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#1 |
Apprentice
Join Date: Nov 2015
Posts: 98
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4.2.1 Mage WIP
After getting my first 4.2.1 win with a paladin, I decided to go back and give a high elf mage a try again.
I am down to DL18, and things are off to a decent start with a wand of drain life, and a broad sword that is a pretty solid stat stick with r-pois and r-disenchant this early. Code:
[Angband 4.2.1 Character Dump] Name Ereldur Age 123 Self RB CB EB Best Race High-Elf Height 5'11" STR: 17 +1 -3 +0 15 Class Mage Weight 12st 1lb INT: 16 +3 +3 +1 18/50 Title Illusionist Turns used: WIS: 10 -1 +0 +0 9 HP 121/121 Game 290751 DEX: 10 +3 +0 +4 17 SP 39/39 Standard 28084 CON: 16 +1 -2 +0 15 Resting 12651 Level 19 Armor [19,+39] Saving Throw 68% Cur Exp 5522 Stealth Superb Max Exp 5522 Melee 3d5,+8 Disarm - phys. 52% Adv Exp 6380 To-hit 24,+6 Disarm - magic 63% Blows 1.0/turn Magic Devices 84 Gold 9919 Searching 42% Burden 85.7 lb Shoot to-dam +0 Infravision 50 ft Overweight -16.2 lb To-hit 24,+1 Speed Normal Max Depth 900' (L18) Shots 0.0/turn You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:......+...... pFear:............. Elec:......+...... pBlnd:............. Fire:......+...... pConf:............. Cold:......+...... pStun:............. Pois:+............ HLife:............. Light:+...........+ Regen:+............ Dark:......+...... ESP:............. Sound:............. S.Inv:............+ Shard:............. FrAct:..........+.. Nexus:............. Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:+............ Bless:............. Hindrances Modifiers ImpHP:............. Stea.:..+...++..... ImpSP:............. Sear.:............. Fear:............. Infra:+...........+ Aggrv:............. Tunn.:............. NoTel:............. Speed:............. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:............. D.Red:............. Moves:............. [Character Equipment] a) the Broad Sword of Culkar (3d5) (+5,+14) <+1> Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18) +1 infravision. Slays demons (powerfully), undead, giants, trolls, evil creatures. Branded with weak lightning. Provides resistance to Poison, Light, Disenchantment. Cannot be harmed by Acid. Sustains dexterity. Speeds regeneration. Combat info: 1.0 blows/round. With +9 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 60 vs demons, 39.9 vs undead, giants, and trolls, 29.7 vs evil creatures and creatures not resistant to lightning, and 19.6 vs. others. c) a Ring of the Mouse (+0,-6) <+4> Dropped by a warrior at 850 feet (level 17) +4 dexterity. +4 stealth. d) a Ring of Protection [+15] Found lying on the floor at 500 feet (level 10) f) a Lantern (1152 turns) Found lying on the floor at 300 feet (level 6) Cannot be harmed by Fire. Intensity 3 light. g) Studded Leather Armour of Elvenkind (-1) [12,+7] <+2> Found lying on the floor at 400 feet (level 8) +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Dark. Cannot be harmed by Acid, Fire. h) a Cloak of Stealth [1,+7] <+3> Found lying on the floor at 50 feet (level 1) +3 stealth. i) a Wicker Shield [2,+2] Dropped by Mughash the Kobold Lord at 400 feet (level 8) j) a Metal Cap of Intelligence [3,+1] <+1> Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11) +1 intelligence. Sustains intelligence. k) a Set of Leather Gloves of Free Action [1,+6] Found lying on the floor at 400 feet (level 8) Prevents paralysis. [Character Inventory] a) 2 Books of Magic Spells [First Spells] {@m1 @G1 @b1} You can read this book. b) 2 Books of Magic Spells [Attacks and Knowledge] {@m2 @G2 @b2} You can read this book. c) a Book of Magic Spells [Magical Defences] {@m3 @G3 @b3} You can read this book. d) a Ration of Food e) 12 Potions of Cure Light Wounds f) 6 Potions of Cure Serious Wounds g) a Potion of Cure Critical Wounds h) 4 Potions of Speed i) 3 Potions of Heroism j) 6 Scrolls of Phase Door k) 3 Scrolls of Magic Mapping l) 2 Scrolls of Word of Recall m) a Wand of Stun Monster (3 charges) n) a Wand of Drain Life (2 charges) o) a Shovel (1d2) (+0,+0) Bought from a store Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 0. [Character Quiver] 0) 29 Arrows (1d4) (+5,+4) 1) 9 Iron Shots (1d4) (+5,+5) Combat info: Average thrown damage: 15.1. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 216 0' Killed Farmer Maggot 986 50' Reached level 2 2945 50' Reached level 3 3468 50' Reached level 4 5188 100' Killed Fang, Farmer Maggot's Dog 5188 100' Reached level 5 5822 100' Killed Grip, Farmer Maggot's Dog 6180 100' Reached level 6 7482 150' Reached level 7 8875 150' Reached level 8 10557 250' Reached level 9 10794 250' Killed Bullroarer the Hobbit 11754 300' Reached level 10 13111 400' Reached level 11 13394 400' Reached level 12 14993 400' Killed Mughash the Kobold Lord 14996 400' Reached level 13 17095 500' Reached level 14 21276 550' Killed Wormtongue, Agent of Saruman 21276 550' Reached level 15 22160 800' Reached level 16 23960 800' Reached level 17 25352 850' Reached level 18 26896 900' Killed Grishnákh, the Hill Orc 27021 900' Killed Golfimbul, the Hill Orc Chief 27025 900' Reached level 19 27050 900' Found the Broad Sword of Culkar [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : yes (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage) |
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#2 |
Adept
Join Date: Jan 2009
Age: 62
Posts: 195
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Looks like some very useful starting equipment. Worth using scrolls of recharging for the drain life wand as they are much less likely to destroy it.
Next time I'd suggest putting more points into starting Int as it really helps the available spell points. |
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#3 |
Apprentice
Join Date: Nov 2015
Posts: 98
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Making progress... Got all my books now.
Code:
[Angband 4.2.1 Character Dump] Name Ereldur Age 123 Self RB CB EB Best Race High-Elf Height 5'11" STR: 18/78 +1 -3 +0 18/58 Class Mage Weight 12st 1lb INT: 18/39 +3 +3 +5 18/149 Title Conjurer Turns used: WIS: 15 -1 +0 +4 18 HP 562/562 Game 921444 DEX: 17 +3 +0 +4 18/60 SP 205/205 Standard 110297 CON: 18/90 +1 -2 +11 18/190 Resting 50384 Level 34 Armor [19,+96] Saving Throw 83% Cur Exp 487620 Stealth Excellent Max Exp 487620 Melee 3d5,+29 Disarm - phys. 66% Adv Exp 507500 To-hit 32,+19 Disarm - magic 84% Blows 1.6/turn Magic Devices 108 Gold 48650 Searching 60% Burden 130.5 lb Shoot to-dam +20 Infravision 50 ft Overweight -49.4 lb To-hit 32,+24 Speed 9 (1.9x) Max Depth 2150' (L43) Shots 1.0/turn You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:......+++.... pFear:............. Elec:......+...... pBlnd:............. Fire:......+...... pConf:..........+.. Cold:......+.+.... pStun:............. Pois:+............ HLife:............. Light:+.......+...+ Regen:+.......+.... Dark:....+.++..... ESP:.........+... Sound:.....+....... S.Inv:............+ Shard:............. FrAct:.......+...+. Nexus:.......+..... Feath:............. Nethr:............. S.Dig:............. Chaos:............. TrpIm:............. Disen:+............ Bless:............. Hindrances Modifiers ImpHP:............. Stea.:......+....+. ImpSP:............. Sear.:............. Fear:............. Infra:+...........+ Aggrv:............. Tunn.:...........+. NoTel:............. Speed:....+......+. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+..+.... D.Red:............. Moves:............. [Character Equipment] a) the Broad Sword of Culkar (3d5) (+5,+14) <+1> Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18) +1 infravision. Slays demons (powerfully), undead, giants, trolls, evil creatures. Branded with weak lightning. Provides resistance to Poison, Light, Disenchantment. Cannot be harmed by Acid. Sustains dexterity. Speeds regeneration. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 132.9 vs demons, 100 vs undead, giants, and trolls, 83.6 vs evil creatures and creatures not resistant to lightning, and 67.2 vs. others. b) a Light Crossbow of Power (x3) (+10,+20) Dropped by a grave wight at 1800 feet (level 36) c) a Ring of Intelligence <+5> Found lying on the floor at 1650 feet (level 33) +5 intelligence. Sustains intelligence. d) a Ring of Constitution <+5> Dropped by an olog at 2150 feet (level 43) +5 constitution. Sustains constitution. e) the Jewel 'Lengluina' <+3, +4> Found lying on the floor of a labyrinth at 1100 feet (level 22) +3 constitution. +4 speed. Provides resistance to Dark. f) the Phial of Cilwair <+4, +3> Dropped by Uglúk, the Uruk at 1100 feet (level 22) +4 dexterity. +3 light. Provides resistance to Sound. Cannot be harmed by Fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 20 to 38 turns to recharge at your current speed. Your chance of success is 97.5% g) Studded Leather Armour of Elvenkind (-1) [12,+7] <+2> Found lying on the floor at 400 feet (level 8) +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Dark. Cannot be harmed by Acid, Fire. h) the Cloak 'Hirestin' [1,+11] Found lying on the floor at 2100 feet (level 42) Provides resistance to Acid, Dark, Nexus. Cannot be harmed by Acid, Fire. Prevents paralysis. i) the Wicker Shield of Ardan (+4,+5) [2,+19] <+4, +3, +1> Dropped by a mummified human at 1800 feet (level 36) +4 wisdom. +3 constitution. +1 light. Provides resistance to Acid, Cold, Light. Cannot be harmed by Acid. Speeds regeneration. When activated, it creates a large fire ball with damage 200. Takes 201 to 247 turns to recharge at your current speed. Your chance of success is 95.5% j) a Metal Cap of Telepathy [3,+7] Dropped by a green elf archer at 1650 feet (level 33) Grants telepathy. k) the Set of Leather Gloves of Valin (+6,+7) [1,+14] Dropped by a mummified orc at 1050 feet (level 21) Provides protection from confusion. Cannot be harmed by Acid, Fire. l) the Pair of Ethereal Slippers of Ulmen [0,+35] <+2, +3, +5> Dropped by a shade at 2100 feet (level 42) +2 stealth. +3 tunneling. +5 speed. Cannot be harmed by Acid, Fire. Prevents paralysis. When activated, it detects treasure and all creatures and maps an area nearby. Takes 155 to 190 turns to recharge at your current speed. Your chance of success is 95.0% [Character Inventory] a) 2 Books of Magic Spells [First Spells] {@m1 @g1 @b1} You can read this book. b) 2 Books of Magic Spells [Attacks and Knowledge] {@m2 @G2 @b2} You can read this book. c) 2 Books of Magic Spells [Magical Defences] {@m3 @G3 @b3} You can read this book. d) a Book of Magic Spells [Arcane Control] {@m4 @G4 @b4} Cannot be harmed by Fire. You can read this book. e) a Book of Magic Spells [Wizard's Tome of Power] {@m5 @G5 @b5} Cannot be harmed by Fire. You can read this book. f) a Ration of Food g) 28 Potions of Cure Critical Wounds h) 7 Potions of Healing i) 3 Potions of Restore Mana j) a Potion of Restore Life Levels k) 5 Potions of Enlightenment l) 5 Potions of Speed m) 11 Scrolls of Phase Door n) 3 Scrolls of Word of Recall o) 3 Rods of Magic Mapping p) a Rod of Slow Monster q) a Rod of Healing Cannot be harmed by Lightning. r) 5 Rods of Light {@z1} s) 2 Wands of Stone to Mud (24 charges) t) a Staff of Teleportation (12 charges) {!*} u) a Ring of Slaying (+11,+5) Found lying on the floor at 2100 feet (level 42) [Character Quiver] 4) 21 Seeker Bolts (4d5) (+5,+4) {@f4 =g} Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 110.1. 25% chance of breaking upon contact. 5) 18 Bolts of Wounding (1d5) (+16,+11) {@f5 =g} Combat info: When fired, hits targets up to 120 feet away. Average damage/round: 105. 25% chance of breaking upon contact. [Home Inventory] a) a Mushroom of Vigor b) 29 Potions of Cure Critical Wounds c) 3 Potions of Healing d) 9 Potions of Restore Mana e) a Scroll of Banishment f) a Scroll of *Destruction* g) a Wand of Teleport Other (6 charges) h) a Ring of Damage (+0,+8) Found lying on the floor at 1600 feet (level 32) i) the Pendant of Barad <+2, +1> Dropped by Ibun, Son of Mîm at 2100 feet (level 42) +2 dexterity. +1 light. Provides resistance to Cold, Light, Nether. Provides protection from confusion. Sustains wisdom. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. When activated, it restores 10 hit points, removes fear and grants you resistance to fear and +12 to-hit for 1d25+25 turns. Takes 108 to 119 turns to recharge at your current speed. Your chance of success is 97.1% j) the Pendant of Lomen (+2,+5) <+4, +1> Found lying on the floor in a vault at 1650 feet (level 33) +4 constitution. +1 stealth. Provides resistance to Acid. Speeds regeneration. k) the Elfstone of Criombar (+2,+7) Dropped by Orfax, Son of Boldor at 1600 feet (level 32) Provides immunity to Acid. Provides resistance to Lightning, Fire. Provides protection from confusion. l) Bar Chain Mail of Elvenkind (-2) [45,+11] <+2> Found lying on the floor in a vault at 1650 feet (level 33) +2 stealth. Provides resistance to Acid, Lightning, Fire, Cold, Shards. Cannot be harmed by Acid. m) the Hard Leather Cap of Mande [2,+12] <+6, +2, +3, +1> Dropped by Gorlim, Betrayer of Barahir at 2100 feet (level 42) +6 wisdom. +2 constitution. +3 searching skill. +1 light. Provides resistance to Fire, Chaos. Cannot be harmed by Acid. Sustains dexterity. Grants the ability to see invisible things. When activated, it hastens you for d20+20 turns. Takes 155 to 190 turns to recharge at your current speed. Your chance of success is 93.4% n) a Steel Helm of Seeing [9,+13] <+4> Found lying on the floor in a vault at 1650 feet (level 33) +4 searching skill. Provides protection from blindness. Grants the ability to see invisible things. o) the Set of Leather Gloves of Berrain [1,+14] <+4, +2> Found lying on the floor at 1100 feet (level 22) +4 strength. +2 intelligence. Cannot be harmed by Acid, Fire. When activated, it cures confusion. Takes 62 to 68 turns to recharge at your current speed. Your chance of success is 97.1% p) a Set of Leather Gloves of Free Action [1,+5] Found lying on the floor at 400 feet (level 8) Prevents paralysis. q) the Main Gauche 'Nelkor' (7d5) (+7,+19) <+2, +3> Dropped by Lokkak, the Ogre Chieftain at 2000 feet (level 40) +2 intelligence. +3 wisdom. Slays undead. Branded with acid. Provides resistance to Lightning. Cannot be harmed by Acid. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 3.1 blows Average damage/round: 284.7 vs undead and creatures not resistant to acid, and 160.3 vs. others. r) the Spear 'Cablumin' (1d6) (+12,+6) Found lying on the floor of a cavern at 2050 feet (level 41) Slays undead (powerfully), dragons (powerfully), demons (powerfully), evil creatures. Branded with weak cold. Provides immunity to Cold. Provides resistance to Sound. Provides protection from fear, stunning. Cannot be harmed by Acid, Fire. Feather Falling. Grants telepathy. Prevents paralysis. Blessed by the gods (combat bonuses for holy casters). When activated, it turns your skin to stone briefly, which grants an extra 40AC but slows you down. Takes 77 to 85 turns to recharge at your current speed. Your chance of success is 96.4% Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.8 blows Average damage/round: 96.3 vs undead, dragons, and demons, 69.2 vs evil creatures and creatures not resistant to cold, and 60.4 vs. others. Average thrown damage: 148.2 vs undead, dragons, and demons, 59.3 vs evil creatures and creatures not resistant to cold, and 29.6 vs. others. s) the Mace 'Monar' (2d4) (+13,+25) <+4, +2, +1> Found lying on the floor in a vault at 1600 feet (level 32) +4 intelligence. +2 constitution. +1 light. Slays demons. Branded with poison. Provides resistance to Acid. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. When activated, it fires a mana bolt with damage 12d8. Takes 108 to 119 turns to recharge at your current speed. Your chance of success is 95.5% Combat info: 2.0 blows/round. With +5 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 118.4 vs demons and creatures not resistant to poison, and 96.4 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 216 0' Killed Farmer Maggot 986 50' Reached level 2 2945 50' Reached level 3 3468 50' Reached level 4 5188 100' Killed Fang, Farmer Maggot's Dog 5188 100' Reached level 5 5822 100' Killed Grip, Farmer Maggot's Dog 6180 100' Reached level 6 7482 150' Reached level 7 8875 150' Reached level 8 10557 250' Reached level 9 10794 250' Killed Bullroarer the Hobbit 11754 300' Reached level 10 13111 400' Reached level 11 13394 400' Reached level 12 14993 400' Killed Mughash the Kobold Lord 14996 400' Reached level 13 17095 500' Reached level 14 21276 550' Killed Wormtongue, Agent of Saruman 21276 550' Reached level 15 22160 800' Reached level 16 23960 800' Reached level 17 25352 850' Reached level 18 26896 900' Killed Grishnákh, the Hill Orc 27021 900' Killed Golfimbul, the Hill Orc Chief 27025 900' Reached level 19 27050 900' Found the Broad Sword of Culkar 29237 1000' Reached level 20 29987 1000' Reached level 21 30358 1050' Killed Brodda, the Easterling 31245 1050' Found the Set of Leather Gloves of Valin 31377 1100' Reached level 22 31515 1100' Found the Jewel 'Lengluina' 32475 1100' Reached level 23 33282 1100' Found the Set of Leather Gloves of Berrain 34964 1100' Killed Lugdush, the Uruk 35194 1100' Killed Uglúk, the Uruk 35194 1100' Reached level 24 35195 1100' Found the Phial of Cilwair 36804 1200' Killed Khîm, Son of Mîm 38044 1200' Reached level 25 38918 1350' Killed Mîm, Betrayer of Turin 40166 1450' Reached level 26 40968 1500' Killed Gorbag, the Orc Captain 43581 1600' Killed Ulfast, Son of Ulfang 44185 1600' Reached level 27 47162 1650' Reached level 28 52844 1650' Killed Sméagol 55331 1600' Reached level 29 56301 1600' Found the Mace 'Monar' 57789 1650' Killed Old Man Willow 57793 1650' Found the Metal Cap of Lanfalad (LOST) 60687 1650' Found the Katana 'Nionar' (LOST) 62216 1650' Killed Nár, the Dwarf 62600 1650' Reached level 30 62950 1600' Killed Beorn, the Shape-Changer 63181 1600' Killed Sangahyando of Umbar 63285 1600' Killed Angamaitë of Umbar 63300 1600' Killed Orfax, Son of Boldor 63496 1600' Found the Elfstone of Criombar 78600 0' Reached level 29 78600 0' Reached level 30 79381 1650' Killed Draebor, the Imp 79713 1650' Killed Ulwarth, Son of Ulfang 81556 1650' Found the Pendant of Lomen 84037 1750' Reached level 31 85533 1800' Found the Wicker Shield of Ardan 89301 1900' Killed Shagrat, the Orc Captain 91682 1900' Reached level 32 94297 2000' Killed Ulfang the Black 94335 2000' Found the Tulwar of Legor (LOST) 94338 2000' Found the Broad Sword of Cuthienor (LOST) 95731 2000' Killed Lokkak, the Ogre Chieftain 95738 2000' Found the Main Gauche 'Nelkor' 99674 2050' Reached level 33 100320 2100' Killed Ibun, Son of Mîm 100323 2100' Found the Pendant of Barad 101006 2050' Reached level 33 101621 2050' Found the Spear 'Cablumin' 104024 2050' Killed Uldor the Accursed 104584 2100' Found the Cloak 'Hirestin' 104911 2100' Found the Pair of Ethereal Slippers of Ulmen 105782 2100' Killed Gorlim, Betrayer of Barahir 105899 2100' Found the Hard Leather Cap of Mande 106399 2100' Reached level 34 106983 2100' Killed The Queen Ant 109041 2150' Killed Castamir the Usurper 109160 2150' Found the Set of Gauntlets 'Marethre' |
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#4 |
Apprentice
Join Date: Nov 2015
Posts: 98
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Yasd
Yet another stupid (careless) death... Thinking I could take down the nightcrawler. I think that I am done with mages for the time being, just didn't feel as fun as other classes, and way too much dependence on con eqp, even with it maxed out. And, just feels like it takes forever to burn tough/unique enemies down.
Code:
[Angband 4.2.1 Character Dump] Name Ereldur Age 123 Self RB CB EB Best Race High-Elf Height 5'11" STR! 18/100 +1 -3 +0 18/80 Class Mage Weight 12st 1lb INT! 18/100 +3 +3 +6 18/*** Title Arch-Mage Turns used: WIS! 18/100 -1 +0 +10 18/190 HP -3/544 Game 1217415 DEX: 18/94 +3 +0 +4 18/164 SP 7/369 Standard 203684 CON! 18/100 +1 -2 +3 18/120 Resting 98101 Level 46 Armor [16,+108] Saving Throw 100% Cur Exp 4083800 Stealth Superb Max Exp 4083800 Melee 3d5,+31 Disarm - phys. 81% Adv Exp 4350000 To-hit 38,+34 Disarm - magic 99% Blows 4.0/turn Magic Devices 128 Gold 300690 Searching 100% Burden 145.6 lb Shoot to-dam +16 Infravision 130 ft Overweight -34.3 lb To-hit 38,+36 Speed 23 (3.3x) Max Depth 3550' (L71) Shots 1.0/turn You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:..+...+.+.... pFear:............. Elec:.++...++..... pBlnd:.....+....... Fire:..*...+...... pConf:..........+.. Cold:.*+...+++.... pStun:.......+..... Pois:+...+........ HLife:.+....+...... Light:++......+...+ Regen:++......+.... Dark:.......+..... ESP:.........+... Sound:............. S.Inv:.+...+......+ Shard:.......+..... FrAct:..+.......... Nexus:.+..+........ Feath:...........+. Nethr:..+.......... S.Dig:..+....+..... Chaos:......+...... TrpIm:............. Disen:+............ Bless:............. Hindrances Modifiers ImpHP:............. Stea.:....+..+...+. ImpSP:............. Sear.:....+........ Fear:............. Infra:+.+.+.......+ Aggrv:............. Tunn.:............. NoTel:............. Speed:..+++......+. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:........+.... D.Red:............. Moves:............. [Last Messages] > You smite the nightcrawler. > You miss the nightcrawler. > You smite the nightcrawler. > You miss the nightcrawler. > You smite the nightcrawler. > The nightcrawler stings you. > *** LOW HITPOINT WARNING! *** > You feel very sickly for a moment, but the feeling passes. > The nightcrawler stings you. > *** LOW HITPOINT WARNING! *** > You feel very sickly for a moment, but the feeling passes. > The nightcrawler bites you. > You are covered in acid! > Your Ethereal Cloak of Arindon is unaffected! > You die. Killed by a nightcrawler. [Character Equipment] a) the Broad Sword of Culkar (3d5) (+10,+14) <+1> Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18) +1 infravision. Slays demons (powerfully), undead, giants, trolls, evil creatures. Branded with weak lightning. Provides resistance to Poison, Light, Disenchantment. Cannot be harmed by Acid. Sustains dexterity. Speeds regeneration. Combat info: 4.0 blows/round. Average damage/round: 335.6 vs demons, 254.4 vs undead, giants, and trolls, 213.6 vs evil creatures and creatures not resistant to lightning, and 172.8 vs. others. b) the Sling of Noron (x2) (+12,+16) Found lying on the floor in a vault at 2350 feet (level 47) Branded with weak acid. Provides immunity to Cold. Provides resistance to Lightning, Light, Nexus. Cannot be harmed by Acid, Fire. Sustains wisdom, constitution. Speeds regeneration. Grants the ability to see invisible things. Sustains your life force. When activated, it hastens you for d75+75 turns. Takes 349 to 429 turns to recharge at your current speed. Your chance of success is 97.8% c) the Ring of Halannath <+6, +2, +3> Found lying on the floor in a vault at 2600 feet (level 52) +6 intelligence. +6 wisdom. +2 infravision. +3 speed. Provides immunity to Fire. Provides resistance to Acid, Lightning, Cold, Nether. Cannot be harmed by Lightning. Slows your metabolism. Prevents paralysis. d) a Ring of Speed <+10> Found lying on the floor in a vault at 3200 feet (level 64) +10 speed. e) an Amulet of Trickery <+4, +2, +7, +6, +3> Dropped by Gothmog, the High Captain of Balrogs at 3400 feet (level 68) +4 dexterity. +2 stealth. +7 searching skill. +6 infravision. +3 speed. Provides resistance to Poison, Nexus. Sustains dexterity. f) a Lantern of True Sight (14379 turns) Found lying on the floor at 2300 feet (level 46) Provides protection from blindness. Cannot be harmed by Fire. Grants the ability to see invisible things. Intensity 3 light. g) a Robe of Permanence [2,+18] Found lying on the floor at 2300 feet (level 46) Provides resistance to Acid, Lightning, Fire, Cold, Chaos. Cannot be harmed by Acid, Fire. Sustains strength, intelligence, wisdom, dexterity, constitution. Sustains your life force. h) the Ethereal Cloak of Arindon [0,+26] <+3> Found lying on the floor in a vault at 3400 feet (level 68) +3 stealth. Provides resistance to Lightning, Cold, Dark, Shards. Provides protection from stunning. Cannot be harmed by Acid, Fire. Slows your metabolism. i) the Wicker Shield of Ardan (+4,+5) [2,+19] <+4, +3, +1> Dropped by a mummified human at 1800 feet (level 36) +4 wisdom. +3 constitution. +1 light. Provides resistance to Acid, Cold, Light. Cannot be harmed by Acid. Speeds regeneration. When activated, it creates a large fire ball with damage 200. Takes 349 to 429 turns to recharge at your current speed. Your chance of success is 97.1% j) a Steel Helm of Telepathy [9,+10] Found lying on the floor in a vault at 2850 feet (level 57) Grants telepathy. k) the Set of Leather Gloves of Valin (+6,+7) [1,+14] Dropped by a mummified orc at 1050 feet (level 21) Provides protection from confusion. Cannot be harmed by Acid, Fire. l) a Pair of Leather Boots of Elvenkind [2,+10] <+3, +7> Dropped by Baphomet the Minotaur Lord at 2600 feet (level 52) +3 stealth. +7 speed. Cannot be harmed by Acid, Fire. Feather Falling. [Character Inventory] a) 2 Books of Magic Spells [First Spells] {@m1 @g1 @b1} You can read this book. b) 2 Books of Magic Spells [Attacks and Knowledge] {@m2 @G2 @b2} You can read this book. c) 2 Books of Magic Spells [Magical Defences] {@m3 @G3 @b3} You can read this book. d) a Book of Magic Spells [Arcane Control] {@m4 @G4 @b4} Cannot be harmed by Fire. You can read this book. e) a Book of Magic Spells [Wizard's Tome of Power] {@m5 @G5 @b5} Cannot be harmed by Fire. You can read this book. f) 3 Rations of Food g) 33 Potions of Cure Critical Wounds h) 11 Potions of Healing i) 9 Potions of *Healing* It can be thrown at creatures with damaging effect. j) 15 Potions of Restore Mana k) 6 Potions of Enlightenment l) 21 Potions of Speed m) 28 Scrolls of Phase Door n) 3 Rods of Magic Mapping (1 charging) o) 2 Rods of Slow Monster p) a Rod of Healing Cannot be harmed by Lightning. q) 6 Rods of Teleport Other r) 5 Rods of Light {@z1} s) a Rod of Recall Cannot be harmed by Lightning. t) a Staff of *Destruction* (2 charges) [Character Quiver] [Home Inventory] a) 6 Scrolls of *Destruction* b) 4 Staves of *Destruction* (14 charges) c) the Ring of Agolos <+5, +4, +3, +2> Found lying on the floor in a vault at 3400 feet (level 68) +5 strength. +4 intelligence. +3 dexterity. +2 speed. Provides resistance to Acid, Fire, Cold, Poison, Light. Provides protection from fear, blindness. Cannot be harmed by Lightning. Sustains wisdom. Prevents paralysis. When activated, it creates an acid ball with damage 120. Takes 297 to 363 turns to recharge at your current speed. Your chance of success is 97.1% d) the Ring 'Andrin' <+3, +2> Found lying on the floor in a vault at 2350 feet (level 47) +3 wisdom. +2 constitution. Provides immunity to Cold. Provides resistance to Acid, Lightning, Light, Dark. Cannot be harmed by Lightning. Feather Falling. Prevents paralysis. Sustains your life force. e) the Band of Quendo <+4, +3, +1> Found lying on the floor in a vault at 2600 feet (level 52) +4 intelligence. +3 wisdom. +3 searching skill. +3 infravision. +1 light. Provides resistance to Lightning, Dark, Nexus, Nether, Chaos, Disenchantment. Cannot be harmed by Lightning. Sustains dexterity. Feather Falling. Grants telepathy. Prevents paralysis. Sustains your life force. When activated, it teleports you five levels down. Takes 511 to 689 turns to recharge at your current speed. Your chance of success is 95.5% f) the Pendant of Barad <+2, +1> Dropped by Ibun, Son of Mîm at 2100 feet (level 42) +2 dexterity. +1 light. Provides resistance to Cold, Light, Nether. Provides protection from confusion. Sustains wisdom. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. When activated, it restores 10 hit points, removes fear and grants you resistance to fear and +12 to-hit for 1d25+25 turns. Takes 188 to 207 turns to recharge at your current speed. Your chance of success is 98.4% g) the Phial of Cilwair <+4, +3> Dropped by Uglúk, the Uruk at 1100 feet (level 22) +4 dexterity. +3 light. Provides resistance to Sound. Cannot be harmed by Fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 36 to 66 turns to recharge at your current speed. Your chance of success is 98.7% h) Multi-Hued Dragon Scale Mail of Craftsmanship [45,+24] Found lying on the floor in a vault at 3450 feet (level 69) Provides resistance to Acid, Lightning, Fire, Cold, Poison. i) the Soft Leather Armour of Celome [8,+18] <+1> Found lying on the floor in a vault at 2350 feet (level 47) +1 light. Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark, Disenchantment. Provides protection from stunning. Cannot be harmed by Acid, Fire. Prevents paralysis. When activated, it fires a line of light in all directions, each one causing 10d8 damage. Takes 188 to 207 turns to recharge at your current speed. Your chance of success is 99.0% j) a Small Metal Shield of Preservation [5,+33] Bought from a store Provides resistance to Chaos, Disenchantment. Cannot be harmed by Acid. Sustains strength, dexterity, constitution. Sustains your life force. k) the Leather Shield of Annibun [8,+17] <+2> Dropped by an ogre shaman at 2150 feet (level 43) +2 wisdom. Provides immunity to Acid. Provides resistance to Lightning, Fire, Cold, Light, Nexus. Provides protection from fear. Cannot be harmed by Acid. Speeds regeneration. l) an Iron Crown of Serenity [0,+14] Dropped by Saruman of Many Colours at 3000 feet (level 60) Provides resistance to Sound. Provides protection from fear, confusion, stunning. m) the Pair of Ethereal Slippers of Ulmen [0,+35] <+2, +3, +5> Dropped by a shade at 2100 feet (level 42) +2 stealth. +3 tunneling. +5 speed. Cannot be harmed by Acid, Fire. Prevents paralysis. When activated, it detects treasure and all creatures and maps an area nearby. Takes 270 to 330 turns to recharge at your current speed. Your chance of success is 96.8% n) the Main Gauche 'Nelkor' (7d5) (+7,+19) <+2, +3> Dropped by Lokkak, the Ogre Chieftain at 2000 feet (level 40) +2 intelligence. +3 wisdom. Slays undead. Branded with acid. Provides resistance to Lightning. Cannot be harmed by Acid. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 4.0 blows/round. Average damage/round: 426 vs undead and creatures not resistant to acid, and 242.8 vs. others. o) the Spear 'Cablumin' (1d6) (+12,+6) Found lying on the floor of a cavern at 2050 feet (level 41) Slays undead (powerfully), dragons (powerfully), demons (powerfully), evil creatures. Branded with weak cold. Provides immunity to Cold. Provides resistance to Sound. Provides protection from fear, stunning. Cannot be harmed by Acid, Fire. Feather Falling. Grants telepathy. Prevents paralysis. Blessed by the gods (combat bonuses for holy casters). When activated, it turns your skin to stone briefly, which grants an extra 40AC but slows you down. Takes 135 to 148 turns to recharge at your current speed. Your chance of success is 97.8% Combat info: 4.0 blows/round. Average damage/round: 172 vs undead, dragons, and demons, 125.6 vs evil creatures and creatures not resistant to cold, and 110.4 vs. others. Average thrown damage: 199.5 vs undead, dragons, and demons, 79.8 vs evil creatures and creatures not resistant to cold, and 39.9 vs. others. p) the Awl-Pike of Mascalion (2d8) (+10,+9) [+5] <+5, +3> Found lying on the floor in a vault at 2450 feet (level 49) +5 intelligence. +5 constitution. +3 searching skill. Slays undead (powerfully), dragons (powerfully), giants, evil creatures. Provides resistance to Dark, Sound. Provides protection from stunning. Cannot be harmed by Acid, Fire. Sustains strength. Grants the ability to see invisible things. Combat info: 4.0 blows/round. Average damage/round: 315.2 vs undead and dragons, 233.2 vs giants, 192 vs evil creatures, and 151.2 vs. others. q) the Battle Axe of Hingorth (4d8) (+14,+25) [+7] <+4, +3, +2> Dropped by Gothmog, the High Captain of Balrogs at 3400 feet (level 68) +4 strength. +3 intelligence. +2 searching skill. Slays dragons (powerfully), demons (powerfully), undead, giants. Provides resistance to Chaos. Provides protection from confusion. Cannot be harmed by Acid, Fire. Slows your metabolism. Speeds regeneration. Combat info: 4.0 blows/round. Average damage/round: 610 vs dragons and demons, 444.4 vs undead and giants, and 278.8 vs. others. r) the Glaive of Etiri (5d6) (+12,+20) <+3, +1> Dropped by The Balrog of Moria at 2550 feet (level 51) +3 intelligence. +3 infravision. +1 attack speed. Slays dragons (powerfully). Branded with weak lightning. Provides resistance to Light. Provides protection from blindness. Cannot be harmed by Acid, Fire. Sustains wisdom. Slows your metabolism. Speeds regeneration. Grants the ability to see invisible things. When activated, it heals 60 hitpoints, cut damage, and cures stunning, poisoning, blindness, and confusion. Takes 240 to 267 turns to recharge at your current speed. Your chance of success is 99.0% Combat info: 5.0 blows/round. Average damage/round: 704.5 vs dragons, 402.5 vs creatures not resistant to lightning, and 302 vs. others. s) the Mattock of Angorien (3d8) (+11,+24) [+6] <+1> Dropped by Kavlax the Many-Headed at 2350 feet (level 47) +1 light. Slays undead (powerfully), demons (powerfully), dragons, giants, trolls, evil creatures. Branded with lightning. Provides resistance to Fire, Cold, Shards. Provides protection from confusion. When activated, it restores your constitution. Takes 270 to 330 turns to recharge at your current speed. Your chance of success is 92.1% Combat info: 4.0 blows/round. Average damage/round: 490 vs undead and demons, 365.6 vs dragons, giants, trolls, and creatures not resistant to lightning, 303.6 vs evil creatures, and 241.6 vs. others. t) the Short Bow of Eramith (x2) (+10,+8) <+2, +4> Found lying on the floor in a vault at 2350 feet (level 47) +2 constitution. +4 infravision. Provides immunity to Acid. Provides protection from blindness, confusion. Cannot be harmed by Acid, Fire. When activated, it grants electricity resistance for d20+20 turns and creates a lightning ball of damage 85. Takes 297 to 363 turns to recharge at your current speed. Your chance of success is 97.8% [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 216 0' Killed Farmer Maggot 986 50' Reached level 2 2945 50' Reached level 3 3468 50' Reached level 4 5188 100' Killed Fang, Farmer Maggot's Dog 5188 100' Reached level 5 5822 100' Killed Grip, Farmer Maggot's Dog 6180 100' Reached level 6 7482 150' Reached level 7 8875 150' Reached level 8 10557 250' Reached level 9 10794 250' Killed Bullroarer the Hobbit 11754 300' Reached level 10 13111 400' Reached level 11 13394 400' Reached level 12 14993 400' Killed Mughash the Kobold Lord 14996 400' Reached level 13 17095 500' Reached level 14 21276 550' Killed Wormtongue, Agent of Saruman 21276 550' Reached level 15 22160 800' Reached level 16 23960 800' Reached level 17 25352 850' Reached level 18 26896 900' Killed Grishnákh, the Hill Orc 27021 900' Killed Golfimbul, the Hill Orc Chief 27025 900' Reached level 19 27050 900' Found the Broad Sword of Culkar 29237 1000' Reached level 20 29987 1000' Reached level 21 30358 1050' Killed Brodda, the Easterling 31245 1050' Found the Set of Leather Gloves of Valin 31377 1100' Reached level 22 31515 1100' Found the Jewel 'Lengluina' (LOST) 32475 1100' Reached level 23 33282 1100' Found the Set of Leather Gloves of Berrain (LOST) 34964 1100' Killed Lugdush, the Uruk 35194 1100' Killed Uglúk, the Uruk 35194 1100' Reached level 24 35195 1100' Found the Phial of Cilwair 36804 1200' Killed Khîm, Son of Mîm 38044 1200' Reached level 25 38918 1350' Killed Mîm, Betrayer of Turin 40166 1450' Reached level 26 40968 1500' Killed Gorbag, the Orc Captain 43581 1600' Killed Ulfast, Son of Ulfang 44185 1600' Reached level 27 47162 1650' Reached level 28 52844 1650' Killed Sméagol 55331 1600' Reached level 29 56301 1600' Found the Mace 'Monar' (LOST) 57789 1650' Killed Old Man Willow 57793 1650' Found the Metal Cap of Lanfalad (LOST) 60687 1650' Found the Katana 'Nionar' (LOST) 62216 1650' Killed Nár, the Dwarf 62600 1650' Reached level 30 62950 1600' Killed Beorn, the Shape-Changer 63181 1600' Killed Sangahyando of Umbar 63285 1600' Killed Angamaitë of Umbar 63300 1600' Killed Orfax, Son of Boldor 63496 1600' Found the Elfstone of Criombar (LOST) 78600 0' Reached level 29 78600 0' Reached level 30 79381 1650' Killed Draebor, the Imp 79713 1650' Killed Ulwarth, Son of Ulfang 81556 1650' Found the Pendant of Lomen (LOST) 84037 1750' Reached level 31 85533 1800' Found the Wicker Shield of Ardan 89301 1900' Killed Shagrat, the Orc Captain 91682 1900' Reached level 32 94297 2000' Killed Ulfang the Black 94335 2000' Found the Tulwar of Legor (LOST) 94338 2000' Found the Broad Sword of Cuthienor (LOST) 95731 2000' Killed Lokkak, the Ogre Chieftain 95738 2000' Found the Main Gauche 'Nelkor' 99674 2050' Reached level 33 100320 2100' Killed Ibun, Son of Mîm 100323 2100' Found the Pendant of Barad 101006 2050' Reached level 33 101621 2050' Found the Spear 'Cablumin' 104024 2050' Killed Uldor the Accursed 104584 2100' Found the Cloak 'Hirestin' (LOST) 104911 2100' Found the Pair of Ethereal Slippers of Ulmen 105782 2100' Killed Gorlim, Betrayer of Barahir 105899 2100' Found the Hard Leather Cap of Mande (LOST) 106399 2100' Reached level 34 106983 2100' Killed The Queen Ant 109041 2150' Killed Castamir the Usurper 109160 2150' Found the Set of Gauntlets 'Marethre' (LOST) 110441 2150' Found the Leather Shield of Annibun 112208 2200' Reached level 35 112636 2200' Killed Lorgan, Chief of the Easterlings 112681 2200' Killed Rogrog the Black Troll 112971 2200' Found the Iron Crown 'Auglinach' (LOST) 119699 2300' Reached level 36 121834 2350' Found the Ring 'Andrin' 121899 2350' Found the Sling of Noron 122240 2350' Found the Soft Leather Armour of Celome 123668 2350' Killed Kavlax the Many-Headed 123668 2350' Found the Mattock of Angorien 123831 2350' Found the Short Bow of Eramith 128808 2450' Killed Ufthak of Cirith Ungol 130596 2450' Killed Vargo, Tyrant of Fire 131391 2450' Found the Awl-Pike of Mascalion 133095 2500' Reached level 37 134991 2550' Found the Robe of Dimlad (LOST) 140150 2550' Killed The Balrog of Moria 140168 2550' Found the Bastard Sword 'Vanru' (LOST) 140194 2550' Found the Glaive of Etiri 141348 2550' Reached level 38 143631 2600' Killed Scatha the Worm 144338 2600' Killed Baphomet the Minotaur Lord 144342 2600' Found the Scythe 'Sulith' (LOST) 146326 2600' Found the Cutlass of Faldar (LOST) 147214 2600' Found the Band of Quendo 147591 2600' Found the Ring of Halannath 148714 2600' Reached level 39 154066 2750' Killed Ar-Pharazôn the Golden 154139 2750' Reached level 40 154154 2750' Reached level 40 154526 2750' Found the Pair of Leather Sandals 'Rhurthim' (LOST) 155733 2800' Found the Large Metal Shield of Serumel (LOST) 158790 2800' Found the Scimitar of Arweth (LOST) 160325 2800' Killed Harowen the Black Hand 160329 2800' Found the Steel Helm of Lormand (LOST) 160334 2800' Found the Fur Cloak 'Umlas' (LOST) 161246 2800' Killed Itangast the Fire Drake 162212 2850' Killed The Phoenix 167081 2950' Reached level 41 167788 3000' Killed Saruman of Many Colours 169337 3000' Killed Fundin Bluecloak 169341 3000' Found the Lead-Filled Mace 'Uthrien' (LOST) 170796 3000' Found the Main Gauche of Ornar (LOST) 171415 3000' Killed Eöl, the Dark Elf 172405 3050' Found the Elfstone of Ormeglant (LOST) 173143 3100' Killed Smaug the Golden 174900 3050' Reached level 42 176459 3150' Killed Quaker, Master of Earth 177638 3200' Killed Waldern, King of Water 180253 3200' Killed Shelob, Spider of Darkness 182962 3250' Reached level 43 189084 3350' Reached level 44 190805 3400' Killed Tevildo, Prince of Cats 190993 3400' Killed The Mouth of Sauron 191061 3400' Killed Thuringwethil, the Vampire Messenger 191109 3400' Killed Gothmog, the High Captain of Balrogs 191191 3400' Killed Hoarmurath of Dir 191201 3400' Killed Adunaphel the Quiet 191201 3400' Reached level 45 191360 3400' Found the Battle Axe of Hingorth 191362 3400' Found the Mithril Shield 'Vallani' (LOST) 191413 3400' Found the Battle Axe 'Siatan' (LOST) 191627 3400' Killed Bolg, Son of Azog 191636 3400' Found the Soft Leather Armour of Tardgar (LOST) 191675 3400' Found the Ethereal Cloak of Arindon 192038 3400' Killed Ariel, Queen of Air 192094 3400' Killed Akhorahil the Blind 192944 3400' Found the Ring of Agolos 193444 3400' Found the Lead-Filled Mace 'Lothir' (LOST) 193543 3400' Killed Bill the Stone Troll 193563 3400' Killed Bert the Stone Troll 193577 3400' Killed Tom the Stone Troll 193596 3400' Found the Tulwar 'Felya' (LOST) 194157 3400' Found the Set of Mithril Gauntlets 'Egoromir' (LOST) 194749 3400' Found the Lochaber Axe 'Nedil' (LOST) 202156 3450' Reached level 46 202458 3450' Killed Nan, the Giant 202521 3450' Found the Trident of Apalin (LOST) 202522 3450' Found the Steel Helm of Eandeb (LOST) Code:
the Quarterstaff 'Cuant' (3d9) (+9,+32) [+2] <+2, +4, +1> --------------------------------------------------------- Six feet of oak which can be wielded in both hands to give a drubbing or block one. +2 wisdom. +4 constitution. +1 attack speed. +1 light. Slays undead (powerfully), dragons (powerfully), demons (powerfully), giants, orcs, animals, evil creatures. Branded with weak cold, weak fire, acid. Provides immunity to Cold. Provides resistance to Acid, Lightning, Fire, Poison, Nether. Provides protection from fear, blindness, confusion. Cannot be harmed by Acid, Fire. Sustains intelligence, wisdom. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Blessed by the gods (combat bonuses for holy casters). When activated, it returns you from the dungeon or takes you to the dungeon after a short delay. Takes 123 to 165 turns to recharge. Your chance of success is 98.4% Min Level 100, Max Level 127, Generation chance 17, Power 714, 10.8 lbs Random hafted of power 714. Code:
the Short Bow 'Eltanir' (x4) (+6,+21) [+4] <+3, +5, +2> ------------------------------------------------------- The traditional hunter's weapon, this light bow is easily drawn. +3 dexterity. +5 constitution. +2 speed. +2 shooting power. Slays evil creatures. Branded with fire. Provides resistance to Cold, Dark, Nexus. Cannot be harmed by Acid, Fire. Slows your metabolism. Grants the ability to see invisible things. Prevents paralysis. When activated, it increases your AC and to-hit bonus for 1d24+12 turns. Takes 57 to 63 turns to recharge. Your chance of success is 98.4% Min Level 52, Max Level 127, Generation chance 9, Power 329, 3.0 lbs Random bow of power 329. Code:
the Multi-Hued Dragon Scale Mail 'Londruth' (-2) [45,+29] <+4, +1, +5> ---------------------------------------------------------------------- A suit of scales that throbs with angry energies; it takes all your energy to master the Elements fighting an endless war trapped inside. +4 strength. +4 constitution. +1 light. +5 damage reduction. Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light, Dark, Sound, Shards. Provides protection from confusion. Sustains dexterity, constitution. Sustains your life force. When activated, it teleports you one level up or down. Takes 123 to 165 turns to recharge. Your chance of success is 98.4% Min Level 78, Max Level 127, Generation chance 5, Power 536, 21.0 lbs Random dragon armor of power 536. |
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#5 |
Adept
Join Date: Jan 2009
Age: 62
Posts: 195
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Just curious, but why weren't you using Mana Channel and Mana Storm to take out uniques. This is over 600 pts per round of unresistable area effect damage.
The joy of a high level mage is that you only fight what you want to fight, and in the best circumstances for you. |
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#6 | |
Apprentice
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#7 |
Apprentice
Join Date: Mar 2017
Posts: 54
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Thanks to mana channel and mana attacks 4.2.x mage is very powerful. But what *really* makes mage *unstoppable* is in my opinion Thrust Away spell. I'm curious why this spell is rarely mentioned in these forums, don't people realize what you can do with it? You can keep out of melee combat without the unpredictability of phase door, you can (sort of) clear other monsters from between you and your main target, and unlike dimension door it's an attack that does serious damage and stuns(!). Enemies sometimes resist the effects but that's rare and even Morgoth usually spends most of the final fight at the end of a corridor, dizzily looking at light blue starts. Yes, it stuns Morgoth.
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