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Old April 14, 2017, 13:59   #561
AnonymousHero
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@Nick: It might be time to start another thread... just for googlability, context, etc.? (The current thread seems to spanning ½+ years?)
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Old April 14, 2017, 23:33   #562
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http://angband.oook.cz/ladder-show.php?id=20537

Tried to prove a point about how overpowered status effect wands are, but ended up dying to gravity hounds.

Also damn some of those randarts I found.

Seriously though I was killing stuff I had no right to be killing. Fire immunity helped but you can beat anything you can stun in melee. You could nerf stun but I don't think that's the proper fix. Hold monster is as exploitable for ranged combat as stun is for melee.

Also, rods of hold monster seem to not require a recharge period. I think you can hold things that are immune to sleep as well.
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Old April 15, 2017, 04:16   #563
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Quote:
Originally Posted by AnonymousHero View Post
@Nick: It might be time to start another thread... just for googlability, context, etc.? (The current thread seems to spanning ½+ years?)
Currently it's operating as my bugtracker - in as far as anything is, because I'm not fixing any bugs at the moment. I will start a new one once I've extracted the bugs to either (a) code or (b) the actual bugtracker, whenever that might be.
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Old April 15, 2017, 04:35   #564
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@Gwarl--
Yeah, the status effects are ridiculous. I found myself (Mage character) blasting monsters with a single ice storm (or sound ball) then going in melee with just shield, and no use of rune. Took out a dragon pit, including three wyrms, with only a handful of CCWs. With Barrukheled.
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Old April 16, 2017, 16:51   #565
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latest nightly a53bac9 still has the bug where it generates the same artifact multiple times.
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Old April 17, 2017, 19:24   #566
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could anyone kindly point me to the last nightly which doesnt have the same-artifact bug.
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Old April 17, 2017, 22:16   #567
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Quote:
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could anyone kindly point me to the last nightly which doesnt have the same-artifact bug.
If you're using windows, I think it's probably this one.
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Old April 18, 2017, 10:53   #568
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Quote:
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could anyone kindly point me to the last nightly which doesnt have the same-artifact bug.
Any nightly with birth_no_artifacts on
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Old April 18, 2017, 13:30   #569
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target mode / window size

I tried to get myself an overview about which topics / bugs are reported in this thread, but sorry, i failed to do so.

BUG:
The most annoying bug in 4.0.5 version for me is, that if you use target mode (UI-interface options H: Target with Cursor = YES) the cursor is very often not placed at the actual target but somewhere at the bottom of the main screen, presumeably in the status line. That made 4.0.5 un-playable for myself.

FEATURE REQUEST:
And what i think would be a HUGE benefit for new players using a window system (like myself) would be the following feature (which is actually already available, but only for the main window, and not for the terminal windows 1 to 9): If the player chooses a new font size, he needs to manually adjust tile width and tile height. There is already a calculation doing that for the main window ( Window => Term 0 Font Tile Size => Font ). This option would be awesome if also available for windows 1 to 9.

Thanks, Tibarius
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Old April 18, 2017, 13:56   #570
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Im still finding HUGE stacks of very rare items in the black market.
First, when you start the game, the BM is stacked. This isnt a problem, as you dont have any gold. Once it resets it's less stacked, but still.

Items i have seen and/or bought at the BM in one purchase:

13 potions of *heal*
15 scrolls of *aquirement*
21 scrolls of Banish
8 MBan
12 pots of Life ...
2 rods of speed
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