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#1 |
Unangband maintainer
Join Date: Apr 2007
Location: Sydney, Australia
Age: 48
Posts: 872
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Testers wanted - 'rebalanced monsters'.
Hi,
I'd like testing and feedback on the 'algorithmically balanced' monsters list I've been working on. This attempts to modify the vanilla monsters for a flatter difficulty curve. Could you download the revised monster.txt from http://prdownload.berlios.de/unangband/monster.txt and replace your existing monster.txt (make a backup) in lib\edit in your Angband directory? You'll need to modify the version line (V:3.0.7) to match the line in your monster.txt in order to let this work. If you want more information, the link to the original thread on rgra is available at http://angband.oook.cz/rgra.php?showpost=96983 Regards, Andrew
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The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more- In UnAngband, the level dives you. ASCII Dreams: http://roguelikedeveloper.blogspot.com Unangband: http://unangband.blogspot.com |
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#2 |
Adept
Join Date: Apr 2007
Posts: 129
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have been playing with this for about 3 weeks. It seems to make thing insanly hard. haven't managed to get past 300ft yet.
It was a bit of a shock the first time I went down and change face to face with a disenchanter eye and then had memory moss and Breathers (flys & bats) @ 100ft It is more intersting to play I just have to try not to play mages as if the're warriors. |
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#3 | |
Unangband maintainer
Join Date: Apr 2007
Location: Sydney, Australia
Age: 48
Posts: 872
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Quote:
Andrew
__________________
The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more- In UnAngband, the level dives you. ASCII Dreams: http://roguelikedeveloper.blogspot.com Unangband: http://unangband.blogspot.com |
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#4 | |
Adept
Join Date: Apr 2007
Posts: 129
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in regard to this post http://angband.oook.cz/pipermail/ang...ne/000160.html
I wasn't been negative as such, it's a lot more interesting, just bloody hard. I need to develop a better stratagy, i can't just go round bashing things on the head with more sword anymore. Like I said Quote:
![]() The main problem i'm having other than being to gung-ho is uniques who have followers as thier followers seem much tougher than they would've been before, might be my imagination but they seem to be appears in bigger groups too. By the time I've mopped up the groupies I have to few HP/SP to finish the unique and am to stubborn to run away. ![]() |
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#5 | |
Unangband maintainer
Join Date: Apr 2007
Location: Sydney, Australia
Age: 48
Posts: 872
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Quote:
Is the start harder than Sangband? As hard as NPPAngband? Andrew
__________________
The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more- In UnAngband, the level dives you. ASCII Dreams: http://roguelikedeveloper.blogspot.com Unangband: http://unangband.blogspot.com |
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#6 | |
Angband Devteam member
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Quote:
Sadly I've not actually played a real game with it, due to playing variants. I think you're onto a winner with the idea though. CC |
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