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Old July 2, 2022, 23:17   #1
thunderf00t
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Join Date: Jun 2022
Posts: 6
thunderf00t is on a distinguished road
Angband Rand artifact speedrun 3hrs 31mins

Started 7.47 pm, finished 11.18pm!
3hrs31mins!

High Elf Mage.
Rand artifacts.

31 uniques killed.

My goal here was... get a time under 4 hrs... and Im done with the speed runs.
The graveyard says it took about 20 attempts! About 2/3rd make it to the end game... just not fast enough. Previous best was 4hrs 10mins.

The strategy is simply.... you dive hard and dont stop!
That moment where youre thinking 'its unsafe to be below 2000ft without resist poison..... ignore that.

Artifact ring of speed +10 at 1650 ft was a big help here.

Never fight uniques unless you can kill them quick and easy.
Never fight a monster unless its worth it for the experience.

To finish the game u need to be lucky in finding Wizards Tomb of Power and Arcane controls by about level 35. Banishment essential.

You NEED dimension door.... else it just takes too long to dive.

You NEED clone monster. I went from level 36 to 50 by SHAMELESSLY farming skull drujs in a corridor. Took about 10 mins! (and this was after farming hand druj to get from level 32-35)

This is one of the few times Ive finished the game without ever finding an immunity.

I got under 4 hrs.... with a LOT of effort.

Ive got no plans to try to better it!

Code:
  [Angband 4.2.3 Character Dump]

 Name   Gelen        Age            130          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'8"   STR:  18/50  +1  -3  +0  18/30
 Class  Mage         Weight    13st 9lb   INT! 18/100  +3  +3  +4 18/200
 Title  ***WINNER*** Turns used:          WIS:     15  -1  +0  +5  18/10
 HP     662/662      Game        407452   Dex:  18/14  +3  +0  +6 18/104  18/94
 SP     396/396      Standard     66312   CON:  18/56  +1  -2 +12 18/166
                     Resting      46342

 Level                 50    Armor     [48,+113]    Saving Throw     98%
 Cur Exp          7050700                           Stealth       Superb
 Max Exp          7050700    Melee        5d4,+8    Disarm - phys.   93%
 Adv Exp         ********    To-hit       40,+15    Disarm - magic  100%
                             Blows      3.0/turn    Magic Devices    132
 Gold            10005396                           Searching       100%
 Burden          177.2 lb    Shoot to-dam    +18    Infravision    40 ft
 Overweight       21.3 lb    To-hit       40,+14    Speed      3.1x (21)
 Max Depth   5000' (L100)    Shots      1.0/turn

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:+.......+.... pFear:....+.....+..
 Elec:+.......+.... pBlnd:.............
 Fire:+.......+.... pConf:.............
 Cold:+.......+.... pStun:.......+.....
 Pois:.+..+........ HLife:.............
Light:......+.....+ Regen:.............
 Dark:......+...+..   ESP:.........+...
Sound:............. S.Inv:............+
Shard:............. FrAct:+...+........
Nexus:.+........... Feath:...........+.
Nethr:........+.... S.Dig:.............
Chaos:.+........... TrpIm:.............
Disen:..........+.. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.......++..+.
ImpSP:............. Sear.:.+...........
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...+..+....+.
DrExp:............. Blows:+............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.+...........
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You have learned the rune of stuck on.
> You see Metal Brigandine Armour (Dwarven) (-3) [48,+29] <+2, +3>.
> You see a Golden Crown of the Magi [0,+13] <+2>.
> You see the Lucerne Hammer 'Daegluth' (2d5) (+14,+22) <+5, +4>.
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You have the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (v).
> You see the Lucerne Hammer 'Daegluth' (2d5) (+14,+22) <+5, +4>.
> You have the Lucerne Hammer 'Daegluth' (2d5) (+14,+22) <+5, +4> (v).
> The air about you becomes charged...
> You have 6 Scrolls of Word of Recall (m).
> You feel yourself slow down.
> You feel yourself yanked upwards!
> You drop the Massive Iron Crown of Morgoth [0,+0] <+50, +1> (u).
> You drop the Lucerne Hammer 'Daegluth' (2d5) (+14,+22) <+5, +4> (u).
> You drop the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (u).

Killed by Ripe Old Age.

  [Character Equipment]

a) the Maul of Haniel (5d4) (+11,+5) <+4, +3, +1>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +4 dexterity.
     +3 constitution.
     +1 extra blows.
     Slays dragons, animals.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     Combat info:
     3.0 blows/round.
     With +5 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 155.1 vs dragons, 112.2 vs animals, and 69.6
     vs. others.
     
b) the Sling 'Angwe' (x2) (+10,+18) <+3, +4, +1>
     Taken from a chest found at 2100 feet (level 42)
     
     +3 intelligence.
     +4 searching skill.
     +1 light.
     Provides resistance to Poison, Nexus, Chaos.
     Cannot be harmed by Acid, Fire.
     
     When activated, it deals 60 damage to all evil creatures that you
     can see.
     Takes 226 to 251 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
c) a Ring of Constitution <+6>
     Found lying on the floor in a vault at 4750 feet (level 95)
     
     +6 constitution.
     Sustains constitution.
     
d) the Ring 'Handi' <+2, +10>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +2 dexterity.
     +10 speed.
     Cannot be harmed by Lightning.
     
e) the Jewel 'Brastir' <+5, +3>
     Found lying on the floor of a cavern at 1550 feet (level 31)
     
     +5 wisdom.
     +3 constitution.
     Provides resistance to Poison.
     Provides protection from fear.
     Prevents paralysis.  
     
f) a Lantern (Everburning)
     Found lying on the floor at 450 feet (level 9)
     
     Cannot be harmed by Fire.
     Intensity 3 light.  No fuel required.
     
g) Shining Dragon Scale Mail of Speed (-2) [32,+29] <+3>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +3 speed.
     Provides resistance to Light, Dark.
     
h) a Cloak of the Magi [1,+16] <+1, +2>
     Found lying on the floor in a vault at 3650 feet (level 73)
     
     +1 intelligence.
     +2 stealth.
     Provides protection from stunning.
     Cannot be harmed by Acid.
     Sustains intelligence.
     
i) a Small Metal Shield of Elvenkind [5,+15] <+1>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Nether.
     Cannot be harmed by Acid.
     
j) an Iron Helm of Telepathy [7,+14]
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     Grants telepathy.  
     
k) the Set of Leather Gloves of Handol [1,+20]
     Dropped by Ufthak of Cirith Ungol at 1100 feet (level 22)
     
     Provides resistance to Dark, Disenchantment.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     
l) a Pair of Leather Boots of Elvenkind [2,+14] <+2, +9>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +2 stealth.
     +9 speed.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  
     




  [Character Inventory]

a) 3 Books of Magic Spells [First Spells]
     
     You can read this book.
     
b) 3 Books of Magic Spells [Attacks and Knowledge]
     
     You can read this book.
     
c) 3 Books of Magic Spells [Magical Defences]
     
     You can read this book.
     
d) 3 Books of Magic Spells [Arcane Control]
     Cannot be harmed by Fire.
     
     You can read this book.
     
e) 3 Books of Magic Spells [Wizard's Tome of Power]
     Cannot be harmed by Fire.
     
     You can read this book.
     
f) 22 Potions of Cure Critical Wounds
g) 10 Potions of Healing
h) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
i) 12 Potions of Restore Mana
j) a Potion of Enlightenment
k) 13 Potions of Speed
l) 11 Scrolls of Remove Hunger
m) 6 Scrolls of Word of Recall
n) a Rod of Magic Mapping (charging)
o) 4 Wands of Stone to Mud (22 charges)
p) 2 Wands of Drain Life (5 charges)
q) a Wand of Annihilation (3 charges)
     Cannot be harmed by Lightning.
     
r) 3 Staves of Mapping (9 charges)
s) a Staff of Teleportation (9 charges)
t) 2 Staves of Speed (6 charges)




  [Character Quiver]



  [Home Inventory]

a) a Ring of Speed <+8>
     Found lying on the floor in a vault at 3250 feet (level 65)
     
     +8 speed.
     
b) the Amulet of Ortaldur <+4, +5>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +4 intelligence.
     +4 wisdom.
     +5 dexterity.
     Provides resistance to Lightning, Shards.
     Sustains strength.
     Slows your metabolism.  Feather Falling.  
     
     When activated, it restores 10SP, cures confusion and
     hallucination, removes fear and grants you temporary resistance to
     confusion.
     Takes 201 to 223 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
c) the Pendant of Berimlaid
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     Provides resistance to Lightning, Light, Shards, Nexus.
     Provides protection from confusion.
     Speeds regeneration.  Prevents paralysis.  
     
     When activated, it destroys doors.
     Takes 127 to 139 turns to recharge at your current speed.
     Your chance of success is 97.4%
     
d) the Elfstone of Angas <+4, +1>
     Found lying on the floor of a cavern at 1500 feet (level 30)
     
     +4 strength.
     +1 light.
     Provides resistance to Lightning, Fire, Light, Chaos.
     
e) White Dragon Scale Mail (Dwarven) (-2) [14,+33] <+2, +4>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +2 strength.
     +2 constitution.
     +4 infravision.
     Provides resistance to Cold.
     Prevents paralysis.  
     
f) Augmented Chain Mail of Elvenkind (-2) [42,+9] <+2>
     Dropped by Orfax, Son of Boldor at 1350 feet (level 27)
     
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark.
     Cannot be harmed by Acid.
     
g) a Small Metal Shield of Elvenkind [5,+12] <+1>
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison.
     Cannot be harmed by Acid.
     
h) the Massive Iron Crown of Morgoth [0,+0] <+50, +1>
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
     
     +50 strength.
     +50 intelligence.
     +50 wisdom.
     +50 dexterity.
     +50 constitution.
     +50 infravision.
     +1 light.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light,
     Dark, Nexus, Nether.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid.
     Grants telepathy.  Grants the ability to see invisible things. 
     Can't be removed.  
     
i) the Hard Leather Cap of Mondor [2,+23] <+3>
     Dropped by The Queen Ant at 2600 feet (level 52)
     
     +3 wisdom.
     Provides resistance to Dark, Nexus, Nether.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Sustains strength.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     When activated, it restores some mana but also drains either your
     strength or constitution.
     Takes 127 to 139 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
j) a Set of Leather Gloves of Free Action [1,+6]
     Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8)
     
     Prevents paralysis.  
     
k) the Broad Axe 'Duinumena' (4d6) (+15,+9) <+2, +4>
     Found lying on the floor at 1350 feet (level 27)
     
     +2 constitution.
     +4 infravision.
     Slays undead (powerfully).
     Provides resistance to Nexus.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 121.9 vs undead and 38.5 vs. others.
     
l) the Lucerne Hammer 'Daegluth' (2d5) (+14,+22) <+5, +4>
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
     
     +5 strength.
     +4 intelligence.
     +4 constitution.
     Branded with poison.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 81.6 vs creatures not resistant to poison
     and 59.7 vs. others.
     
m) the Mace of Elenellun (2d4) (+19,+18) [+8] <+4>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +4 speed.
     Slays undead (powerfully).
     Provides resistance to Fire, Chaos.
     Cannot be harmed by Acid, Fire.
     Sustains your life force.  
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 67.6 vs undead and 38.1 vs. others.
     
n) the Quarterstaff of Haegyth (3d9) (+8,+9) <+3, +4, +1>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +3 strength.
     +3 wisdom.
     +4 dexterity.
     +3 constitution.
     +1 light.
     Slays dragons, animals.
     Branded with weak poison.
     Provides resistance to Disenchantment.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     2.3 blows/round.
     With +6 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +1 DEX you would get 2.8 blows
     Average damage/round: 150.1 vs dragons, 110.6 vs animals and
     creatures not resistant to poison, and 70.9 vs. others.
     
o) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
     
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), trolls, orcs, animals, evil creatures.
     Cannot be harmed by Acid, Fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Sometimes creates earthquakes on impact.  Aggravates creatures
     nearby.  
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +17 STR and +0 DEX you would get 1.3 blows
     Average damage/round: 346.2 vs undead, dragons, and demons, 222.9
     vs trolls and orcs, 161.3 vs animals and evil creatures, and 99.6
     vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       120     50'  Killed Fang, Farmer Maggot's Dog
       120     50'  Reached level 2
       120     50'  Reached level 3
       120     50'  Reached level 4
       679    150'  Reached level 5
      1445    250'  Reached level 6
      1938    350'  Reached level 7
      3164    400'  Reached level 8
      3415    400'  Killed Wormtongue, Agent of Saruman
      3415    400'  Reached level 9
      4028    450'  Killed Brodda, the Easterling
      4028    450'  Reached level 10
      4508    450'  Reached level 11
      5895    450'  Killed Lagduf, the Snaga
      5898    450'  Found the Phial of Nosse (LOST)
      6831    600'  Reached level 12
      7923    800'  Reached level 13
      8023    800'  Reached level 14
      8149    800'  Reached level 15
      8561    800'  Reached level 16
      8634    800'  Reached level 17
      8875    800'  Reached level 18
      9399    800'  Reached level 19
     10935   1000'  Killed Gorbag, the Orc Captain
     11451   1000'  Reached level 20
     11684   1000'  Killed Grishnákh, the Hill Orc
     11758   1000'  Killed Golfimbul, the Hill Orc Chief
     12081   1000'  Killed Bullroarer the Hobbit
     12160   1000'  Reached level 21
     13239   1100'  Killed Ufthak of Cirith Ungol
     13251   1100'  Found the Set of Leather Gloves of Handol
     13416   1100'  Reached level 22
     15232   1250'  Reached level 23
     16329   1350'  Found the Broad Axe 'Duinumena'
     16495   1350'  Reached level 24
     16781   1350'  Killed Orfax, Son of Boldor
     17535   1450'  Killed Grip, Farmer Maggot's Dog
     18996   1500'  Reached level 25
     19576   1500'  Killed Sangahyando of Umbar
     19833   1500'  Killed Angamaitë of Umbar
     20217   1500'  Killed Ulwarth, Son of Ulfang
     20554   1500'  Found the Elfstone of Angas
     20700   1550'  Found the Jewel 'Brastir'
     21139      0'  Killed Farmer Maggot
     21714   1650'  Reached level 26
     21909   1650'  Killed Bolg, Son of Azog
     23085   1650'  Found the Amulet of Ortaldur
     23170   1650'  Found the Ring 'Handi'
     23488   1650'  Reached level 27
     24772   1650'  Killed Ulfast, Son of Ulfang
     25261   1650'  Killed Ulfang the Black
     26185   1650'  Killed Ibun, Son of Mîm
     26921   1750'  Reached level 28
     27664   1950'  Killed Lugdush, the Uruk
     27671   1950'  Killed Uglúk, the Uruk
     29231   1950'  Reached level 29
     29924   1950'  Found the Pendant of Berimlaid
     31236   2000'  Found the Mace of Elenellun
     31240   2000'  Found the Quarterstaff of Haegyth
     32355   2100'  Killed Bill the Stone Troll
     32524   2100'  Killed Tom the Stone Troll
     33401   2100'  Found the Sling 'Angwe'
     34080   2100'  Killed Itangast the Fire Drake
     34080   2100'  Reached level 30
     35146   2600'  Reached level 31
     35494   2600'  Killed The Queen Ant
     35498   2600'  Found the Hard Leather Cap of Mondor
     39617   3150'  Reached level 32
     40488   3200'  Reached level 33
     40691   3200'  Reached level 34
     40896   3200'  Reached level 35
     41846   3200'  Found the Broad Sword 'Tumurin' (LOST)
     41857   3200'  Reached level 36
     48949   3800'  Reached level 37
     49506   3800'  Reached level 38
     49527   3800'  Reached level 39
     49946   3800'  Reached level 40
     50800   3800'  Reached level 41
     51753   3800'  Reached level 42
     52074   3800'  Reached level 43
     53026   3800'  Reached level 44
     53975   3800'  Reached level 45
     54537   3800'  Reached level 46
     55287   3800'  Reached level 47
     55902   3800'  Reached level 48
     56820   3800'  Reached level 49
     57648   3800'  Reached level 50
     58421   3900'  Killed Scatha the Worm
     58946   4050'  Killed Wiruin, the Maelstrom
     60934   4600'  Found the Wicker Shield of Ellur (LOST)
     63346   4750'  Killed Hoarmurath of Dir
     63392   4750'  Found the Iron Helm 'Morth' (LOST)
     63394   4750'  Found the Mithril Plate Mail of Vantel (LOST)
     64528   4850'  Found the Maul of Haniel
     64551   4850'  Killed Old Man Willow
     65774   4950'  Killed Sauron, the Sorcerer
     66169   5000'  Killed Morgoth, Lord of Darkness
     66176   5000'  Found the Massive Iron Crown of Morgoth
     66180   5000'  Found the Lucerne Hammer 'Daegluth'
     66181   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)
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Old July 3, 2022, 05:55   #2
Estie
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Congratulations! very impressive.

Now someone needs to do it in under 3 hours :P
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Old July 9, 2022, 17:37   #3
Grotug
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Congrats! Very cool. But also a bit

I find it interesting that you used 2X as many turns resting as you did moving and fighting. If you hadn't rested so much you'd have gotten a good turncount as well!
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Beginner's Guide to Angband 4.2.3 Part 2: https://youtu.be/sbFvvalyU1Q

Detailed account of my Ironman win here.
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Old July 9, 2022, 17:59   #4
Pete Mack
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Resting takes zero time. Playing without resting takes more careful gameplay--it'd be hard to do it in the same elapsed time.
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Old July 9, 2022, 23:03   #5
Nick
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Nick will become famous soon enoughNick will become famous soon enough
Yep, there's more than one way to play "optimally", which is probably why no attempt to have a sensible scoring system has ever really worked.
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In the Land of Mordor where the Shadows lie.
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Old July 10, 2022, 04:35   #6
Estie
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I very much prefer real time over turncount. Never liked the artificial turn reducing measures like browsing shops from afar or buying out shops to refresh them.

Resting taking zero real time is exactly what I love most about angband - skipping the part that is boring for the player. Other games have to manage player downtime; angband has solved this problem like no other game.

Turncount play may be more tactical; I dont care, I want to relish in free resting.
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Old July 15, 2022, 18:26   #7
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Yep, there's more than one way to play "optimally", which is probably why no attempt to have a sensible scoring system has ever really worked.
It seems to me that Angband players ought to be able to pick from different types of scoring systems each time they start a game.
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Old July 16, 2022, 19:20   #8
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It seems to me that Angband players ought to be able to pick from different types of scoring systems each time they start a game.
Or have multiple rankings you can flip between on the high score screen. "Fastest win", " most xp", "grizzliest death" (order by most negative hit points)...
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Old July 17, 2022, 00:45   #9
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It seems to me that Angband players ought to be able to pick from different types of scoring systems each time they start a game.
That's an interesting thought.
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Old July 17, 2022, 13:21   #10
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It should be possible to measure the real time played that way, no ? Start counting when the specific @ is loaded, stop counting when the game stops running.

[Edit: or @ dies or wins]
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