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Old May 3, 2018, 23:05   #61
Gwarl
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Randart system was rewritten for 4.1.0

Might need some balancing...
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Old May 3, 2018, 23:09   #62
Sky
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i would say that approximately 1 out of 3 randart sets has either a +blows or a +shots. i have as of yet to find a +2 blows while playing a warrior, or a +2 shots while playing a ranger.

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Old May 3, 2018, 23:10   #63
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Sky is going through the randarts after their games and saying "I didn't find this one, but it's pretty [s]cool[/s]powerful." As long as generated randarts with off-weapon blows are rare, we're fine.
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Old May 4, 2018, 00:54   #64
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well, the extra blows tend to be mostly on rings of power and dragon armors, more on the former. however, i've noticed that rings have become more common than they used to be. most standart games i'd only have the ring of fire, but since 4.1 i've been pretty much finding every ring in every set, assuming i make it far enough.
armors on the other hand have become scarcer, i've done whole games finding maybe 3 artifact armors.
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Old May 4, 2018, 12:57   #65
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At least we're not on the ToME level of insane randarts where randart rings of speed +10 could also get +10 to extra blows.
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Old May 7, 2018, 14:52   #66
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the Quarterstaff 'Serendir' (7d9) (+13,+13) [+10] <+2, +5, +4, +3, +1>
----------------------------------------------------------------------
+2 strength.
+5 intelligence.
+4 dexterity.
+3 constitution.
+1 light.
Slays undead (powerfully), dragons (powerfully), demons (powerfully), trolls,
animals, evil creatures.
Branded with lightning.
Provides resistance to light.
Cannot be harmed by acid, fire.
Sustains intelligence.
Grants the ability to see invisible things. Prevents paralysis. Blessed by
the gods.

When activated, it brands bolts with fire, in an unbalanced fashion.
Takes 205 to 325 turns to recharge.
Your chance of success is 94.5%


Min Level 87, Max Level 127, Generation chance 10, Power 601, 15.0 lbs
Random hafted of power 601.


question: why is a quarterstafff "blessed by the gods" ?
isn't blessed when a cutting weapon does not give priests the penalty?
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Old May 9, 2018, 16:09   #67
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the Pair of Mithril Shod Boots of Daron [8,+16] <+18>
-----------------------------------------------------
+18 speed.
Provides resistance to cold.
Cannot be harmed by acid, fire.


Min Level 65, Max Level 127, Generation chance 5, Power 422, 4.0 lbs
Random boots of power 422.

in case you need rCold
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Old May 9, 2018, 18:43   #68
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That quarterstaff is yummy. And blessed is redundant on blunt weapons.
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Old May 24, 2018, 16:31   #69
Sky
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here we go again:

the Band of Umeldiste <+5, +6, +2, +3>
--------------------------------------
+5 intelligence.
+6 wisdom.
+2 dexterity.
+2 stealth.
+3 shooting speed.
Provides immunity to cold.
Provides resistance to acid, lightning, fire, poison, nexus.
Provides protection from fear.
Cannot be harmed by lightning.
Sustains intelligence, wisdom.
Slows your metabolism. Speeds regeneration. Grants telepathy. Prevents
paralysis.


Min Level 72, Max Level 127, Generation chance 19, Power 482, 0.2 lbs
Random ring of power 482.
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Old May 24, 2018, 20:17   #70
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Quote:
Originally Posted by Sky View Post
here we go again:

the Band of Umeldiste <+5, +6, +2, +3>
--------------------------------------
+5 intelligence.
+6 wisdom.
+2 dexterity.
+2 stealth.
+3 shooting speed.
Provides immunity to cold.
Provides resistance to acid, lightning, fire, poison, nexus.
Provides protection from fear.
Cannot be harmed by lightning.
Sustains intelligence, wisdom.
Slows your metabolism. Speeds regeneration. Grants telepathy. Prevents
paralysis.


Min Level 72, Max Level 127, Generation chance 19, Power 482, 0.2 lbs
Random ring of power 482.
You know that thatīs +0,3 shooting speed, right ?
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