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#1 |
Adept
Join Date: Aug 2018
Location: Barcelona
Posts: 110
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FAangband guide
I tried FAangband for the first time and i really liked it since this is the closest open rpg experience based in Tolkiens first age. Congratulations to Nick for such awesome variant.
The problem is that it is too hard. So does anyone know any guide regarding the major differences with vanilla angband? (class skills, wilderness, dungeon guardians...). I feel lost right now and any help would be appreciated. Thank you in advance |
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#2 |
Knight
Join Date: Apr 2007
Location: Indiana, U.S.A.
Age: 44
Posts: 784
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There is probably a better answer coming, but for now, https://github.com/NickMcConnell/FAangband/wiki
The pages on the right.. some odd 20+ may be of help. The biggest change, for me, is O-style combat... meaning the damage dice are almost always more important than the to-hit and to-damage (to-skill, to-deadliness) bonuses. Your first goal if playing wilderness mode is to get to the dungeon at Amod Rudh and kill off the first dungeon boss, Mim. (take acid resist and temp. acid resist to boost). This is the breakneck speed version, there is likely much more useful information out there but I gotta jet! gl!
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#3 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 58
Posts: 9,528
Donated: $60
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So first, most important thing is the difference in starting difficulty between the races. The birth screen tells you what starting level they are - both an Easy, Medium, Hard rating and what actual level of wilderness is around their starting town. I recommend starting with an easy race - Longbeard, say, or Ent or Maia. For class, I would start with something robust like warrior or assassin. I tend to take the class skills that give me more damage output
![]() Also, have a look at the map in the help, and plan your journey; you also get a local area map of adjacent levels if you use 'M'. Also what HM said. Ask again as you have further difficulties. I'm also interested in comparisons between FA and V - what works better in each.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#4 |
Knight
Join Date: Apr 2007
Posts: 982
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Make use of the recall system, which allows you to set different recall points (to towns and/or wilderness/dungeon levels.
Also, you can move your home, so if you started in a small town (depending on race), you want to move your home when you have reached a city with all of the shops. In general, I find FAangband harder than Vanilla. It is (to me) also more interesting because of the various races and classes. (Don't forget to use the "O" command to view and adjust the special abilities of your character.) Major differences: Resistances are frational, there are sticky curses, amulets and rings can have a wide range of abilities (and curses). There is some help in the game's folder, notably the world map so that you can easily find your way to the towns and dungeons. (Help files can be accessed ingame, but are easier to read with a text editor.) Here you can find a map of all the wilderness and dungeons: http://angband.oook.cz/faangband/worldmap.png while the help files contain this overview: (Note that the routes marked with *s are only available in the compressed_map (default) option.) Code:
Anfauglith -------------------------Lothlann (Angband) \ \ | \_____Dorthonion \ Fen of Serech (Nan Dungortheb) \ | \ | Sirion Vale-----Gondolin Dor Dinen | (Tol-in-Gaurhoth) | \ | Hithaeglir--Gladden \ | Himlad | / Fields Brethil Doriath \ Ered Luin Khazad Dum \ | East \ / ___ Ephel Menegroth Beleriand \ Hithaeglir / Brandir \ | | / Talath / \ Doriath Thargelion | Eriador Dirnen West Beleriand | * \ | / \ (Nargothrond) \ \ * Belegost \ Amon Rudh East Beleriand | Eriador (Amon Rudh) * \ Ered Luin town \ * \ | | West Beleriand \ | | \ \ Ossiriand | Andram \ | | \ \ | | East Beleriand Ossiriand | \ /town | Taur-Im-Duinath _Ent Path | | \ / Ossiriand | Taur-Im-Duinath | | town Ered Luin South | | / Ered Luin South town Last edited by Mondkalb; April 25, 2019 at 06:58. |
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#5 |
Prophet
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,615
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So I watched you play a bit then I played a bit to re-familiarize myself with the game. That high-elf paladin you seemed attached to? That's about the hardest you could pick without playing thrall mode (which you saw also). You're basically starting on open maps with enemies stronger then you, no stealth & without the consumables to deal with it. On my first attempt Khim just one-shot me with not much I can do. Basically I'd pick an easier race/class. Rogue if High-elf or just about any other race.
That said if you really want to play High-elf paladin you have a couple of reasonable options:
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#6 |
Adept
Join Date: Aug 2018
Location: Barcelona
Posts: 110
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Thank you all for the info. The map is really useful since i can start planning my leveling route.
I will download it and play on desktop since i find more comfortable than angband.live. I must admit that as woobly said im really attached to HE paladins. My favourite all time class/race combo. |
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#7 |
Knight
Join Date: Jan 2017
Posts: 955
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#8 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,801
Donated: $40
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For me it is lag, and sometimes redraw artifacts, tho those may be fixed by now. The lag can be crippling.
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#9 |
Knight
Join Date: Jan 2017
Posts: 955
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#10 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,801
Donated: $40
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Gwarl--
I have used it to try out different variants for brief periods. But no serious games. |
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