break from work, which is supposed to start right now...
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#7 |
Adept
Join Date: Nov 2007
Posts: 124
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OK holy crap
The learning curve is ridiculously steep but OMG I think my life is going to be destroyed by this game's addictiveness. Right now, I just tried to build an underground aqueduct to bring drinking/irrigating water into my base, but I put one floodgate in the wrong spot and the entire channel flooded...so now I won't have control over how much water to let in, so I had to seal off the entire cistern. However I'm still figuring out a way to tap into it again. The first caravan was a ripoff though - they barely had anything I needed, and because of weight restrictions they wouldn't buy any of my stuff (granted, most of it was stone mechanisms and stuff) |
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#8 |
Scout
Join Date: Mar 2008
Posts: 31
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Lol, yeah. I love that in this game you make your own problems to solve! (just now getting the hang of flood gates).
If any of you are interested or having trouble, check the wiki. Awesome rescource. |
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#9 |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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I just thought I'd try out this game. I have nothing against bad graphics, but if you do have bad graphics, you should not have a long graphical introduction. Then I pressed create world and sat there about five minutes watching it before I quit the program. How can a game be addictive when you have to sit there doing nothing but watching it create the world for over five minutes at the beginning of every game?
__________________
Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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#10 | |
Adept
Join Date: Nov 2007
Posts: 124
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Quote:
I figured out a way to solve my water problem - the water was flowing in really, really slow (it was winter and the river froze) so I had my dwarves dig another room and then channel down from the room above it to make a well of sorts. I also had to do a ton of construction to save the original top room from getting flooded, but I managed it. Now I have all the water stopped off and when I need some, I'll let a certain amount into my new well by opening then shutting the gate. I love that this game lets you do stuff like that. Still figuring out lots of basics though, such as, how the hell can I make an animal pen that my livestock will stay in? Right now they've all just flocked to my meeting room and they're running around there breeding like crazy. I did slaughter a bunch of them (including puppies) for meat, but I want to keep SOME. |
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