![]() |
#1 |
Adept
Join Date: Mar 2018
Posts: 191
![]() |
The horror and the hope
So after misplaying my poor half-orc paladin, I've gone back. Multiple low level deaths, including mercenary and cat on 0.
List of dead includes Kobold mage at about CL7; H/O warrior at Cl2, etc. the usual. A half-troll mage landed afoul of a scroll of deep descent early level 2 and held out admirably at DL 7 that measured a 6-x, but ultimately faded. But I've got a live one with Butrkup, a dumb-as-a-stump H/T paladin. She's already found ESP and has the four elemental resists, and hasn't hit DL20 yet. FD with recall. In the last two levels, Brodda, Golfimbul, Bullroarer, Grishnakh, Orfax and Nar were little more then speedbumps. Ibun was a bit of a challenge, requiring a few PDs to defeat (so as to avoid Disenchantment.) The early ESP find early in DL 18 has proven a huge game-changer. Fascinating, given that the last major dive didn't get ESP until what, DL60 or something? Only issue is that ESP comes off a whimpy little dagger, so I see a swap-weapon thing in my future. All that makes me want to know: how critical are early game finds like that to long-term success? PS: One obvious trait: I think @ has gone through at least one cloak per level, or thereabouts, due to acid. And that's *with* rAcid since about DL6 or so. Last edited by Moving Pictures; June 6, 2018 at 16:27. |
![]() |
![]() |
![]() |
#2 |
Rookie
Join Date: Jun 2018
Location: Sydney, Australia
Posts: 2
![]() |
Speaking as someone who is just relearning things after a long absence I'd say early game finds lead to a more fun experience... for a while. But they don't contribute to long-term survivability because they make you soft.
I just got my first winner in this iteration of Angband and it was a grind all the way. I never felt comfortable (until right at the end). But that is why my paranoid Gnome Mage turned out a winner rather than a chicken dinner. Earlier attempts had died from overconfidence - usually related to some early great find. |
![]() |
![]() |
![]() |
#3 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,191
Donated: $40
![]() |
Early ESP is arguably the biggest gamechanger for a warrior (Or priest caster.) Otherwise, early speed is tops. Big damage is next, but adequate damage is pretty common.
|
![]() |
![]() |
![]() |
#4 | |
Adept
Join Date: Mar 2018
Posts: 191
![]() |
Quote:
Just knowing - dynamically - what's coming at you, is such a tactical plus. I mean detects give you a sense of "oh, there's a vampire out there, in this area," but being able to gain the "it's three squares away, behind Ulfang, so instead of using my crossbow on Ulfang, I will take this turn to step back so that I'm in a corridor where it can't get me, then, after I mash Ulfang, I should immediately PD to gain space ..." |
|
![]() |
![]() |
![]() |
#5 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,191
Donated: $40
![]() |
A combination of mapping, illumination, and light rods in hallways (and infravison) makes a pretty good "poor man's ESP". It certainly helps archery.
ESP is good for everything really dangerous except drolems and Quylthugs, and shriekers. For those, you need full detection. |
![]() |
![]() |
![]() |
#6 |
Swordsman
Join Date: Oct 2016
Location: Finland
Posts: 424
![]() |
Pete did put it there.
I'll add just one thing: Stay the fuck out of dragon summon traps. Those show up relatively early and when you trigger them, not only you can get some out-of-depth dragons, they also get to act immediately. Instadeaths are real in Angband. This dragon trap was new to me. DO NOT TRY TO DISARM ONE OF THOSE, if you want to win the game. |
![]() |
![]() |
![]() |
#7 | |
Prophet
Join Date: Apr 2008
Posts: 2,851
![]() |
Quote:
__________________
PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
|
![]() |
![]() |
![]() |
#8 |
Adept
Join Date: Mar 2018
Posts: 191
![]() |
I lost a particularly potent-looking character - half-orc fighter ironman I was writing diaries about, IIRC, to exactly that. Multi-hued dragon didn't kill outright, but chased @ all over a dungeon, draining consumables that led to a death a level or two below.
|
![]() |
![]() |
![]() |
#9 |
Adept
Join Date: Mar 2018
Posts: 191
![]() |
Butrkup has found Wrath ... I think I'm getting the hang of the diving thing (forced descent, but with recall on). Just bumped to 50 at DL 83.
1126 hit points, 401 spell points Ac 201 Speed 23 native. Time to gather banishments, runes, and maybe a better whompum-upside-head weapon. |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
First Winner is at hand I hope | Mark | AAR | 12 | April 3, 2014 17:02 |
Andil - My Paladin Winner (I hope!) | Sirridan | AAR | 3 | June 1, 2009 01:59 |
My Angband Horror Story | wastedyouth | Vanilla | 4 | April 14, 2008 03:11 |