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Old March 20, 2022, 23:00   #11
SethaWetha
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Wow this is kinda crazy. I never expected these two pieces of media to clash like this. I'm not a huge Touhou fan but I've beaten a few games and read a few of the manga. might check this out! Thanks for translating it
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Old March 21, 2022, 19:35   #12
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This Game Rocks!

Ive had a ton of fun discovering the features in this game. thank you so much for your work translating this jem. i LOVE all the new features an even the imbalancing. i really enjoy the "extra mode" and the cards kind of reminds me of greed island. reading this playthru helped me grasp a bit more of the progression of the normal game mode, ive been playing extra. ive had the best luck with inchling warrior, or cardmaster. they have an insane ammount of stealth an level up quite quickly. I mainly use force 20 stat points, how do you guys feel about playing that way or using autoroller? again i love this version its super inspiring to me and has made me think about different variant types. thanks!
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Old March 21, 2022, 19:51   #13
Cryomaniac
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I'm using 20 stat points as well; random stat point amount might get you more, but it can take quite a few attempts to even get to around 20. I'm personally more leaning towards traditional resource-heavy basic *band mode; do the translations look fine in Extra?

Inchlings probably will have tough mid/endgame period - they have very low hit dice, and will be struggling to reach 1000 HP. Their ability to wield short blades with two hands gives them a slight edge regarding blows per round.

From what I've seen, Card-Traders can be absurd in standard mode if you grind for long enough - higher rank cards have a flat chance to negate some of enemy spells, and they work even if you're carrying them in your card case.
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Old March 21, 2022, 20:10   #14
meltdown
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I definitely see inchling having an issue with hp, the stealth however is SUPER high must be higher than a tradtitonal shadow fairy. in extra mode cardmasters start with a chest that contains 8 or so cards so u get a nice random roll of different starting abilities, some quite useful, some not for a pure angand dungeon mode. you come across random '0' buildings in dungeon that can sometimes allow you to get more cards. extra mode provides additional slots for single use cards that seem to always activate, u get 8 slots, so u can manage have 8 additional single use abilities for support. so even as a warrior u get the ability to pick up item cards which are quite common which provide single use versions of monster abilities, but not passives like the '25% chance to doge rockets" or w/e. Translation seems good, i had the version that would crash at inspecting guns soim looking foreward to trying the new versions.
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Old March 21, 2022, 20:13   #15
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Outsider Game Mode

I was wondering how the outsider game mode is meant to play and how to get early gold? is pretty tough to smack things with your bare hands, do u have to sell the starting cell phone?
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Old March 21, 2022, 20:14   #16
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Quote:
Originally Posted by meltdown View Post
u get the ability to pick up item cards which are quite common which provide single use versions of monster abilities
Minor correction: They're single use versions of 'unique class' special abilities (that is, playing as a Touhou character)
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Old March 21, 2022, 20:17   #17
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Quote:
Originally Posted by meltdown View Post
I was wondering how the outsider game mode is meant to play and how to get early gold? is pretty tough to smack things with your bare hands, do u have to sell the starting cell phone?
It's a brutal challenge mode. You can sell your smartphone at Kourindou for $100000, but getting there will be a problem. Also, as an Outsider, you can finish the game early by visiting Hakurei Shrine (down the road to south-east) and asking Reimu to send you back.

Of course, nothing's stopping you from trying to resolve the incident (and you should get some unique messages when you retire after winning), but that's going to be tougher than a Yeek Tourist in Hengband.
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