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Old November 14, 2020, 00:21   #11
Sphara
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Originally Posted by Selkie View Post
Would opening a chest at town level have any impact on the contents of the chest compared to say opening it at dlvl50?
I'm sorry if you got the impression I would ever open a chest on town level.
There are games I do not carry disarming items. In that case, I usually store chests one at home.

Just lug the disarmed chest down to the deepest level and open it there.
Opening the chest, lugged from deeper levels on town level is a BAD IDEA. I was surprised you had to ask me that after my previous post.
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Old November 14, 2020, 00:47   #12
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The level of chest items (unlike the level of acquired items) depends only on the depth at which the chest was originally found; so it does not matter where you open the chest.
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Old November 14, 2020, 02:06   #13
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Hmm I'll have to try to remember that. I used to lug trapped chests back to town but stopped. I must have gotten them confused with Acquirement.
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Old November 14, 2020, 02:13   #14
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LF is monsters-items.

-5 can be an early artifact at low depths.

-6 is an artifact at sub-30 DL, and anything good at DL30+including artifacts

-7 is one or more artifacts

-8 is dragon armours, rings of power, or a ridiculously OOD object

-9 is probably useless if you are at a low DL, but you never know. The reason being is that, a potion of EXP or a robe of Permanence will be -9 at DL20, but The One Ring is -6 at DL98.

the rule of thumb is that anything -6 or higher is worth exploring, -5 or lower isn't, and -7 and higher is worth a potion of Enlight.

if the level is 9- then just leave. It's very, VERY rare that a 9- level actually has a vault or something useful, most of the time it winds up being a city (group of open connected rooms filled with one type of mob) or a pit of something OOD.
Greater vaults tend to be 7- or 8-.
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Old November 14, 2020, 02:17   #15
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The level of chest items (unlike the level of acquired items) depends only on the depth at which the chest was originally found; so it does not matter where you open the chest.
WHAAAAAAAAT ???

@Nick is this true?!?
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Old November 14, 2020, 07:08   #16
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WHAAAAAAAAT ???

@Nick is this true?!?
Yep, sure is.
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Old November 14, 2020, 07:28   #17
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Oh my.
I've been off the yellow brick road all this time.

What's next? I'm probably going to hear something like scroll of trap creation makes traps depending on the level you found it. And if the trap creates falling rubble, that rubble contains level-dependent item from the depth of the scroll. So, I'm just going to assume now that it's better to read a scroll of trap creation in town. Unless ofc, it creates a summoning trap. Yeah... better not to do that. I don't want to kill Feagwath on town level.

Any more news you want to mess my head with?
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Old November 14, 2020, 12:38   #18
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Feagwath is easy in town. He won't summon any Reavers or Archliches, and now you can make an ASC in the outskirts. And he still will have a DL 90 (or whatever) drop.
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Old November 14, 2020, 17:24   #19
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Originally Posted by Pete Mack View Post
Feagwath is easy in town. He won't summon any Reavers or Archliches, and now you can make an ASC in the outskirts. And he still will have a DL 90 (or whatever) drop.
Mind blown. This is why I come here, for facts like this
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Old November 16, 2020, 21:36   #20
Sky
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how would you summon Feagwath to town, though? 1-in-a-million scroll of Summoning?
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