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#1 |
Knight
Join Date: Jun 2008
Posts: 593
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All classes should get strong, fast pseudo
My belief is that all classes should get strong, fast pseudo. Pseudo is a convenience: as it is, it constitutes the main reason I don't play classes other than warriors or rogues. I think most will agree that having to ID every single {good} item is plainly less fun. Considerations of pseudo-ID should not factor into what class you decide to play. It is a matter of convenience/annoyance, not a matter of gameplay.
The main argument against it, as far as I can tell, is game balance. Mage-types get spell-ID, warrior-types get pseudo-ID/scrolls, priest-types get screwed. But until clvl30 or so, everyone still has to carry scrolls anyway, on account of SP limits and failure rates. How much of a convenience is spell-id? I'd trade it in for strong pseudo every day of the week and twice on Sunday. Not to mention that for mages, carrying capacity is a balancing factor in itself. Would any class become hyper-powerful if all were granted strong, fast pseudo? I think not. Each would still have their distinguishing characteristics, and we'd still play warriors for their unsurpassed combat.
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#2 | |
Veteran
Join Date: Apr 2007
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#3 | |
Knight
Join Date: Jun 2008
Posts: 593
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Bands, / Those funny little plans / That never work quite right. -Mercury Rev |
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#4 |
Knight
Join Date: Apr 2007
Posts: 576
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#5 |
Apprentice
Join Date: Aug 2007
Posts: 81
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#6 | |
Unangband maintainer
Join Date: Apr 2007
Location: Sydney, Australia
Age: 48
Posts: 872
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That allows for the possibility of using items which have negative abilities without being cursed, if the item is weakly id'ed, while allowing a strong id to notice the difference. Using the item would quickly note the difference, as per Eddieband. Andrew
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#7 |
Rookie
Join Date: Dec 2007
Posts: 11
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I am in full agreement with the OP. I have never played a class without stong Pseudo-ID, and usually look for a class with both. Maybe an option in the "=" options, a birth option perhaps.
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#8 |
Veteran
Join Date: Jun 2008
Location: Los Angeles
Posts: 1,069
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I tried a couple characters in V with slow pseudo-ID and it was horrible
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#9 |
Prophet
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
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I haven't chimed in on this in a while so...
Make it a skill, like stealth or disarming. Change the name from pseudo-ID to item/object knowledge/lore or similar. Why not, start out weak, and increase pseudo-id strength with CL (like everything else), and/or through magical items/effects. And again, stronger pseudo-id or even full ID on items native to their chosen class and/or wielded. Certainly, by the time you reach CL20-CL30, pseudo on most items should be coming strong and fast. A little off topic, but I'm not in love with {magical} (V3.1), but wouldn't mind it so much if it eventually progressed into {cursed} or {good}, then further to {excellent} or {terrible} and so on. |
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#10 | |
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