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#1 |
Rookie
Join Date: Oct 2007
Posts: 13
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problems with 'breeding' monsters
hi there,
i've had problems in the past with seemingly never ending monsters. i had a huge number of spiders once on my case, i got through it, but only just. i just went up against giant white louses (lice?) and i keep going for ages (i killed over 140) but eventually they got me, there seemed to be loads left. the monster memory says they breed explosively. i guess this is the problem. are there any tactics for killing these guys. i can't imagine how i could fought it better so i'm hoping there's some trick to it. i was level 8 and only on level 5. any ideas? |
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#2 | |
Swordsman
Join Date: Apr 2007
Location: Deepest, darkest Yorkshire...
Posts: 283
Donated: $20
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Quote:
For spellcasters (or a Warrior with wands/rods), a cloud spell like Stinking Cloud can kill lice off pretty effectively if you have enough charges. Better still, FAA (and O?) has a Druid spell that effectively kills off any monster in LOS with less than X HPs (not many, usually around 6-12, but it's enough to kill off lice and urchins)... |
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#3 |
Rookie
Join Date: Oct 2007
Posts: 13
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ah thanks. they were way out of control, breeding in a large room. i fired off a stinking cloud and used rod (or wand) of wonder which gave me a couple of AoEs but they just kept coming. oh well, i know now. i'll run next time.
cheers |
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#4 |
Knight
Join Date: Apr 2007
Posts: 981
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Don't ever forget about them! They are just a warning of things to come.
![]() There are some really nasty breeders deep down in the dungeon. Most of them should be killed immediately, if possible. Last edited by Mondkalb; October 29, 2007 at 16:39. |
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#5 |
Knight
Join Date: Apr 2007
Location: Surrey, UK
Age: 47
Posts: 870
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Remember as well, that lice can't open doors.
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#6 |
Rookie
Join Date: Oct 2007
Posts: 13
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i see. good tip.
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#7 | |
Veteran
Join Date: Apr 2007
Posts: 1,951
Donated: $40
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Quote:
Someone else here said "run when they get out of control" -- I'd say run before they get out of control, and shut doors behind you as you go. If you don't kill them off within a few turns of waking up, then the time you waste trying to kill them is better spent doing other things. The reward for killing louses is quantity is, to pun, lousy. |
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#8 |
Knight
Join Date: Apr 2007
Posts: 981
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Breeders also can show up in vaults and greater vaults. Until then, you should be able to handle them, but they can nevertheless spread over the vault if not killed or removed soon.
Ball spells are one method, but unfotunately you might don't want to use them in a vault as they could destroy stuff on the ground you are desperately looking for. Better ways: banish them or teleport away if only one or few in a row, haste yourself and try to kill them asap, use sleep spell/staff/wand/rod to calm them down until you reach them (this can be dangerous though, they may be woken up by breathing monsters behind them). (The loss of a few hitpoints is not the main problem, but some breeders can blind, confuse or poison you.) Last edited by Mondkalb; November 1, 2007 at 07:18. |
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#9 |
Rookie
Join Date: Nov 2007
Posts: 3
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If you meet a unique that likes to summon these guys are YOUR FRIENDS. Often they can't hurt you.. and they take up space.
... still annoying as heck tho. |
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#10 |
Rookie
Join Date: Nov 2007
Posts: 5
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I've picked up angband for the first time recently having played Moria and Omega in the past.
Looking at the breeding monsters thread - I started with a dwarf priest. He was on Level 1, and encountered white worm mass in a room. I found I could just run through them, back and forth, back and forth, gaining levels as I went. I'd reached character level 7 before I got bored. Is this cheating? A bug? Hm. Anyway, it seems that breeders can be useful to a starting character. |
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