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Old June 8, 2020, 03:07   #11
Sky
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What class of mob is a gorgon? i killed something that used the Medusa tile, but it's not a unique anymore, and i cannot find it in the monster list.
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Old June 8, 2020, 03:14   #12
Nick
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Quote:
Originally Posted by Sky View Post
What class of mob is a gorgon? i killed something that used the Medusa tile, but it's not a unique anymore, and i cannot find it in the monster list.
It's a naga.
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Old June 8, 2020, 03:23   #13
Sky
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The damage on the blackguard is really high; bloodlust + werewolf form double my normal dps.

i noted that the game doesn't stay snapped to the desktop anymore - it's slightly off and always needs the double-click to size it.
Code:
  [Angband 4.2.1 Character Dump]

 Name   Sceotbeorn   Age             57          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'3"   STR! 18/100  +1  +2  +6 18/190
 Class  Blackguard   Weight   12st 12lb   INT:     15  +2  +0 +10  18/90
 Title  Marauder     Turns used:          WIS:     16  +2  -3 +11  18/80
 HP     708/708      Game        999048   DEX! 18/100  +2  +0 +11 18/***
 SP     73/141       Standard    141143   CON:  18/82  +3  +2  +2 18/152
                     Resting      67230

 Level                 40    Armor     [67,+116]    Saving Throw     68%
 Cur Exp          1418227                           Stealth          Bad
 Max Exp          1418227    Melee       6d8,+52    Disarm - phys.  100%
 Adv Exp          1500000    To-hit       80,+43    Disarm - magic   73%
                             Blows      5.0/turn    Magic Devices     75
 Gold              222196                           Searching        66%
 Burden          183.7 lb    Shoot to-dam    +16    Infravision    60 ft
 Overweight        3.8 lb    To-hit       35,+38    Speed      17 (2.7x)
 Max Depth    2750' (L55)    Shots      1.0/turn

 You are the sole child of a beorning woodsman and a halfcaste
 dunedain; you have dark blonde hair and pale green eyes, buring with
 seething rage.

Resistances         Abilities
 Acid:+....+...+... pFear:..........+..
 Elec:+.........*.. pBlnd:..+......+...
 Fire:+*.....+..... pConf:+....+.......
 Cold:+.*......+... pStun:.?...........
 Pois:....+........ HLife:........+....
Light:+....+....... Regen:.............
 Dark:+............   ESP:.........+...
Sound:............. S.Inv:+........+...
Shard:.?........... FrAct:......+......
Nexus:.+..+........ Feath:.+...........
Nethr:............. S.Dig:+......+.....
Chaos:........+.... TrpIm:.?...........
Disen:........+.... Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:....+........
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+.+......
Aggrv:............. Tunn.:.............
NoTel:.?........... Speed:..+.+......+.
DrExp:............. Blows:.............
Stick:.?........... Shots:.............
Fragl:.?........... Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Awl-Pike 'Agolfaure' (6d8) (+11,+15) <+4>
     Dropped by a ranger chieftain at 2750 feet (level 55)
     
     +4 intelligence.
     +4 dexterity.
     Slays undead, giants, trolls.
     Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
     When activated, it heals 30 hitpoints, cut damage, and cures
     stunning, poison and blindness.
     Takes 153 to 170 turns to recharge at your current speed.
     Your chance of success is 79.4%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 782.5 vs undead, giants, and trolls, and
     447.5 vs. others.
     
b) the Short Bow of Cellos (x3) (+6,+16) <+3, +1> {??}
     Conjured forth by magic at 2700 feet (level 54)
     
     You do not know the full extent of this item's powers.
     +3 strength.
     +3 wisdom.
     +1 shooting power.
     Branded with poison.
     Provides immunity to Fire.
     Provides resistance to Nexus.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  
     
c) the Ring of Lossil <+3, +11>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +3 wisdom.
     +11 speed.
     Provides immunity to Cold.
     Provides protection from blindness.
     Cannot be harmed by Lightning.
     Sustains strength, dexterity.
     
     When activated, it maps the area around you.
     Takes 221 to 270 turns to recharge at your current speed.
     Your chance of success is 88.1%
     
d) a Ring of Damage (+0,+14)
     Bought from a store
     
e) an Amulet of Trickery <+4, +2, +3>
     Dropped by a mummified orc at 1750 feet (level 35)
     
     +4 dexterity.
     +2 stealth.
     +3 searching skill.
     +4 infravision.
     +2 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
f) the Star of Agorgon <+3>
     Found lying on the floor at 1150 feet (level 23)
     
     +3 light.
     Provides resistance to Acid, Light.
     Provides protection from confusion.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 137 to 270 turns to recharge at your current speed.
     Your chance of success is 88.1%
     
g) Augmented Chain Mail (Dwarven) (-2) [42,+14] <+2, +1>
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     +2 strength.
     +1 constitution.
     +2 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
h) the Cloak of Sirimar [1,+15] <+1, +5, +3>
     Dropped by a mage at 1700 feet (level 34)
     
     +1 strength.
     +5 wisdom.
     +3 dexterity.
     +1 constitution.
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  
     
i) a Large Metal Shield of Preservation [12,+32]
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     Provides resistance to Chaos, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) the Hard Leather Cap 'Anegil' [2,+12] <+6>
     Dropped by a master thief at 2350 feet (level 47)
     
     +6 intelligence.
     Provides resistance to Acid, Cold.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it restores your wisdom.
     Takes 175 to 194 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
k) the Set of Gauntlets of Bardil (+5,+8) [3,+19]
     Dropped by Mm, Betrayer of Turin at 1750 feet (level 35)
     
     Provides immunity to Lightning.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     
l) a Pair of Steel Shod Boots of Speed [7,+9] <+5>
     Dropped by Bert the Stone Troll at 1750 feet (level 35)
     
     +5 speed.
     Cannot be harmed by Fire.
     




  [Character Inventory]

a) 2 Necromantic Tomes [Into the Shadows]
     
     You can read this book.
     
b) 2 Necromantic Tomes [Fear and Torment]
     
     You can read this book.
     
c) a Necromantic Tome [Deadly Powers]
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) 40 Potions of Cure Critical Wounds
e) 2 Potions of Cure Critical Wounds
f) 16 Potions of Healing
g) 2 Potions of Restore Mana
h) 19 Potions of Restore Life Levels
i) 5 Potions of Enlightenment
j) 10 Potions of Speed
k) 12 Scrolls of Phase Door
l) 11 Scrolls of Teleportation
m) 7 Scrolls of Remove Hunger
n) 4 Rods of Detection
     Cannot be harmed by Lightning.
     
o) 6 Rods of Magic Mapping
p) 5 Rods of Slow Monster
q) a Rod of Healing
     Cannot be harmed by Lightning.
     
r) a Rod of Restoration
     Cannot be harmed by Lightning.
     
s) 2 Rods of Recall (1 charging)
     Cannot be harmed by Lightning.
     
t) 2 Wands of Teleport Other (10 charges)
u) a Staff of Speed (3 charges)




  [Character Quiver]

0) 8 Arrows (1d4) (+8,+2)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 127.9 vs creatures not resistant to poison
     and 63.9 vs. others.
     35% chance of breaking upon contact.
     
1) 9 Arrows of Slay Demon (1d4) (+6,+8)
     Slays demons.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 165.3 vs demons and creatures not resistant
     to poison, and 82.7 vs. others.
     35% chance of breaking upon contact.
     
2) 10 Seeker Arrows (4d4) (+5,+4)
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 187.2 vs creatures not resistant to poison
     and 93.6 vs. others.
     35% chance of breaking upon contact.
     
3) 23 Mithril Arrows (3d4) (+7,+6)
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 184.1 vs creatures not resistant to poison
     and 92 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 5 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
b) 5 Potions of Restore Mana
c) 4 Scrolls of Banishment
d) the Amulet of Mannaur <+2, +1>
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     +2 stealth.
     +1 light.
     Provides resistance to Dark, Disenchantment.
     
e) the Pendant of Tildor [+7] <+2>
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     +2 speed.
     Provides resistance to Fire, Dark, Disenchantment.
     Sustains strength.
     
     When activated, it restores your intelligence.
     Takes 175 to 194 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
f) the Pendant of Carannath (+8,+4)
     Found lying on the floor in a vault at 1750 feet (level 35)
     
     Provides resistance to Dark.
     Provides protection from confusion.
     Speeds regeneration.  
     
g) the Elfstone 'Minin' (+4,+5) <+1, +4, +3>
     Dropped by Lorgan, Chief of the Easterlings at 2000 feet (level
     40)
     
     +1 dexterity.
     +4 constitution.
     +3 speed.
     Provides protection from fear.
     Feather Falling.  
     
h) the Chain Mail of Nostir (-2) [32,+28] <+3>
     Dropped by a great crystal drake at 2700 feet (level 54)
     
     +3 strength.
     Provides immunity to Acid.
     Provides resistance to Poison, Light, Nether, Chaos.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid.
     Sustains your life force.  
     
     When activated, it attempts to magically enhance a piece of
     armour.
     Takes 264 to 324 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
i) the Bar Chain Mail of Bardan (-2) [45,+11] <+1, +4>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +1 strength.
     +4 intelligence.
     +1 light.
     Provides resistance to Acid, Light, Nexus, Disenchantment.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     Speeds regeneration.  Prevents paralysis.  Sustains your life
     force.  
     
j) the Soft Leather Armour of Erech [8,+19]
     Dropped by Castamir the Usurper at 2100 feet (level 42)
     
     Provides resistance to Fire, Poison, Light, Nexus, Chaos.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid, Fire.
     
k) the Cloak of Haegol [1,+8] <+3, +4>
     Dropped by a snaga at 1400 feet (level 28)
     
     +3 stealth.
     +4 infravision.
     Provides resistance to Lightning, Dark.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains strength.
     
l) the Cloak of Aeriendor [1,+17] <+2, +1>
     Found lying on the floor at 1200 feet (level 24)
     
     +2 intelligence.
     +1 stealth.
     +2 tunneling.
     Provides resistance to Acid, Fire, Cold, Sound.
     Cannot be harmed by Acid, Fire.
     
     When activated, it detects evil creatures nearby.
     Takes 132 to 145 turns to recharge at your current speed.
     Your chance of success is 91.6%
     
m) the Fur Cloak of Salmene [3,+15] <+2, +1>
     Dropped by a mummified troll at 2300 feet (level 46)
     
     +2 dexterity.
     +1 light.
     Provides resistance to Poison, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  
     
n) the Elven Cloak of Mornengil [6,+19] <+1>
     Dropped by Sangahyando of Umbar at 1200 feet (level 24)
     
     +1 stealth.
     +1 speed.
     Provides resistance to Nexus.
     Cannot be harmed by Acid, Fire.
     
o) the Iron Crown 'Vaindil' [0,+26] <+2>
     Found lying on the floor in a vault at 1750 feet (level 35)
     
     +2 tunneling.
     Provides resistance to Lightning, Fire, Cold, Light, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Slows your metabolism.  Prevents paralysis.  
     
     When activated, it heals 20 hitpoints, some cut damage, makes you
     a little less confused, and cures blindness.
     Takes 67 to 72 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
p) the Hard Leather Cap of Tarath [2,+8] <+4, +3>
     Dropped by Gorlim, Betrayer of Barahir at 2100 feet (level 42)
     
     +4 wisdom.
     +3 constitution.
     +3 speed.
     Provides resistance to Lightning, Dark.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
q) the Set of Leather Gloves 'Arahtar' [1,+16]
     Dropped by a mummified chieftain at 2250 feet (level 45)
     
     Provides resistance to Acid, Fire, Poison.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Feather Falling.  
     
r) the Set of Gauntlets of Lothron [3,+40]
     Found lying on the floor at 2100 feet (level 42)
     
     Provides resistance to Acid, Nexus.
     Cannot be harmed by Acid, Fire.
     
s) the Trident of Hunaedh (1d10) (+8,+25) [+4] <+3, +4, +2>
     Dropped by a berserker at 2750 feet (level 55)
     
     +3 strength.
     +4 intelligence.
     +2 dexterity.
     Slays undead (powerfully), dragons (powerfully), demons, giants,
     orcs, animals, evil creatures.
     Branded with cold.
     Provides resistance to Acid, Chaos.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it allows you to breathe lightning for 150 damage.
     Takes 396 to 534 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 524 vs undead and dragons, 458.5 vs demons,
     giants, orcs, and creatures not resistant to cold, 426 vs evil
     creatures and animals, and 393 vs. others.
     
t) the Throwing Axe 'Maeglon' (2d3) (+14,+27) [+15] <+1>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +1 light.
     Slays undead (powerfully), giants, animals.
     Branded with weak fire.
     Provides resistance to Acid, Lightning.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 464 vs undead, 416.5 vs giants, 393 vs
     animals and creatures not resistant to fire, and 369.5 vs. others.
     Average thrown damage: 657.2 vs undead, 394.3 vs giants, 262.9 vs
     animals and creatures not resistant to fire, and 131.4 vs. others.
     
u) the Broad Axe 'Hinoros' (2d6) (+13,+21) <+5>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +5 constitution.
     Branded with acid.
     Provides resistance to Light.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 447.5 vs creatures not resistant to acid and
     361 vs. others.
     
v) the Ball-and-Chain of Arthron (4d4) (+6,+14) [+8] <+2>
     Taken from a chest found at 1750 feet (level 35)
     
     +2 speed.
     Slays dragons (powerfully), demons (powerfully).
     Branded with weak fire.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 577.5 vs dragons and demons, 394.5 vs
     creatures not resistant to fire, and 333.5 vs. others.
     
w) the Two-Handed Great Flail of Isinquen (5d6) (+16,+10) <+4>
     Dropped by a black wraith at 2450 feet (level 49)
     
     +4 dexterity.
     Slays evil creatures.
     Branded with weak poison.
     Provides resistance to Cold.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 483 vs evil creatures and creatures not
     resistant to poison, and 368.5 vs. others.
     
x) the Great Hammer 'Naeglinos' (8d1) (+11,+15) <+3, +4, +1>
     Dropped by Baphomet the Minotaur Lord at 2600 feet (level 52)
     
     +3 strength.
     +4 infravision.
     +1 light.
     Slays dragons, demons, giants, trolls, orcs.
     Provides immunity to Fire.
     Provides resistance to Light, Chaos.
     Cannot be harmed by Acid, Fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it deals 120 damage to all creatures that you can
     see.
     Takes 243 to 297 turns to recharge at your current speed.
     Your chance of success is 87.0%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 456 vs dragons, demons, giants, trolls, and
     orcs, and 356 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       188     50'  Reached level 2
       335     50'  Killed Grip, Farmer Maggot's Dog
       335     50'  Reached level 3
      1513     50'  Reached level 4
      1980    150'  Reached level 5
      2017    150'  Reached level 6
      3005    200'  Reached level 7
      3819    200'  Reached level 8
      4707    300'  Reached level 9
      5244    300'  Reached level 10
      5852    300'  Reached level 11
      5957    350'  Killed Fang, Farmer Maggot's Dog
      6001      0'  Killed Farmer Maggot
      6225    350'  Killed Bullroarer the Hobbit
      6331    350'  Reached level 12
      7686    400'  Reached level 13
      7960    400'  Killed Wormtongue, Agent of Saruman
      8631    500'  Reached level 14
     10510    600'  Reached level 15
     11694    650'  Reached level 16
     12270    750'  Reached level 17
     12526    750'  Killed Brodda, the Easterling
     13717    800'  Reached level 18
     15082    850'  Reached level 19
     16650   1100'  Reached level 20
     16719   1100'  Killed Lugdush, the Uruk
     16776   1100'  Reached level 21
     17635   1150'  Reached level 22
     19348   1150'  Reached level 23
     20625   1100'  Killed Gorbag, the Orc Captain
     20628   1100'  Reached level 24
     23240   1050'  Killed Shagrat, the Orc Captain
     23240   1050'  Reached level 25
     26536   1050'  Killed N?¡r, the Dwarf
     35522   1100'  Reached level 26
     37082   1100'  Found the Amulet of Mannaur
     37419   1100'  Killed Bolg, Son of Azog
     37804   1100'  Found the Pendant of Tildor
     38012   1100'  Killed Ugl?ºk, the Uruk
     38012   1100'  Reached level 27
     41375   1150'  Found the Star of Agorgon
     42036   1200'  Killed Sangahyando of Umbar
     42036   1200'  Found the Elven Cloak of Mornengil
     42071   1200'  Killed Angamait?« of Umbar
     42439   1200'  Found the Cloak of Aeriendor
     44492   1250'  Killed Kh?®m, Son of M?®m
     45809   1350'  Killed Boldor, King of the Yeeks
     45809   1350'  Reached level 28
     45850   1350'  Killed Orfax, Son of Boldor
     47872   1400'  Killed Lagduf, the Snaga
     47890   1400'  Found the Cloak of Haegol
     49957   1550'  Reached level 29
     63910   1650'  Killed Ibun, Son of M?®m
     65656   1700'  Killed Beorn, the Shape-Changer
     65689   1700'  Reached level 30
     68191   1700'  Found the Cloak of Sirimar
     69434   1750'  Killed Grishn?¡kh, the Hill Orc
     69759   1750'  Killed Bert the Stone Troll
     69788   1750'  Killed Tom the Stone Troll
     69789   1750'  Found the Pair of Leather Sandals of Thlantir (LOST)
     69801   1750'  Killed Bill the Stone Troll
     70476   1750'  Reached level 31
     70711   1750'  Reached level 31
     75498   1750'  Killed Draebor, the Imp
     75883   1750'  Killed M?®m, Betrayer of Turin
     75885   1750'  Found the Set of Gauntlets of Bardil
     75895   1750'  Found the Katana of Estollaru (LOST)
     76861   1750'  Reached level 32
     77239   1750'  Reached level 32
     77686   1750'  Killed Ulfang the Black
     78020   1750'  Killed Ulwarth, Son of Ulfang
     78040   1750'  Killed Ulfast, Son of Ulfang
     78412   1750'  Found the Iron Crown 'Vaindil'
     78446   1750'  Found the Ball-and-Chain of Arthron
     80791   1750'  Reached level 33
     80798   1750'  Found the Pendant of Carannath
     81033   2000'  Killed Lokkak, the Ogre Chieftain
     82183   2000'  Killed Lorgan, Chief of the Easterlings
     82238   2000'  Found the Elfstone 'Minin'
     87137   2100'  Killed E?¶l, the Dark Elf
     87137   2100'  Reached level 34
     87137   2100'  Found the Spear of Amind (LOST)
     87791   2100'  Reached level 33
     87791   2100'  Reached level 34
     88073   2100'  Reached level 34
     89190   2100'  Killed Castamir the Usurper
     89191   2100'  Found the Soft Leather Armour of Erech
     89793   2100'  Found the Set of Gauntlets of Lothron
     90772   2100'  Killed The Queen Ant
     90772   2100'  Reached level 35
     90772   2100'  Found the Shovel of Adorlanor (LOST)
     91095      0'  Reached level 35
    114290   2100'  Killed Vargo, Tyrant of Fire
    115819   2100'  Killed Gorlim, Betrayer of Barahir
    115822   2100'  Found the Hard Leather Cap of Tarath
    117116   2100'  Found the Throwing Axe 'Maeglon'
    117389   2100'  Reached level 36
    119538   2100'  Killed Azog, Enemy of the Dwarves
    120083   2100'  Killed Kavlax the Many-Headed
    120934   2100'  Killed Itangast the Fire Drake
    120939   2100'  Found the Spear of Gorin (LOST)
    121324   2100'  Found the Bar Chain Mail of Bardan
    121336   2100'  Found the Ring of Lossil
    121763   2100'  Reached level 37
    122247   2100'  Found the Broad Axe 'Hinoros'
    123105   2150'  Killed Rogrog the Black Troll
    124846   2250'  Found the Set of Leather Gloves 'Arahtar'
    127297   2300'  Found the Fur Cloak of Salmene
    127703   2300'  Reached level 38
    129769   2350'  Found the Hard Leather Cap 'Anegil'
    132194   2450'  Killed Quaker, Master of Earth
    132651   2450'  Found the Two-Handed Great Flail of Isinquen
    133340   2450'  Reached level 39
    135593   2600'  Killed Baphomet the Minotaur Lord
    135593   2600'  Found the Great Hammer 'Naeglinos'
    137331   2700'  Reached level 40
    137332   2700'  Found the Chain Mail of Nostir
    137964   2700'  Killed Gilim, the Giant of Eruman
    138532   2700'  Found the Short Bow of Cellos
    140799   2750'  Found the Trident of Hunaedh
    140801   2750'  Found the Awl-Pike 'Agolfaure'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)
__________________
"i can take this dracolich"
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Old June 8, 2020, 08:21   #14
Sky
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Join Date: Oct 2016
Location: London-ish
Age: 47
Posts: 1,632
Sky is on a distinguished road
so, let me get this straight; during bloodlust, when you get "you lash out at a nearby foe", does that mean you get an additional free attack? or does the game take one of my actions to do that?

bloodlust .. is too strong. ok yeah you lose some CON, and i have an obviously skewed perception because i have found a rod of Restoration very early, so it doesn't affect me as much. And, sometimes you may do something weird.

But; the damage output is ridiculous. Five rounds to kill Pazuzu, killed Ungoliant without using a single heal. The Nan The Giant was dead in 4 blows.
And, once you dive deep enough, bloodlust never goes away - you just kill some random mobs, and you are back at full strength. On top of that, you have a spell to restore CON !! (which should totally go to CL40 imho)

file dump at full bloodlust (purple); i understand that werewolf form could increase this even more - however that's not something you'd want when fighting Morgoth.

might i suggest, that bloodlust charges when you kill things that bleed? i.e trolls, humans. dragons. not spectres, vortices, or golems.
Code:
  [Angband 4.2.1 Character Dump]

 Name   Sceotbeorn   Age             57          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'3"   STR! 18/100  +1  +2  +8 18/210
 Class  Blackguard   Weight   12st 12lb   INT:  18/21  +2  +0  +6 18/101
 Title  Tyrant       Turns used:          WIS! 18/100  +2  -3 +14 18/***
 HP     1078/1078    Game       1126696   DEX! 18/100  +2  +0  +7 18/190
 SP     200/201      Standard    181493   CON! 18/100  +3  +2  +4 18/190
                     Resting      93676

 Level                 50    Armor     [63,+143]    Saving Throw     92%
 Cur Exp          5950954                           Stealth    Excellent
 Max Exp          5950954    Melee      10d3,+63    Disarm - phys.  100%
 Adv Exp         ********    To-hit       93,+40    Disarm - magic   68%
                             Blows      8.0/turn    Magic Devices     85
 Gold              586251                           Searching        76%
 Burden          179.6 lb    Shoot to-dam    +16    Infravision    70 ft
 Overweight        0.3 lb    To-hit       40,+41    Speed      22 (3.2x)
 Max Depth    4050' (L81)    Shots      1.0/turn

 You are the sole child of a beorning woodsman and a halfcaste
 dunedain; you have dark blonde hair and pale green eyes, buring with
 seething rage.

Resistances         Abilities
 Acid:+....+...+... pFear:..........++.
 Elec:..........*.. pBlnd:..+......+...
 Fire:.*.+...+..... pConf:.....+.......
 Cold:..*+.....+... pStun:.+...........
 Pois:....+........ HLife:+.......+....
Light:.....+....... Regen:+............
 Dark:...+.......+.   ESP:.........+.+.
Sound:............. S.Inv:.........+...
Shard:............. FrAct:+.....+......
Nexus:.+..+........ Feath:.+...........
Nethr:............. S.Dig:.......+.....
Chaos:........+.... TrpIm:.............
Disen:........+.... Bless:.............

Hindrances          Modifiers
ImpHP:............+ Stea.:+...+......+.
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+.+......
Aggrv:............. Tunn.:...........+.
NoTel:............. Speed:..+++......+!
DrExp:............. Blows:...+........!
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:...+.+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Lead-Filled Mace of Uluin (10d3) (+8,+13) [+9] <+3, +4>
     Dropped by Saruman of Many Colours at 3150 feet (level 63)
     
     +3 wisdom.
     +4 stealth.
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), trolls, orcs, evil creatures.
     Branded with acid.
     Provides resistance to Acid.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  Prevents paralysis.  Sustains your life
     force.  
     
     Combat info:
     8.0 blows/round.
     Average damage/round: 1552 vs undead, dragons, and demons, 1145.6
     vs trolls, orcs, and creatures not resistant to acid, 942.4 vs
     evil creatures, and 739.2 vs. others.
     
b) the Short Bow of Cellos (x3) (+9,+16) <+3, +1>
     Conjured forth by magic at 2700 feet (level 54)
     
     +3 strength.
     +3 wisdom.
     +1 shooting power.
     Branded with poison.
     Provides immunity to Fire.
     Provides resistance to Nexus.
     Provides protection from stunning.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  
     
c) the Ring of Lossil <+3, +11>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +3 wisdom.
     +11 speed.
     Provides immunity to Cold.
     Provides protection from blindness.
     Cannot be harmed by Lightning.
     Sustains strength, dexterity.
     
     When activated, it maps the area around you.
     Takes 319 to 390 turns to recharge at your current speed.
     Your chance of success is 90.0%
     
d) the Ring of Magunien <+5, +1>
     Found lying on the floor in a vault at 3150 feet (level 63)
     
     +5 speed.
     +1 attack speed.
     +1 light.
     Provides resistance to Fire, Cold, Dark.
     Cannot be harmed by Lightning.
     
e) an Amulet of Trickery <+4, +2, +3>
     Dropped by a mummified orc at 1750 feet (level 35)
     
     +4 dexterity.
     +2 stealth.
     +3 searching skill.
     +4 infravision.
     +2 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
f) the Star of Agorgon <+3>
     Found lying on the floor at 1150 feet (level 23)
     
     +3 light.
     Provides resistance to Acid, Light.
     Provides protection from confusion.
     Cannot be harmed by Fire.
     Intensity 3 light.
     
     When activated, it maps the area around you.
     Takes 198 to 390 turns to recharge at your current speed.
     Your chance of success is 90.0%
     
g) Bar Chain Mail (Dwarven) (-2) [45,+24] <+2, +3>
     Dropped by a dread at 3150 feet (level 63)
     
     +2 strength.
     +2 constitution.
     +3 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
h) the Cloak of Sirimar [1,+15] <+1, +5, +3>
     Dropped by a mage at 1700 feet (level 34)
     
     +1 strength.
     +5 wisdom.
     +3 dexterity.
     +1 constitution.
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  
     
i) a Large Metal Shield of Preservation [12,+32]
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     Provides resistance to Chaos, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) the Hard Leather Cap 'Anegil' [2,+12] <+6>
     Dropped by a master thief at 2350 feet (level 47)
     
     +6 intelligence.
     Provides resistance to Acid, Cold.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it restores your wisdom.
     Takes 253 to 280 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
k) the Set of Gauntlets of Bardil (+5,+8) [3,+19]
     Dropped by Mm, Betrayer of Turin at 1750 feet (level 35)
     
     Provides immunity to Lightning.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     
l) the Pair of Ethereal Slippers 'Belegil' [0,+18] <+2, +1, +6, +4>
     Found lying on the floor in a vault at 3150 feet (level 63)
     
     +2 strength.
     +1 constitution.
     +6 stealth.
     +2 tunneling.
     +4 speed.
     Provides resistance to Dark.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Grants telepathy.  
     
     When activated, it restores 10SP, cures confusion and
     hallucination, removes fear and grants you temporary resistance to
     confusion.
     Takes 253 to 280 turns to recharge at your current speed.
     Your chance of success is 96.8%
     




  [Character Inventory]

a) 2 Necromantic Tomes [Into the Shadows]
     
     You can read this book.
     
b) 2 Necromantic Tomes [Fear and Torment]
     
     You can read this book.
     
c) a Necromantic Tome [Deadly Powers]
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) 40 Potions of Cure Critical Wounds
e) 27 Potions of Cure Critical Wounds
f) 15 Potions of Healing
g) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
h) 11 Potions of Restore Mana
i) 16 Potions of Restore Life Levels
j) 11 Potions of Enlightenment
k) 9 Potions of Speed
l) 14 Scrolls of Phase Door
m) 9 Scrolls of Teleportation
n) a Scroll of Rune of Protection
o) 4 Rods of Detection (1 charging)
     Cannot be harmed by Lightning.
     
p) 4 Rods of Magic Mapping
q) 4 Rods of Slow Monster (1 charging)
r) a Rod of Healing (charging)
     Cannot be harmed by Lightning.
     
s) a Rod of Restoration (charging)
     Cannot be harmed by Lightning.
     
t) 4 Rods of Teleport Other (1 charging)
u) 4 Rods of Recall
     Cannot be harmed by Lightning.
     




  [Character Quiver]



  [Home Inventory]

a) 9 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
b) 8 Scrolls of Banishment
c) 2 Scrolls of Mass Banishment
d) the Ring of Earth (+7,+3) <+6, +2, +4, +3, +5, +1>
     Dropped by Qlzqqlzuup, the Emperor Quylthulg at 3800 feet (level
     76)
     
     +6 strength.
     +2 wisdom.
     +4 dexterity.
     +3 constitution.
     +5 speed.
     +1 light.
     Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark,
     Chaos.
     Provides protection from blindness.
     Cannot be harmed by Lightning.
     
e) the Band of Halas <+5, +3, +4>
     Dropped by Makar, the Warrior at 3800 feet (level 76)
     
     +5 strength.
     +3 intelligence.
     +4 wisdom.
     +5 dexterity.
     Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark,
     Nether.
     Provides protection from fear, confusion.
     Cannot be harmed by Lightning.
     Sustains constitution.
     Prevents paralysis.  Sustains your life force.  
     
f) the Pendant of Carannath (+8,+4)
     Found lying on the floor in a vault at 1750 feet (level 35)
     
     Provides resistance to Dark.
     Provides protection from confusion.
     Speeds regeneration.  
     
g) the Elfstone 'Minin' (+4,+5) <+1, +4, +3>
     Dropped by Lorgan, Chief of the Easterlings at 2000 feet (level
     40)
     
     +1 dexterity.
     +4 constitution.
     +3 speed.
     Provides protection from fear.
     Feather Falling.  
     
h) the Chain Mail of Nostir (-2) [32,+28] <+3>
     Dropped by a great crystal drake at 2700 feet (level 54)
     
     +3 strength.
     Provides immunity to Acid.
     Provides resistance to Poison, Light, Nether, Chaos.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid.
     Sustains your life force.  
     
     When activated, it attempts to magically enhance a piece of
     armour.
     Takes 382 to 468 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
i) the Bar Chain Mail of Bardan (-2) [45,+11] <+1, +4>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +1 strength.
     +4 intelligence.
     +1 light.
     Provides resistance to Acid, Light, Nexus, Disenchantment.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     Speeds regeneration.  Prevents paralysis.  Sustains your life
     force.  
     
j) the Adamantite Plate Mail of Yavanden (-4) [80,+8] <+2, +3>
     Dropped by Saruman of Many Colours at 3150 feet (level 63)
     
     +2 wisdom.
     +3 constitution.
     Provides immunity to Fire.
     Provides resistance to Acid, Lightning, Cold, Poison, Dark,
     Disenchantment.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Aggravates creatures nearby.  
     
k) the Soft Leather Armour of Erech [8,+19]
     Dropped by Castamir the Usurper at 2100 feet (level 42)
     
     Provides resistance to Fire, Poison, Light, Nexus, Chaos.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid, Fire.
     
l) the Cloak of Haegol [1,+8] <+3, +4>
     Dropped by a snaga at 1400 feet (level 28)
     
     +3 stealth.
     +4 infravision.
     Provides resistance to Lightning, Dark.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains strength.
     
m) the Cloak of Aeriendor [1,+17] <+2, +1>
     Found lying on the floor at 1200 feet (level 24)
     
     +2 intelligence.
     +1 stealth.
     +2 tunneling.
     Provides resistance to Acid, Fire, Cold, Sound.
     Cannot be harmed by Acid, Fire.
     
     When activated, it detects evil creatures nearby.
     Takes 191 to 210 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
n) the Fur Cloak of Salmene [3,+15] <+2, +1>
     Dropped by a mummified troll at 2300 feet (level 46)
     
     +2 dexterity.
     +1 light.
     Provides resistance to Poison, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  
     
o) the Fur Cloak of Carvere [3,+20] <+5, +2>
     Found lying on the floor in a vault at 3150 feet (level 63)
     
     +5 strength.
     +2 dexterity.
     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  
     
p) the Elven Cloak of Mornengil [6,+19] <+1>
     Dropped by Sangahyando of Umbar at 1200 feet (level 24)
     
     +1 stealth.
     +1 speed.
     Provides resistance to Nexus.
     Cannot be harmed by Acid, Fire.
     
q) the Iron Crown 'Vaindil' [0,+26] <+2>
     Found lying on the floor in a vault at 1750 feet (level 35)
     
     +2 tunneling.
     Provides resistance to Lightning, Fire, Cold, Light, Dark.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Slows your metabolism.  Prevents paralysis.  
     
     When activated, it heals 20 hitpoints, some cut damage, makes you
     a little less confused, and cures blindness.
     Takes 97 to 105 turns to recharge at your current speed.
     Your chance of success is 94.2%
     
r) the Hard Leather Cap of Tarath [2,+8] <+4, +3>
     Dropped by Gorlim, Betrayer of Barahir at 2100 feet (level 42)
     
     +4 wisdom.
     +3 constitution.
     +3 speed.
     Provides resistance to Lightning, Dark.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
s) the Hard Leather Cap 'Turuda' [2,+19] <+4>
     Dropped by Lungorthin, the Balrog of White Fire at 3550 feet
     (level 71)
     
     +4 speed.
     Provides resistance to Lightning, Fire, Cold.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
t) the Metal Cap of Balantan [3,+24] <+6, +2, +4>
     Found lying on the floor in a vault at 3150 feet (level 63)
     
     +6 intelligence.
     +2 wisdom.
     +4 constitution.
     Provides resistance to Acid, Cold, Dark.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid.
     Sustains constitution.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
     When activated, it causes your next attack upon a monster to
     confuse it.
     Takes 253 to 280 turns to recharge at your current speed.
     Your chance of success is 94.2%
     
u) the Set of Leather Gloves 'Arahtar' [1,+16]
     Dropped by a mummified chieftain at 2250 feet (level 45)
     
     Provides resistance to Acid, Fire, Poison.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Feather Falling.  
     
v) the Throwing Axe 'Maeglon' (2d3) (+14,+27) [+15] <+1>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     +1 light.
     Slays undead (powerfully), giants, animals.
     Branded with weak fire.
     Provides resistance to Acid, Lightning.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     8.0 blows/round.
     Average damage/round: 857.6 vs undead, 780 vs giants, 741.6 vs
     animals and creatures not resistant to fire, and 703.2 vs. others.
     Average thrown damage: 821.5 vs undead, 492.9 vs giants, 328.6 vs
     animals and creatures not resistant to fire, and 164.3 vs. others.
     
w) the Great Axe of Imaed (6d4) (+14,+11) <+2, +4, +1>
     Dropped by Qlzqqlzuup, the Emperor Quylthulg at 3800 feet (level
     76)
     
     +2 intelligence.
     +4 wisdom.
     +1 attack speed.
     Branded with acid.
     Cannot be harmed by Acid, Fire.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     9.0 blows/round.
     Average damage/round: 1116 vs creatures not resistant to acid and
     762.3 vs. others.
     
x) the Maul 'Winionil' (10d4) (+24,+22) <+5, +2, +1>
     Dropped by Smaug the Golden at 3150 feet (level 63)
     
     +5 intelligence.
     +2 speed.
     +1 light.
     Slays dragons (powerfully), demons.
     Branded with poison.
     Provides resistance to Fire, Light.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it fires balls of electricity in all directions,
     each one causing 150 damage.
     Takes 573 to 772 turns to recharge at your current speed.
     Your chance of success is 91.6%
     
     Combat info:
     8.0 blows/round.
     Average damage/round: 1921.6 vs dragons, 1405.6 vs demons and
     creatures not resistant to poison, and 889.6 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       188     50'  Reached level 2
       335     50'  Killed Grip, Farmer Maggot's Dog
       335     50'  Reached level 3
      1513     50'  Reached level 4
      1980    150'  Reached level 5
      2017    150'  Reached level 6
      3005    200'  Reached level 7
      3819    200'  Reached level 8
      4707    300'  Reached level 9
      5244    300'  Reached level 10
      5852    300'  Reached level 11
      5957    350'  Killed Fang, Farmer Maggot's Dog
      6001      0'  Killed Farmer Maggot
      6225    350'  Killed Bullroarer the Hobbit
      6331    350'  Reached level 12
      7686    400'  Reached level 13
      7960    400'  Killed Wormtongue, Agent of Saruman
      8631    500'  Reached level 14
     10510    600'  Reached level 15
     11694    650'  Reached level 16
     12270    750'  Reached level 17
     12526    750'  Killed Brodda, the Easterling
     13717    800'  Reached level 18
     15082    850'  Reached level 19
     16650   1100'  Reached level 20
     16719   1100'  Killed Lugdush, the Uruk
     16776   1100'  Reached level 21
     17635   1150'  Reached level 22
     19348   1150'  Reached level 23
     20625   1100'  Killed Gorbag, the Orc Captain
     20628   1100'  Reached level 24
     23240   1050'  Killed Shagrat, the Orc Captain
     23240   1050'  Reached level 25
     26536   1050'  Killed N?¡r, the Dwarf
     35522   1100'  Reached level 26
     37082   1100'  Found the Amulet of Mannaur
     37419   1100'  Killed Bolg, Son of Azog
     37804   1100'  Found the Pendant of Tildor
     38012   1100'  Killed Ugl?ºk, the Uruk
     38012   1100'  Reached level 27
     41375   1150'  Found the Star of Agorgon
     42036   1200'  Killed Sangahyando of Umbar
     42036   1200'  Found the Elven Cloak of Mornengil
     42071   1200'  Killed Angamait?« of Umbar
     42439   1200'  Found the Cloak of Aeriendor
     44492   1250'  Killed Kh?®m, Son of M?®m
     45809   1350'  Killed Boldor, King of the Yeeks
     45809   1350'  Reached level 28
     45850   1350'  Killed Orfax, Son of Boldor
     47872   1400'  Killed Lagduf, the Snaga
     47890   1400'  Found the Cloak of Haegol
     49957   1550'  Reached level 29
     63910   1650'  Killed Ibun, Son of M?®m
     65656   1700'  Killed Beorn, the Shape-Changer
     65689   1700'  Reached level 30
     68191   1700'  Found the Cloak of Sirimar
     69434   1750'  Killed Grishn?¡kh, the Hill Orc
     69759   1750'  Killed Bert the Stone Troll
     69788   1750'  Killed Tom the Stone Troll
     69789   1750'  Found the Pair of Leather Sandals of Thlantir (LOST)
     69801   1750'  Killed Bill the Stone Troll
     70476   1750'  Reached level 31
     70711   1750'  Reached level 31
     75498   1750'  Killed Draebor, the Imp
     75883   1750'  Killed M?®m, Betrayer of Turin
     75885   1750'  Found the Set of Gauntlets of Bardil
     75895   1750'  Found the Katana of Estollaru (LOST)
     76861   1750'  Reached level 32
     77239   1750'  Reached level 32
     77686   1750'  Killed Ulfang the Black
     78020   1750'  Killed Ulwarth, Son of Ulfang
     78040   1750'  Killed Ulfast, Son of Ulfang
     78412   1750'  Found the Iron Crown 'Vaindil'
     78446   1750'  Found the Ball-and-Chain of Arthron (LOST)
     80791   1750'  Reached level 33
     80798   1750'  Found the Pendant of Carannath
     81033   2000'  Killed Lokkak, the Ogre Chieftain
     82183   2000'  Killed Lorgan, Chief of the Easterlings
     82238   2000'  Found the Elfstone 'Minin'
     87137   2100'  Killed E?¶l, the Dark Elf
     87137   2100'  Reached level 34
     87137   2100'  Found the Spear of Amind (LOST)
     87791   2100'  Reached level 33
     87791   2100'  Reached level 34
     88073   2100'  Reached level 34
     89190   2100'  Killed Castamir the Usurper
     89191   2100'  Found the Soft Leather Armour of Erech
     89793   2100'  Found the Set of Gauntlets of Lothron (LOST)
     90772   2100'  Killed The Queen Ant
     90772   2100'  Reached level 35
     90772   2100'  Found the Shovel of Adorlanor (LOST)
     91095      0'  Reached level 35
    114290   2100'  Killed Vargo, Tyrant of Fire
    115819   2100'  Killed Gorlim, Betrayer of Barahir
    115822   2100'  Found the Hard Leather Cap of Tarath
    117116   2100'  Found the Throwing Axe 'Maeglon'
    117389   2100'  Reached level 36
    119538   2100'  Killed Azog, Enemy of the Dwarves
    120083   2100'  Killed Kavlax the Many-Headed
    120934   2100'  Killed Itangast the Fire Drake
    120939   2100'  Found the Spear of Gorin (LOST)
    121324   2100'  Found the Bar Chain Mail of Bardan
    121336   2100'  Found the Ring of Lossil
    121763   2100'  Reached level 37
    122247   2100'  Found the Broad Axe 'Hinoros' (LOST)
    123105   2150'  Killed Rogrog the Black Troll
    124846   2250'  Found the Set of Leather Gloves 'Arahtar'
    127297   2300'  Found the Fur Cloak of Salmene
    127703   2300'  Reached level 38
    129769   2350'  Found the Hard Leather Cap 'Anegil'
    132194   2450'  Killed Quaker, Master of Earth
    132651   2450'  Found the Two-Handed Great Flail of Isinquen (LOST)
    133340   2450'  Reached level 39
    135593   2600'  Killed Baphomet the Minotaur Lord
    135593   2600'  Found the Great Hammer 'Naeglinos' (LOST)
    137331   2700'  Reached level 40
    137332   2700'  Found the Chain Mail of Nostir
    137964   2700'  Killed Gilim, the Giant of Eruman
    138532   2700'  Found the Short Bow of Cellos
    140799   2750'  Found the Trident of Hunaedh (LOST)
    140801   2750'  Found the Awl-Pike 'Agolfaure'
    141862   2750'  Reached level 41
    143037   2800'  Killed Ar-Pharaz?n the Golden
    143048   2800'  Killed Shelob, Spider of Darkness
    143444   2800'  Killed Scatha the Worm
    143904   2900'  Found the Shovel of Driolon (LOST)
    144453   2950'  Reached level 42
    145245   3050'  Killed Tselakus, the Dreadlord
    145245   3050'  Found the Pick of Undorwen (LOST)
    145250   3050'  Found the Scythe of Legiond (LOST)
    147689   3150'  Found the Pair of Ethereal Slippers 'Belegil'
    147708   3150'  Killed Saruman of Many Colours
    147708   3150'  Found the Adamantite Plate Mail of Yavanden
    147824   3150'  Found the Fur Cloak of Carvere
    147827   3150'  Found the Lead-Filled Mace of Uluin
    148149   3150'  Reached level 43
    150273   3150'  Killed Thuringwethil, the Vampire Messenger
    150982   3150'  Found the Metal Cap of Balantan
    150985   3150'  Found the Ring of Magunien
    167766   3150'  Killed Smaug the Golden
    167766   3150'  Found the Maul 'Winionil'
    167766   3150'  Found the Broad Axe 'Mengorme' (LOST)
    168198   3150'  Found the Scythe of Slicing of Balion (LOST)
    168398   3400'  Killed The Mouth of Sauron
    168446   3450'  Reached level 44
    169878   3500'  Reached level 45
    171108   3500'  Killed Waldern, King of Water
    172736   3550'  Killed Lungorthin, the Balrog of White Fire
    172736   3550'  Reached level 46
    172740   3550'  Found the Hard Leather Cap 'Turuda'
    172768   3550'  Killed The Balrog of Moria
    172866   3550'  Killed Ren the Unclean
    172866   3550'  Found the Zweihander 'Ilmen'
    173099   3550'  Killed Akhorahil the Blind
    173104   3550'  Found the Lead-Filled Mace 'Kelleb'
    173129   3550'  Killed Uvatha the Horseman
    173134   3550'  Killed Adunaphel the Quiet
    173807   3800'  Reached level 47
    173975   3800'  Killed Ji Indur Dawndeath
    173976   3800'  Found the Lead-Filled Mace of Nielmal
    174079   3800'  Killed Dwar, Dog Lord of Waw
    174346   3800'  Killed Ungoliant, the Unlight
    174586   3800'  Killed Fundin Bluecloak
    174619   3800'  Killed Ufthak of Cirith Ungol
    174718   3800'  Killed Qlzqqlzuup, the Emperor Quylthulg
    174718   3800'  Reached level 48
    174718   3800'  Found the Great Axe of Imaed
    174727   3800'  Found the Ring of Earth
    174890   3800'  Found the Blade of Chaos 'Telin' (LOST)
    175455   3800'  Killed Makar, the Warrior
    175455   3800'  Found the Band of Halas
    176811   3850'  Killed Feagwath, the Undead Sorcerer
    177089   3900'  Killed Mughash the Kobold Lord
    177361   3900'  Killed Omarax, the Eye Tyrant
    178630   4000'  Killed Oss?«, Herald of Ulmo
    178630   4000'  Reached level 49
    178670   4000'  Killed Nan, the Giant
    178708   4000'  Found the Katana 'Baring'
    178962   4000'  Killed Pazuzu, Lord of Air
    178984   4000'  Found the Golden Crown of Elivil
    180074   4000'  Reached level 50
    181479   4050'  Killed Maeglin, the Traitor of Gondolin
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Old June 8, 2020, 11:24   #15
Sky
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ok so, Balrogs having pass-wall is a hard no from me. Not only do they summon each other, but they will track you from the other side of the map. Way, way too strong.

I figure that Bloodlust makes you attack instead of taking other actions; this makes it more dangerous than i figured, so im not sure if i will use it in the Morgoth fight - too much randomness. However, on the plus side, i got breathed on and was taken to -45hp !! and survived.
(probably would not have gone down to -45 *if* bloodlust wasn't preventing me from drinking a heal, but that's the game)

I dread to think if you still got Balrog pits in this release.
Also, the new Ainur, a pit of those is waaaaaaaay too much for anyone that doesnt have Banishment.
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Old June 8, 2020, 11:56   #16
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ok so, Balrogs having pass-wall is a hard no from me. Not only do they summon each other, but they will track you from the other side of the map. Way, way too strong.

I figure that Bloodlust makes you attack instead of taking other actions; this makes it more dangerous than i figured, so im not sure if i will use it in the Morgoth fight - too much randomness. However, on the plus side, i got breathed on and was taken to -45hp !! and survived.
(probably would not have gone down to -45 *if* bloodlust wasn't preventing me from drinking a heal, but that's the game)

I dread to think if you still got Balrog pits in this release.
Also, the new Ainur, a pit of those is waaaaaaaay too much for anyone that doesnt have Banishment.
You're never too deep to run away
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Old June 8, 2020, 13:25   #17
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I figure that Bloodlust makes you attack instead of taking other actions; this makes it more dangerous than i figured, so im not sure if i will use it in the Morgoth fight - too much randomness. However, on the plus side, i got breathed on and was taken to -45hp !! and survived.
(probably would not have gone down to -45 *if* bloodlust wasn't preventing me from drinking a heal, but that's the game)
Yeah, Sauron killed me quite fast because of that. I was dumb enough to cast bloodlust several times before the fight. Big mistake! For lesser enemies Bloodlust is great.
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Old June 8, 2020, 19:54   #18
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does bloodlust stack ?
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Old June 8, 2020, 23:08   #19
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when reading multiple scrolls of *enchant weapon, it automatically selects the previous target (i.e. my sword, cannot select bow); this may be good, or bad. It makes it easier to spam but also a bit counterintutive for newbies.
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Old June 8, 2020, 23:10   #20
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when reading multiple scrolls of *enchant weapon, it automatically selects the previous target (i.e. my sword, cannot select bow); this may be good, or bad. It makes it easier to spam but also a bit counterintutive for newbies.
This is the way it traditionally was; it's been broken for a while, but now it's fixed.
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