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Old January 8, 2014, 19:49   #21
debo
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Sil clearly needs a hookshot
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Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'
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Old January 8, 2014, 22:27   #22
T-Mick
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Sil clearly needs a hookshot
BOING!

I'd leave it at that, but character minimum.
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Old January 8, 2014, 23:44   #23
HugoTheGreat2011
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Sil clearly needs a hookshot
How about a hookshot like this one from Zelda 3: A Link to the Past?

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Old January 9, 2014, 09:23   #24
Fendell Orcbane
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How about a hookshot like this one from Zelda 3: A Link to the Past?

Awesome : )
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Old January 9, 2014, 12:48   #25
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That was exactly the one I was talking about . Even better if you can use orc skeletons as anchors.
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Old January 10, 2014, 14:04   #26
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Sil clearly needs a hookshot
There's precedent for hooks paired with ropes in the books. Specifically, in The Hobbit, after Bombur falls into the Enchanted River in Mirkwood, they use a hook on a rope to get him out. Grappling-hooks are explicitly mentioned in The Two Towers when the Uruk-hai and wild men assault Helm's Deep.

Something like these could be used as a way to grab certain kinds of items on the other side of chasms or to traverse them outright.
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Old January 11, 2014, 21:29   #27
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11) There is no prompt for tumbling down chasms whilst confused (or blinded, supposedly)?
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Old January 11, 2014, 21:51   #28
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11) There is no prompt for tumbling down chasms whilst confused (or blinded, supposedly)?
Yeah I died from falling down a chasm while confused one time. I sometimes forget that this game has a lot fewer safety railings than Crawl.
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Old January 15, 2014, 08:53   #29
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A strangeness: dropped items are perfectly happy to end up across a chasm if tiles around you have items on them. I guess this is no quirkier than the one-item-per-tile rule itself though.
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Old January 15, 2014, 10:07   #30
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I went to leap a chasm with an enemy on the other side and I was asked if I wasnted to leap into the Easterling archer. I declined as I wasn't sure if I would just fall down the chasm. Has anyone tried this? Do you fall or push the monsters along or perhaps there is a roll to see what happens...?
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