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Old January 4, 2014, 11:32   #31
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With the new out-of-depth item generation it's like every day is Christmas! I found a ring of protection and a longsword at 50'.
Let's see how this continues. The difference between 1 in 10 and 1 in 7 shouldn't be all that big (10% of items vs 14% of items).
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Old January 4, 2014, 11:40   #32
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The changes to song are huge. The sharpness change was very much expected. Together with the change to woven themes we will see much more varied endgames I guess.
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Old January 4, 2014, 13:05   #33
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This is probably a font-caching issue that we've seen before on switching versions. If you reboot, I expect it will work; alternatively you could change the fonts.

Let us know if that doesn't work.
Rebooting solved the issue; the game now launches properly. Ta! Off to explore the changes.
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Old January 4, 2014, 14:11   #34
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Congrats on a fine new major release for Sil! debo's response has got to be the desired one when you get right down to it.
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Old January 4, 2014, 14:39   #35
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See my Baril char in the ladder for the first bug I found. Exchange places by cat warrior pushed me outside the dungeon and gave me the you escaped Angband with your task unfulfilled. A bit sad, was a really strong char.
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Old January 4, 2014, 14:46   #36
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See my Baril char in the ladder for the first bug I found. Exchange places by cat warrior pushed me outside the dungeon and gave me the you escaped Angband with your task unfulfilled. A bit sad, was a really strong char.
Congrats! You just found the Sil version of Nowhere Town. I've only been able to play for a total of five minutes, but did come across chasms. A really cool feature. I couldn't resist jumping down them. I can't wait to test if knockback would drop a monster down a chasm if they were next to it... that would be cool.
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Old January 4, 2014, 15:14   #37
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Sorry about that, and thanks for the bug report. Can you say anything more about the circumstances? Exchange Places has worked fine in our playtesting.
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Old January 4, 2014, 15:42   #38
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See my Baril char in the ladder for the first bug I found. Exchange places by cat warrior pushed me outside the dungeon and gave me the you escaped Angband with your task unfulfilled. A bit sad, was a really strong char.
Very interesting bug, and annoying if it happens to you! I've fixed it in the development version and will probably release a version 1.2.1 in a week or so when we know about most of the new bugs we've introduced.

For now, note that Cat Warriors can cause this terrible behaviour if you kill them with a free attack while they are exchanging places with you. Note that it can only happen with Riposte, so if you turn that off with Cat Warriors that is a work-around. I'll try to release the fixed version soon. Keep the bug reports coming!
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Old January 4, 2014, 15:57   #39
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Well, I registrated it as an achievement - first char to teleport out of Angband
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Old January 4, 2014, 16:56   #40
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Chasms can potentially lock characters out of parts of a level - especially annoying early since it can potentially shut one out of the 100' forge (just happened to me, suicided just to make certain). Also, gray chasms looks a bit out of place; I think it would look better if they were pitch black instead.
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