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#11 |
Veteran
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,392
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Is that actually true? I was under the impression that it is theoretically possible to move through more than one stun level between turns.
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Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.' |
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#12 | |
Prophet
Join Date: Dec 2009
Posts: 9,024
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Quote:
This really should be changed to be more clear. I know NPP has a "hit to stun"; maybe Vanilla can just lift that and do away with the current overly-opaque system. |
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#13 |
Veteran
Join Date: Mar 2013
Location: Berkshire, UK
Posts: 1,213
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Ah, yes, I see what you mean. But you can't go from stun to knocked out without passing through heavy stun (as I understand it) even if, as you say, you can progress through more than one stage without getting a turn. I think.
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#14 |
Prophet
Join Date: Dec 2009
Posts: 9,024
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Yeah, if you're, say, at normal speed in a room full of Plasma Hounds, you can go straight to knocked out if they decide to breathe enough. It's rare though, and you'd have to be phenomenally unlucky for it to happen when fighting a Grand Master Mystic even if you were at normal speed to his +20.
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#15 |
Prophet
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 3,025
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#16 | |
Veteran
Join Date: Jun 2007
Posts: 1,388
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Quote:
Generally the pStun-on-randart generates in a less contended slot than pStun-on-standarts (crown, and...?). |
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#17 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 56
Posts: 9,319
Donated: $60
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That sounds like a sensible thing to look at after the restructure.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#18 |
Veteran
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,392
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imo rocket launchers are higher priority
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Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.' |
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#19 |
Swordsman
Join Date: Jun 2013
Posts: 428
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#20 |
Apprentice
Join Date: Apr 2014
Posts: 55
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Stun resist
Looks like it might still be safest to get pStun at around 2500', especially when the consequences of being knocked out are so dire.
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Tags |
lernaean hydra, resistance, temporary |
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