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Old December 30, 2012, 16:49   #1
dhegler
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FAAngband

I have started playing this for a few weeks now and I have to say that it is a great change from vanilla. The various items that you can find and the options for squelching, etc are all very neat.

But, I just found my first "graveyard", and it actually looked like a graveyard! And, the various terrains are really cool too. The only thing I am annoyed with is all the variations of rings and amulets, etc that I need to continually identify. Maybe I will find a mass identify staff or something eventually, but it kind of sucks to clear a pit and spend 10 minutes sorting through loot, although the squelching works relatively well for that.

Anyway, just wanted to thank the FAAngband guy for the variant!!!
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Old December 30, 2012, 21:57   #2
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Glad you're enjoying - a lot of the credit goes to the Oangband developers Leon Marrick and Bahman Rabii.

Quote:
Originally Posted by dhegler View Post
IThe only thing I am annoyed with is all the variations of rings and amulets, etc that I need to continually identify. Maybe I will find a mass identify staff or something eventually, but it kind of sucks to clear a pit and spend 10 minutes sorting through loot, although the squelching works relatively well for that.
Yes, I take your point. Rings and amulets are really like mini randarts - the names are the theme around which they're built, rather than being prescriptive. As far as identifying goes, Rods of Perception should be earlier and more common than in most variants; I usually end up with a stack of those.
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Old December 31, 2012, 08:50   #3
Mondkalb
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I actually enjoy the variety of rings and amulets. It adds a bit of surprise and suspense to the game and gives some opportunities for juggling with the equipment.
It is also not uncommon to get a piece of jewlry with activation for identify.
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Old January 2, 2013, 23:07   #4
Qyx
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Torch radius 1 or 2?

I suspect it's a typo in the store where it says the torch radius is 2?
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Old January 3, 2013, 02:23   #5
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Quote:
Originally Posted by Qyx View Post
I suspect it's a typo in the store where it says the torch radius is 2?
Oops, yes. Should be 1.
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Old January 3, 2013, 03:58   #6
Qyx
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Pick pocket?

Okay, next question, how do I pick pocket? (Couldn't find it in the command list, but it's in my class specialties...)
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Old January 3, 2013, 04:02   #7
Qyx
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Got it...

I think I got it... same one to set traps...
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Old January 3, 2013, 04:04   #8
Qyx
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P.S. I like setting these traps...
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Old January 5, 2013, 02:20   #9
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Starting gold for charisma bug?

Don't know if this is a bug, but it seems strange to me ...

Noticed while adjusting starting stats that if I spent a point on Chr, it would raise the gold by 10, but any more points would decrease the gold. But when I went the other way, decreasing points on Chr, the starting gold decreased until 0...

In other words, for this character, it went like this (while increasing charisma):

Chr: Gold:
12 366
13 376
14 366

But like this when decreasing charisma:

Chr: Gold:
14 366
13 356
12 366

Note the difference at Charisma 13 in the two tables...
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Old January 5, 2013, 08:02   #10
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Maddened weasel: typo?

Great creature, by the way...

Should this:

A utterly silent whirlwind of fangs and claws aiming straight for your
jugular.

Be this:

An utterly...

???
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