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#1 |
Scout
Join Date: Dec 2007
Posts: 40
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Slay Orc / Troll and Westernesse
General question: should Half-Orcs and Half-Trolls be allowed to wield weapons of Slay Orc/Troll and Westernesse? I know they *can* wield them... I just wonder whether it makes sense. I guess I feel silly running around with my Half-Orc Warrior wielding his War Hammer of Westernesse. It somehow seems wrong (but it's also the best weapon). I just figure: if priests can get a penalty for edged weapons, how difficult would it be to invoke race-based penalties (I'm not a coder, can you tell?)
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#2 |
Adept
Join Date: Apr 2009
Location: Washington, DC
Posts: 112
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Given that most of the good egos are tied to the elves, I think with the current objects it'd just make it even less common for people to play anything other than high-elves :-/. I suspect that the gameplay adjustments (new ego types, figuring out which races to penalize for using what weapons) would ultimately be more work than the coding.
That said, it's a cool idea-- possibly for a variant? I think V's been moving away from this sort of special casing (high-elves used to not be recommended for thief on the grounds that they were morally above such things, and then that was scratched, I think there's also discussion of getting rid of the edged weapon penalty for priests). |
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#3 |
Adept
Join Date: Jun 2007
Location: Crickhollow
Posts: 207
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I think adding more limitations based on races would be more of a detriment to people choosing them. A neat idea, and it makes sense, but this game is barely (if at all) focused on lore and accurate roleplaying.
Please, for the love of the gods that they serve, let priests wield edged/pointy weapons without penalty. If they're allowed to crush something's skull and splatter its brain with a mace, I see no reason why slicing/poking something's flesh is considered offensive. |
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#4 |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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It's quite understandable that a half-orc who grew up among humans would hate orcs. Same goes for half-trolls. I see no problem with half-orcs or half-trolls wielding slay orc/troll weapons or westernese weapons.
PS: In DaJAngband, priests have even less weapons that they can wield without penalty because if a sword isn't 'priestly' then surely a lead-filled mace or lucerne hammer wouldn't be either. Then again, they also can wield magic staffs without penalty and they have a bless object spell which can put a temporary blessing on any weapon to remove the edged penalty. (That spell is in a dungeon book though)
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Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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#5 | |
Veteran
Join Date: Apr 2007
Posts: 1,950
Donated: $40
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Quote:
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takkaria whispers something about options. -more- |
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#6 | |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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(OT)
Quote:
An OS X compile would be cool, but you might as well wait till DaJAngband 1.0.99 to do it because it should be out hopefully sometime in the next month and it'll have less bugs.
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Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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#7 |
Angband Devteam member
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#8 | |
Swordsman
Join Date: Jun 2008
Location: Portland, OR, USA
Posts: 412
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I KID, I KID! ![]() |
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#9 | |
Apprentice
Join Date: Aug 2007
Posts: 81
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Quote:
But about Priests... IMHO, as far as I can remember, Priests are incredibly powerful spellcasters, with many utility and attack plus healing, later *Destruction*, the dispel series and better healing, so the edged penalty is related to game balance... I know that I played Dwarf Priest only once in [V] and was near-win. |
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#10 | |
Knight
Join Date: Apr 2007
Posts: 590
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Quote:
(Zaiband's ex-implementation had two parts: merely having the slay in your backpack inflicted damage. Wield it? Instant death.) Hard-coding is easy (the required change points are always obvious, never more than two or three candidates). Planning is harder.
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Zaiband: end the "I shouldn't have survived that" experience. V3.0.6 fork on Hg. Zaiband 3.0.10 ETA Mar. 7 2011 (Yes, schedule slipped. Latest testing indicates not enough assert() calls to allow release.) Z.C++: pre-alpha C/C++ compiler system (usable preprocessor). Also on Hg. Z.C++ 0.0.10 ETA December 31 2011 |
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