![]() |
#1 |
Rookie
Join Date: Jun 2008
Location: New York City
Posts: 9
![]() |
Newbie Post - see inside for new depths of ignorance!
Hi Guys! I just started playing Angband about a week ago, and I am totally hooked. It sat on my hard drive for about a year, I don’t know why it didn’t click when I first played it… Anyway, I d/led v3.0.9b and I have put in some serious hours of play recently.
I have a host of questions, but rather than ask them and scare everyone away, I will list the things that I think are correct, and please tell me if I am wrong: 1) Monsters spawn randomly in dungeons after a while. 2) Detect monsters detect all but invisible monsters. 3) I don’t really need Detect evil if I am detecting monsters. 4) Slay animals affects creatures with the natural flag. 5) If I flee a level with an artifact on the ground, such as the Phial, will it respawn later. (3.0.9b remember! Birth_no_preserve set to NO) 6) Explosive breeding continues only while you are in LOS of the monster. 7) Tunneling wakes up monsters, rock to mud spells do not. 8) Resistances stack only twice, so armor + spell or armor + potion stacks, but armor +spell +potion or armor +spell + spell has no improvement over stacking 2 resistances. Ok, here are some technical questions I couldn’t easily find the answer to in the ridiculous amount of information available on this game, too much of which is out of date… How many feet is a square on the floor? I need to be 200 feet from Snagas, if only for the smell! How stealthy do I need to be to steal something from next to a sleeping monster? How do you calculate your carry weight before you slow down? (Why is this not a stat on your character page?) Ranges of monster attacks – breath, arrow, spell, etc… I am tired of being killed by ‘It” outside of my LOS… Also, I need to know when to phase door to avoid the gaze/breath etc.. Does hold life protect from nether bolts? What will protect me from them? Why are Paladins screaming DIE at me? Its not very sporting of them… How do I resist that, and WTF is it? Here are the final opinion/strategy questions, feel free to comment or not. Any use for staff of summoning/Summon Monster/clone monster? Is there an easy kill with good drops that I could be cloning early in the game? Dungeon feeling for next level works only after 100 turns on previous level, correct? So I should always rest for 100 turns before descending if I can so I get an accurate feeling? What about auto-scumming levels? If I am auto scumming do I need to rest for a feeling? (I would tend to think not) Will I be widely reviled for auto scumming levels? Also, is auto scumming more dangerous at deeper levels because you are constantly running into out of depth monsters or ridiculously populated vaults, which makes it harder to sneak around and grab the stuff on the floor? Should I just forget it since level feeling are going to be gone in the next version or two? If a level is superb, and I find an artifact on the floor, should I stick around to look for other stuff? I tend to think it would be unlikely for a level to have two artifacts on the floor, but I defer to experience… I have read posted that Rings of Protection are useless. What is a good AC to have? Should I bother to bump everything my Mage wears to +9 (no gloves obviously), or skip armor altogether and select only for resitances? Should I delay killing treasure dropping Uniques or take them as soon as I think I can? (I kill Grip and Fang for the XP pretty early) Is it better to kill them at deepest level you can get to or find them on? Will they stop showing up if I go too deep? (I haven’t seen Bullroarer lately…) Do they drop better artifacts at lower levels? Should I turn the hide worthless items option on? What is it hiding? (Okay, this was just pure curiosity ![]() Ok, so there was a huge list of questions. I thank you profoundly for any and all replies, and don't be afarid to give me a link and tell me to RTFM, its just that I have been trying to learn but keep some of the suprises!
__________________
Once again I *SMASH* a worthless object |
![]() |
![]() |
![]() |
#2 | |||||||
Adept
Join Date: Dec 2007
Posts: 167
![]() |
I *think* that detect evil will show you invisible evil monsters, as well as visible ones. Smeagol is evil and invisible, so a good test case.
Quote:
If you are in preserve mode (no special feelings), *unidentified* artifacts may be created again later. Identified artifacts will never be created again. If you are in no_preserve mode (so you can get a "special" feeling), artifacts will never be created twice. Quote:
Quote:
Quote:
Quote:
* STR above 18/50 -- "max" is 300lbs * STR 18/00 to 18/50 -- "max" is 200lbs + twice the post-slash number (18/10 = 220) * STR below 18 -- "max" is 10 * (STR+2) lbs Given the "max" carrying weight, you start to slow down at 60% of max, and lose another point of speed for each additional 10%. Quote:
Note that for higher resists, "partially" is important. I believe you can still get hit with 6/7ths of the full damage. Quote:
Kevin |
|||||||
![]() |
![]() |
![]() |
#3 | |
Adept
Join Date: Dec 2007
Posts: 167
![]() |
Quote:
At least, that is my understanding. Kevin |
|
![]() |
![]() |
![]() |
#4 |
Knight
Join Date: Apr 2007
Posts: 981
![]() |
Unless you have see invisible.
|
![]() |
![]() |
![]() |
#5 |
Prophet
Join Date: Mar 2008
Posts: 2,750
![]() |
|
![]() |
![]() |
![]() |
#6 |
Knight
Join Date: Apr 2007
Posts: 981
![]() |
Oh, I thought but probably messed this up, because I haven't played a ranger for a long time. I am used to detect evil and detection spells of the paladin. ^^
|
![]() |
![]() |
![]() |
#7 |
Knight
Join Date: Dec 2007
Location: Poland, Katowice
Age: 30
Posts: 589
![]() |
I guess it's always better to use Rock to Mud than Shovels & co - at least if you can.
__________________
If you can convincingly pretend you're crazy, you probably are. |
![]() |
![]() |
![]() |
#8 |
Rookie
Join Date: Jun 2008
Location: New York City
Posts: 9
![]() |
Thanks for the feedback guys, I appreciate it. I am still plugging away at some of the written resources available, I am suprised that there is not a sticky post for newbies, or a sub forum of "sage advice" for each class for people to browse. Those kinds of things are very common on other game forums in my experience, maybe I will put something together to nominate for a sticky when I have worked though all my questions...
I am still looking for some answers, so don't be scared to speak up!
__________________
Once again I *SMASH* a worthless object |
![]() |
![]() |
![]() |
#9 |
Rookie
Join Date: Jun 2008
Location: New York City
Posts: 9
![]() |
I don't want to sidetrack this on the Preserve issue, but this seems to be a classic case of programmers never having taken a grammer class! I have programmed some myself, and it seems like for clarity the Option description should be "Preserve unidentified artifacts when exiting level" and the flag should simply be "birth_preserve" and most people will set it to YES (default). This is in contrast to the current "Don't preserve artifacts when leaving level" and the default NO for the "birth_no_preserve" flag. I had to read it a few times, then was more confused by the fact that I still get superb feelings on some levels, which reading had lead me to believe woiuld not appear. So, I just have my fingers crossed that I am not missing out on great stuff when I descend into a room of nether hounds and have to flee back upstairs.
I likes English more'n Math 'cause you can learns it gooder.
__________________
Once again I *SMASH* a worthless object |
![]() |
![]() |
![]() |
#10 | ||
Veteran
Join Date: Apr 2007
Posts: 1,951
Donated: $40
![]() |
Quote:
![]() Quote:
![]() |
||
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
The post summons you (3x) | camlost | Oook! | 4 | August 28, 2008 14:22 |
Quick Diving versus "Recommended Depths" | Wraitheist | Vanilla | 14 | May 4, 2008 08:12 |
duh test post | Garrie | Idle chatter | 3 | March 30, 2008 00:31 |
Newbie problem | mcgryfi | Vanilla | 17 | March 26, 2008 02:44 |
RGRA portal stealth post feature | zaimoni | Oook! | 13 | December 13, 2007 17:53 |