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Old December 21, 2008, 20:51   #11
buzzkill
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From the desk off the complainer... RE: minor annoyances.

Quote:
On the competition page...
Clicking on the save file, opens it, doesn't download it, must right click, save as.
The link to Angband isn't click-able, must be copied and pasted.
There's no mask32.bmp included with the Angband download.
Merry Christmas to all...
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Old December 21, 2008, 21:32   #12
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Quote:
Originally Posted by pav View Post
Yo folks! Janitor speaking...

Old competitions can now be accessed by the links at the end of the competitions page.

Players who submitted their dumps and they got ranked 0-0, please resubmit those dumps! Thanks.
Thanks pav, that was exactly what I was looking for. Quick response as always!
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Old December 21, 2008, 22:35   #13
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Quote:
Originally Posted by buzzkill View Post
From the desk off the complainer
Clicking the savefile opens the download dialog for me.

Link to angband download is now fixed - my mistake.

mask32.bmp is SEP
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Old December 22, 2008, 00:26   #14
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On my mac (safari browser) savefiles have always opened in the browser - I've gotten used to option-click to download. It downloaded fine in firefox, so it seems to be a browser-specific problem/feature.
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Old December 22, 2008, 07:58   #15
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Self note: !CCW only does 6d8 in V (cf 8d10 in NPP)
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Old December 22, 2008, 20:13   #16
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Self note: !CCW only does 6d8 in V (cf 8d10 in NPP)

Its like drinking low alcohol beer
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Old December 22, 2008, 20:28   #17
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Its like drinking low alcohol beer
What a tragedy.
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Old December 23, 2008, 16:51   #18
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It seems like a lot of promising young Luckys' are dropping in the lower 40 DL's.
Must be a steep learning curve. I'm not looking forward to it.
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Old December 23, 2008, 18:20   #19
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It seems like a lot of promising young Luckys' are dropping in the lower 40 DL's.
Must be a steep learning curve. I'm not looking forward to it.
The game changes qualitatively around DL 40. If you spend too high a percentage of your playing time before that, you should expect to develop bad habits. Replaying the comp until you win might be a shortcut to learning to win. In fact, once the comp is over, people who have never won might find it helpful to save the game at DL 40 and restart there after death. It won't count as a win, but what you learn you can apply next game.
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Old December 23, 2008, 18:35   #20
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So is 98% before DL40 too much then :P

I am inclined to agree of course, but even diving as much as I have been outside of the competition - I am still having a hard time getting that deep. I am definitely still in need of working on "run away and live another day."

PDSM makes this competition interesting to me - because in the early levels, he is virtually indestructable (very unlikely to be hit by low level monster standard attacks, and unlikely to be hit with ability drain/theft/etc even by creatures down to ~DL10.

Once he gets past those first few levels though, Lucky needs to find help - a better weapon, coverage for those few essentials he doesn't have (FA, SI most notably). I have also found that a decent stealth boost makes things so much easier - not something I really notice playing human/half-elf/high-elf mages; a dwarf warrior is just so much louder...

As an aside, I'm curious about people's use of the PDSM activation. I've been reserving it against uniques when there is at least one weaker monster between us (snaga/hill orc/novice 'p') and just trying to activate it until it succeeds. So far this has done really well to take out the faster unique orcs (Bolg for instance), but I'm really not succeeding enough to make use of it every time it is available. I certainly wouldn't use it as a "last ditch" attempt - because it is still activating less than 10% of the time (that's just a guess - no clue what the actual percentage is).
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