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Old July 8, 2020, 20:13   #11
bdgamer
Apprentice
 
Join Date: Nov 2015
Posts: 98
bdgamer is on a distinguished road
New name, progressing slowly down, RNGsus has not been overly kind this run so far... But just cautiously exploring and burning down uniques with arrows as I find them.

Code:
  [Angband 4.2.1 Character Dump]

 Name   Beruin I     Age             63          Self  RB  CB  EB   Best
 Race   Dunadan      Height       6'10"   STR:     17  +1  +1  +0  18/10
 Class  Paladin      Weight   14st 12lb   INT:     10  +2  -3  +0      9
 Title  Warder       Turns used:          WIS:     10  +2  +1  +2     15
 HP     223/223      Game        435016   DEX:     18  +2  -1  +0  18/10
 SP     31/31        Standard     43026   CON:     10  +3  +2  +0     15
                     Resting       5742

 Level                 25    Armor      [51,+43]    Saving Throw     59%
 Cur Exp            17644                           Stealth         Poor
 Max Exp            17644    Melee        1d5,+8    Disarm - phys.   64%
 Adv Exp            21000    To-hit        60,+7    Disarm - magic   50%
                             Blows      2.3/turn    Magic Devices     55
 Gold               17186                           Searching        53%
 Burden          114.0 lb    Shoot to-dam    +11    Infravision    10 ft
 Overweight      -17.9 lb    To-hit       45,+17    Speed         Normal
 Max Depth    1150' (L23)    Shots      1.0/turn

 You are one of several children of a Serf.  You are the black sheep of
 the family.  You have hazel eyes, wavy blond hair, and a dark
 complexion.

Resistances         Abilities
 Acid:............. pFear:+............
 Elec:............. pBlnd:.........+...
 Fire:............. pConf:.............
 Cold:..+.......... pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.........+...
Shard:............. FrAct:..........+..
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:...........+.
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:....+........
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) a Main Gauche of *Slay Undead* (1d5) (+5,+6) <+2>
     Dropped by a blue yeek at 650 feet (level 13)
     
     +2 wisdom.
     Slays undead (powerfully).
     Provides protection from fear.
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +1 DEX you would get 2.7 blows
     Average damage/round: 60.2 vs undead and 28.7 vs. others.
     
b) a Long Bow of Accuracy (x3) (+15,+11)
     Found lying on the floor of a special room at 700 feet (level 14)
     
c) a Ring of Ice [+9]
     Found lying on the floor at 350 feet (level 7)
     
     Provides resistance to Cold.
     
d) a Ring of Protection [+12]
     Found lying on the floor at 700 feet (level 14)
     
e) an Amulet of Infravision <+1>
     Found lying on the floor at 750 feet (level 15)
     
     +1 infravision.
     
f) a Lantern (Everburning)
     Found lying on the floor at 600 feet (level 12)
     
     Cannot be harmed by Fire.
     Intensity 3 light.  No fuel required.
     
g) Metal Scale Mail (-2) [38,+3]
     Dropped by Lagduf, the Snaga at 750 feet (level 15)
     
i) a Leather Shield [8,-1]
     Found lying on the floor at 750 feet (level 15)
     
j) a Hard Leather Cap of Seeing [2,+6] <+2>
     Bought from a store
     
     +2 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Gauntlets of Free Action [3,+3]
     Found lying on the floor at 700 feet (level 14)
     
     Prevents paralysis.  
     
l) a Pair of Ethereal Slippers of Stealth [0,+9] <+1>
     Bought from a store
     
     +1 stealth.
     Cannot be harmed by Acid, Fire.
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Novice's Handbook] {@m1 @G1 @b1}
     
     You can read this book.
     
b) a Ration of Food
c) 21 Potions of Cure Critical Wounds
d) 9 Potions of Speed
e) 2 Scrolls of Teleportation
f) a Scroll of Magic Mapping
g) 11 Scrolls of Identify Rune
h) 2 Scrolls of Word of Recall
i) a Rod of Treasure Location
j) 5 Rods of Light {@z1}
k) a Wand of Stinking Cloud (5 charges)
l) a Staff of Mapping (2 charges)
m) a Staff of Teleportation (7 charges) {!*}




  [Character Quiver]

8) 40 Arrows (1d4) (+0,+0) {@f8 =g}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 40.9.
     35% chance of breaking upon contact.
     
9) 40 Arrows (1d4) (+0,+0) {@f9 =g}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 40.9.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Holy Book of Prayers [Healing and Sanctuary] {@m2 @G2 @b2}
     Cannot be harmed by Fire.
     
     You can read this book.
     
b) a Potion of Healing
c) a Potion of Restore Life Levels
d) a Lantern of True Sight (7500 turns)
     Found lying on the floor of a special room at 1100 feet (level 22)
     
     Provides protection from blindness.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
e) 21 Bolts of Acid (1d5) (+2,+3)
     Branded with acid.
     Cannot be harmed by Acid.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       263     50'  Reached level 2
       904    300'  Reached level 3
       904    300'  Reached level 4
      1016    300'  Reached level 5
      1131    300'  Reached level 6
      1965     50'  Reached level 7
      2635    100'  Killed Fang, Farmer Maggot's Dog
      3116    100'  Killed Grip, Farmer Maggot's Dog
      3507    100'  Reached level 8
      4663    150'  Reached level 9
      6839    200'  Reached level 10
      7283    200'  Killed Bullroarer the Hobbit
      7536    200'  Reached level 11
      9905      0'  Killed Farmer Maggot
     10414    300'  Reached level 12
     12275    350'  Reached level 13
     12351    350'  Killed Wormtongue, Agent of Saruman
     12357    350'  Killed Brodda, the Easterling
     13684    400'  Reached level 14
     15558    400'  Reached level 15
     15880    400'  Reached level 16
     21382    500'  Reached level 17
     24694    600'  Reached level 18
     27494    650'  Reached level 19
     28624    650'  Killed Orfax, Son of Boldor
     29055    650'  Killed Grishnákh, the Hill Orc
     30194    700'  Reached level 20
     32288    750'  Reached level 21
     32484    750'  Killed Golfimbul, the Hill Orc Chief
     32816    750'  Killed Ulfast, Son of Ulfang
     32971    750'  Killed Boldor, King of the Yeeks
     34175    750'  Killed Lagduf, the Snaga
     35138    750'  Reached level 22
     38003    900'  Reached level 23
     38764    950'  Killed Gorbag, the Orc Captain
     39329   1000'  Reached level 24
     41939   1100'  Reached level 25
     42388   1100'  Killed Uglúk, the Uruk
     42611   1100'  Killed Lugdush, the Uruk


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)
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Old July 8, 2020, 21:35   #12
Adam
Adept
 
Join Date: Feb 2016
Posts: 158
Adam is on a distinguished road
Quote:
Originally Posted by bdgamer View Post
YASD.

Thought I could handle a mature multi-hued dragon.
I thought wrong.
So, back to the beginning. Will start another WIP once I get to a point where it is interesting.
The irony is I just dropped that suit of elvenkind armor in my house with r-poison.
Oops.
The bad thing is that you had all base resists covered twice as i see (armor with all 4 and pendant giving 3 + shield). So you could have easily switched to another armor. Either to the elvenkind or to the dragon armor which can weaken the multi-hued dragon making his breath doing less damage.
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Old July 8, 2020, 21:52   #13
bdgamer
Apprentice
 
Join Date: Nov 2015
Posts: 98
bdgamer is on a distinguished road
Have made it down to DL33, and finally started finding a few good things other than book 2.

Got a couple of early artifacts. Could really use a better weapon right about now.

Code:
h) the Cloak of Ranthil [1,+16] <+5>
     Dropped by Sangahyando of Umbar at 1650 feet (level 33)
     
     +5 intelligence.
     +5 wisdom.
     Provides resistance to Acid, Lightning.
     Cannot be harmed by Acid, Fire.
     Sustains wisdom.
     
     When activated, it heals 30 hitpoints, cut damage, and cures
     stunning, poison and blindness.
     Takes 57 to 63 turns to recharge.
     Your chance of success is 90.6%
Code:
k) the Set of Alchemist's Gloves of Gladenden (+3,+5) [0,+21] <+2>
     Found lying on the floor at 1650 feet (level 33)
     
     +2 constitution.
     Provides resistance to Lightning, Fire.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid, Fire.
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Old July 8, 2020, 23:46   #14
bdgamer
Apprentice
 
Join Date: Nov 2015
Posts: 98
bdgamer is on a distinguished road
Well, found something that has rpoison this time... Limits my light, but still works.

Code:
f) the Wooden Torch 'Orgil'
     Dropped by a mystic at 1650 feet (level 33)
     
     Provides resistance to Poison.
     Cannot be harmed by Fire.
     Intensity 2 light.
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Old July 9, 2020, 01:29   #15
bdgamer
Apprentice
 
Join Date: Nov 2015
Posts: 98
bdgamer is on a distinguished road
And I finally found a... *decent* weapon...

Code:
a) the Long Sword of Fearnulu (2d5) (+14,+29) [+8] {??}
     Found lying on the floor at 1750 feet (level 35)
     
     You do not know the full extent of this item's powers.
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), giants, trolls, orcs, animals.
     Branded with acid.
     Cannot be harmed by Acid.
     Feather Falling.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     When activated, it destroys doors.
     Takes 53 to 58 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
     Combat info:
     3.5 blows/round.
     With +1 STR and +0 DEX you would get 3.7 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 306.6 vs undead, dragons, and demons, 256.3
     vs giants, trolls, orcs, and creatures not resistant to acid,
     230.9 vs animals, and 205.6 vs. others.
and an amulet

Code:
e) the Amulet of Cirim (+3,+3) <+5, +3, +1>
     Dropped by Bolg, Son of Azog at 1750 feet (level 35)
     
     +5 wisdom.
     +3 speed.
     +1 light.
     Provides resistance to Light.
     Provides protection from fear.
Time to hang out in the 30s and build those stats up now that I can deal some real damage and have at least some natural speed.
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Old July 9, 2020, 04:16   #16
bdgamer
Apprentice
 
Join Date: Nov 2015
Posts: 98
bdgamer is on a distinguished road
Ended up getting a bit further, and should have made it further still. I got careless and over-confident, and then Waldern caught me as such.

Code:
  [Angband 4.2.1 Character Dump]

 Name   Beruin I     Age             63          Self  RB  CB  EB   Best
 Race   Dunadan      Height       6'10"   STR:  18/79  +1  +1  +5 18/149
 Class  Paladin      Weight   14st 12lb   INT:      9  +2  -3  +9     17
 Title  Guardian     Turns used:          WIS:     14  +2  +1 +21 18/200
 HP     -71/325      Game        856116   DEX:  18/80  +2  -1  +1 18/100
 SP     231/265      Standard     88488   CON:     10  +3  +2  +2     17
                     Resting      13626

 Level                 34    Armor     [70,+105]    Saving Throw     84%
 Cur Exp           367395                           Stealth         Good
 Max Exp           371322    Melee       4d6,+22    Disarm - phys.   77%
 Adv Exp           420000    To-hit       72,+12    Disarm - magic   52%
                             Blows      5.0/turn    Magic Devices     59
 Gold               67687                           Searching        53%
 Burden          115.5 lb    Shoot to-dam    +15    Infravision     0 ft
 Overweight      -64.4 lb    To-hit       54,+16    Speed       3 (1.3x)
 Max Depth    2200' (L44)    Shots      1.0/turn

 You are one of several children of a Serf.  You are the black sheep of
 the family.  You have hazel eyes, wavy blond hair, and a dark
 complexion.

Resistances         Abilities
 Acid:+.....+++.... pFear:....+....++..
 Elec:......+++.+.. pBlnd:.............
 Fire:..+...+.+.+.. pConf:..+.......+..
 Cold:..+...+.+.... pStun:.............
 Pois:.....+....... HLife:.............
Light:....+........ Regen:.............
 Dark:......+......   ESP:.........+...
Sound:............. S.Inv:+............
Shard:............. FrAct:...........+.
Nexus:........+.... Feath:.............
Nethr:............. S.Dig:.........+...
Chaos:.........+... TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:..+...+.+....
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:....+........
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:+...+........
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> Some of your Potions of Cure Critical Wounds (d) were destroyed!
> One of your Potions of Healing (e) was destroyed!
> You have been given a bad cut.
> You have 12 Scrolls of Phase Door (i).
> There is a wall in the way!
> Something gurgles.
> You are hit by water!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You resist the effect!
> You have been heavily stunned.
> *** LOW HITPOINT WARNING! ***
> Something gurgles.
> You are hit by water!
> You die.

Killed by Waldern, King of Water.

  [Character Equipment]

a) the Rapier of Gunghalf (4d6) (+11,+11) [+9] <+5, +1>
     Found lying on the floor at 1850 feet (level 37)
     
     +5 wisdom.
     +1 dexterity.
     +1 light.
     Slays dragons (powerfully), undead, trolls, animals.
     Branded with fire.
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     Sustains wisdom.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     When activated, it restores your experience.
     Takes 84 to 93 turns to recharge at your current speed.
     Your chance of success is 88.9%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 513.5 vs dragons, 355.5 vs undead, trolls,
     and creatures not resistant to fire, 276.5 vs animals, and 197.5
     vs. others.
     
b) a Long Bow of Power (x3) (+15,+15)
     Found lying on the floor of a cavern at 1650 feet (level 33)
     
c) the Band 'Esseromen' <+5, +3, +6, +2>
     Dropped by Lokkak, the Ogre Chieftain at 2000 feet (level 40)
     
     +5 strength.
     +3 intelligence.
     +6 wisdom.
     +2 stealth.
     Provides resistance to Fire, Cold.
     Provides protection from confusion.
     Cannot be harmed by Lightning.
     
     When activated, it drains up to 90 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 94 to 105 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
d) a Ring of Damage (+0,+11)
     Dropped by a ghoul at 1800 feet (level 36)
     
e) the Amulet of Cirim (+3,+3) <+5, +3, +1>
     Dropped by Bolg, Son of Azog at 1750 feet (level 35)
     
     +5 wisdom.
     +3 speed.
     +1 light.
     Provides resistance to Light.
     Provides protection from fear.
     
f) the Wooden Torch 'Orgil'
     Dropped by a mystic at 1650 feet (level 33)
     
     Provides resistance to Poison.
     Cannot be harmed by Fire.
     Intensity 2 light.
     
g) Bar Chain Mail of Elvenkind (-2) [45,+18] <+1>
     Found lying on the floor of a cavern at 1650 feet (level 33)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Dark.
     Cannot be harmed by Acid.
     
h) the Cloak of Ranthil [1,+16] <+5>
     Dropped by Sangahyando of Umbar at 1650 feet (level 33)
     
     +5 intelligence.
     +5 wisdom.
     Provides resistance to Acid, Lightning.
     Cannot be harmed by Acid, Fire.
     Sustains wisdom.
     
     When activated, it heals 30 hitpoints, cut damage, and cures
     stunning, poison and blindness.
     Takes 74 to 81 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
i) a Leather Shield of Elvenkind [8,+13] <+1>
     Found lying on the floor of a special room at 1750 feet (level 35)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Nexus.
     Cannot be harmed by Acid.
     
j) the Steel Helm of Erinque [9,+15] <+1>
     Dropped by Lokkak, the Ogre Chieftain at 2000 feet (level 40)
     
     +1 intelligence.
     Provides resistance to Chaos.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Slows your metabolism.  Grants telepathy.  
     
     When activated, it speeds up you temporarily but also makes you
     mortally afraid.
     Takes 53 to 58 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
k) the Set of Alchemist's Gloves of Gladenden (+3,+5) [0,+21] <+2>
     Found lying on the floor at 1650 feet (level 33)
     
     +2 constitution.
     Provides resistance to Lightning, Fire.
     Provides protection from fear, confusion.
     Cannot be harmed by Acid, Fire.
     
l) a Pair of Steel Shod Boots of Free Action [7,+7]
     Found lying on the floor at 1800 feet (level 36)
     
     Cannot be harmed by Fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) a Holy Book of Prayers [Novice's Handbook] {@m1 @G1 @b1}
     
     You can read this book.
     
b) a Holy Book of Prayers [Healing and Sanctuary] {@m2 @G2 @b2}
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) a Holy Book of Prayers [Battle Blessings] {@m3 @G3 @b3}
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) 29 Potions of Cure Critical Wounds
e) a Potion of Healing
f) a Potion of Restore Mana
g) a Potion of Enlightenment
h) 6 Potions of Speed
i) 12 Scrolls of Phase Door
j) 2 Scrolls of Identify Rune
k) 2 Rods of Treasure Location
l) a Rod of Cold Balls
m) 3 Rods of Light {@z1}
n) a Staff of Mapping (4 charges)
o) a Staff of Teleportation (8 charges) {!*}




  [Character Quiver]

1) 5 Mithril Arrows of Slay Evil (3d4) (+10,+6) {@f1 =g}
     Slays evil creatures.
     Cannot be harmed by Acid, Fire.
     
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 145.3 vs evil creatures and 87.2 vs. others.
     35% chance of breaking upon contact.
     
4) 18 Arrows (1d4) (+2,+6) {@f4 =g}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 71.2.
     35% chance of breaking upon contact.
     
5) 3 Arrows (1d4) (+6,+7) {@f5 =g}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 74.2.
     35% chance of breaking upon contact.
     
6) 3 Arrows (1d4) (+5,+6) {@f6 =g}
     Combat info:
     When fired, hits targets up to 120 feet away.
     Average damage/round: 71.2.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 4 Potions of Healing
b) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 3 Potions of Restore Mana
d) 3 Potions of Restore Life Levels
e) 4 Potions of Resist Poison
f) 15 Scrolls of Teleportation
g) a Scroll of Deep Descent
h) 4 Scrolls of *Destruction*
i) a Staff of Speed (5 charges)
j) the Amulet 'Nentath' <+3, +1>
     Dropped by a dark dwarven lord at 1750 feet (level 35)
     
     +3 constitution.
     +1 infravision.
     +1 light.
     Grants the ability to see invisible things.  Sustains your life
     force.  
     
k) a Lantern of True Sight (7500 turns)
     Found lying on the floor of a special room at 1100 feet (level 22)
     
     Provides protection from blindness.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  
     Intensity 3 light.
     
l) a Lantern (Everburning)
     Found lying on the floor at 600 feet (level 12)
     
     Cannot be harmed by Fire.
     Intensity 3 light.  No fuel required.
     
m) Bar Chain Mail (Dwarven) (-2) [45,+6] <+2>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +2 strength.
     +2 constitution.
     +2 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
n) the Short Sword 'Findi' (1d7) (+21,+10) <+4, +2, +1>
     Dropped by Lorgan, Chief of the Easterlings at 1800 feet (level
     36)
     
     +4 wisdom.
     +2 tunneling.
     +1 light.
     Slays demons, giants, trolls, evil creatures.
     Branded with weak fire.
     Provides resistance to Light.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     4.7 blows/round.
     With +2 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 175.1 vs demons, giants, and trolls, 152.7
     vs evil creatures and creatures not resistant to fire, and 130.9
     vs. others.
     
o) the Long Sword of Fearnulu (2d5) (+14,+29) [+8]
     Found lying on the floor at 1750 feet (level 35)
     
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), giants, trolls, orcs, animals.
     Branded with acid.
     Provides resistance to Nether.
     Cannot be harmed by Acid.
     Feather Falling.  Blessed by the gods (combat bonuses for holy
     casters).  
     
     When activated, it destroys doors.
     Takes 53 to 58 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
     Combat info:
     4.0 blows/round.
     With +3 STR and +0 DEX you would get 4.1 blows
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 321.2 vs undead, dragons, and demons, 265.2
     vs giants, trolls, orcs, and creatures not resistant to acid,
     237.2 vs animals, and 208.8 vs. others.
     
p) 21 Bolts of Acid (1d5) (+2,+3)
     Branded with acid.
     Cannot be harmed by Acid.
     
q) 21 Bolts of Venom (1d5) (+13,+11)
     Branded with poison.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       263     50'  Reached level 2
       904    300'  Reached level 3
       904    300'  Reached level 4
      1016    300'  Reached level 5
      1131    300'  Reached level 6
      1965     50'  Reached level 7
      2635    100'  Killed Fang, Farmer Maggot's Dog
      3116    100'  Killed Grip, Farmer Maggot's Dog
      3507    100'  Reached level 8
      4663    150'  Reached level 9
      6839    200'  Reached level 10
      7283    200'  Killed Bullroarer the Hobbit
      7536    200'  Reached level 11
      9905      0'  Killed Farmer Maggot
     10414    300'  Reached level 12
     12275    350'  Reached level 13
     12351    350'  Killed Wormtongue, Agent of Saruman
     12357    350'  Killed Brodda, the Easterling
     13684    400'  Reached level 14
     15558    400'  Reached level 15
     15880    400'  Reached level 16
     21382    500'  Reached level 17
     24694    600'  Reached level 18
     27494    650'  Reached level 19
     28624    650'  Killed Orfax, Son of Boldor
     29055    650'  Killed Grishnákh, the Hill Orc
     30194    700'  Reached level 20
     32288    750'  Reached level 21
     32484    750'  Killed Golfimbul, the Hill Orc Chief
     32816    750'  Killed Ulfast, Son of Ulfang
     32971    750'  Killed Boldor, King of the Yeeks
     34175    750'  Killed Lagduf, the Snaga
     35138    750'  Reached level 22
     38003    900'  Reached level 23
     38764    950'  Killed Gorbag, the Orc Captain
     39329   1000'  Reached level 24
     41939   1100'  Reached level 25
     42388   1100'  Killed Uglúk, the Uruk
     42611   1100'  Killed Lugdush, the Uruk
     44847   1200'  Reached level 26
     45720   1200'  Killed Shagrat, the Orc Captain
     51177   1350'  Reached level 27
     53762   1400'  Killed Ufthak of Cirith Ungol
     55691   1650'  Killed Nár, the Dwarf
     55949   1650'  Reached level 28
     55987   1650'  Found the Set of Alchemist's Gloves of Gladenden
     56353   1650'  Killed Sangahyando of Umbar
     56354   1650'  Found the Cloak of Ranthil
     56397   1650'  Killed Angamaitë of Umbar
     57262   1650'  Killed Uldor the Accursed
     57400   1650'  Killed Ibun, Son of Mîm
     59159   1650'  Reached level 29
     59354   1600'  Reached level 29
     61295   1650'  Found the Wooden Torch 'Orgil'
     65092   1650'  Reached level 30
     68480   1700'  Reached level 31
     70766   1700'  Killed Tom the Stone Troll
     70798   1700'  Killed Bill the Stone Troll
     70817   1700'  Killed Bert the Stone Troll
     71196   1750'  Killed Ulwarth, Son of Ulfang
     71665   1750'  Found the Long Sword of Fearnulu
     72334   1750'  Killed Bolg, Son of Azog
     72334   1750'  Found the Amulet of Cirim
     73303   1750'  Found the Amulet 'Nentath'
     74490   1800'  Killed Khîm, Son of Mîm
     75770   1800'  Killed Lorgan, Chief of the Easterlings
     75797   1800'  Found the Short Sword 'Findi'
     76230   1800'  Reached level 32
     77760   1850'  Found the Rapier of Gunghalf
     80593   1900'  Reached level 33
     85133   2000'  Killed Lokkak, the Ogre Chieftain
     85133   2000'  Found the Band 'Esseromen'
     85136   2000'  Found the Steel Helm of Erinque
     87208   2000'  Reached level 34
     87688   2100'  Killed Castamir the Usurper
     88418   2200'  Killed Gorlim, Betrayer of Barahir


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)
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Old July 9, 2020, 19:00   #17
bdgamer
Apprentice
 
Join Date: Nov 2015
Posts: 98
bdgamer is on a distinguished road
Attempt 3

Alrighty, back into the dungeon, and... Got lucky on DL1, finding a dagger that will carry me down for a good bit.

Code:
 a) the Dagger of Imaeru (1d4) (+11,+8) <+4, +5>
     Found lying on the floor at 50 feet (level 1)
     
     +4 intelligence.
     +5 speed.
     Cannot be harmed by Acid.
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +1 DEX you would get 2.7 blows
     Average damage/round: 31.4.
     Average thrown damage: 10.6.
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Old July 9, 2020, 21:01   #18
bdgamer
Apprentice
 
Join Date: Nov 2015
Posts: 98
bdgamer is on a distinguished road
Down to DL11, picked up a decent helmet to last me a while, and on DL10 picked up a !XP... Now to work my way downward. Next needs are free action, better armor, and a better shooter.

Code:
  [Angband 4.2.1 Character Dump]

 Name   Beruin II    Age             67          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'3"   STR:     17  +1  +1  +1  18/20
 Class  Paladin      Weight   13st 11lb   INT:     10  +2  -3  +4     13
 Title  Knight       Turns used:          WIS:     10  +2  +1  +0     13
 HP     333/333      Game        150732   DEX:     18  +2  -1  +3  18/40
 SP     31/31        Standard     20822   CON:     10  +3  +2  +0     15
                     Resting       3118

 Level                 30    Armor      [10,+31]    Saving Throw     64%
 Cur Exp           102210                           Stealth          Bad
 Max Exp           102210    Melee       1d4,+11    Disarm - phys.   71%
 Adv Exp           120000    To-hit       66,+15    Disarm - magic   53%
                             Blows      3.3/turn    Magic Devices     60
 Gold                9736                           Searching        49%
 Burden           87.4 lb    Shoot to-dam     +1    Infravision     0 ft
 Overweight      -56.5 lb    To-hit        50,+5    Speed       5 (1.5x)
 Max Depth     550' (L11)    Shots      1.0/turn

 You are one of several children of a Serf.  You are the black sheep of
 the family.  You have hazel eyes, wavy blond hair, and a dark
 complexion.

Resistances         Abilities
 Acid:...?......... pFear:.........+...
 Elec:............. pBlnd:...?.........
 Fire:...?......... pConf:...?.........
 Cold:...?......... pStun:...?.........
 Pois:............. HLife:...?.........
Light:...?......... Regen:.............
 Dark:...?.........   ESP:...?.........
Sound:...?......... S.Inv:.........+...
Shard:...?......... FrAct:...?.........
Nexus:...?......... Feath:...?.........
Nethr:...?......... S.Dig:.............
Chaos:...?......... TrpIm:...?.........
Disen:...?......... Bless:...?.........

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:...?......... Infra:.............
Aggrv:............. Tunn.:.............
NoTel:...?......... Speed:+............
DrExp:............. Blows:.............
Stick:...?......... Shots:.............
Fragl:...?......... Might:.............
                    Light:.....+...+...
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Dagger of Imaeru (1d4) (+11,+8) <+4, +5>
     Found lying on the floor at 50 feet (level 1)
     
     +4 intelligence.
     +5 speed.
     Cannot be harmed by Acid.
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +2 DEX you would get 3.7 blows
     Average damage/round: 49.6.
     Average thrown damage: 32.1.
     
b) a Sling (x2) (+1,+1)
     Bought from a store
     
c) a Ring of Strength <+1>
     Found lying on the floor at 250 feet (level 5)
     
     +1 strength.
     Sustains strength.
     
d) a Mithril Ring {tried, ??}
     Found lying on the floor of a special room at 450 feet (level 9)
     
     You do not know the full extent of this item's powers.
     
f) a Lantern of Brightness (14787 turns) <+1>
     Found lying on the floor at 450 feet (level 9)
     
     +1 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     
g) a Robe [2,+3]
     Found lying on the floor at 50 feet (level 1)
     
h) a Fur Cloak [3,+4]
     Dropped by Bullroarer the Hobbit at 400 feet (level 8)
     
j) the Metal Cap 'Forlimri' [3,+16] <+3, +1>
     Dropped by Lagduf, the Snaga at 400 feet (level 8)
     
     +3 dexterity.
     +1 light.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 49 to 54 turns to recharge at your current speed.
     Your chance of success is 92.4%
     
k) a Set of Leather Gloves [1,+3]
     Found lying on the floor at 400 feet (level 8)
     
l) a Pair of Leather Sandals [1,+3]
     Found lying on the floor at 50 feet (level 1)
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Novice's Handbook] {@m1 @G1 @b1}
     
     You can read this book.
     
b) a Ration of Food
c) 2 Flasks of oil
d) 15 Potions of Cure Light Wounds
e) 3 Potions of Cure Serious Wounds
f) 3 Potions of Cure Critical Wounds
g) 2 Potions of Neutralize Poison
h) 3 Potions of Speed
i) 6 Potions of Heroism
j) 15 Scrolls of Phase Door
k) 5 Scrolls of Magic Mapping
l) 3 Scrolls of Identify Rune
m) 6 Scrolls of Word of Recall
n) a Rod of Light {@z1}
o) a Wand of Stinking Cloud (10 charges)
p) a Wand of Light (11 charges)
q) a Pick (1d3) (+0,+0)
     Bought from a store
     
     Combat info:
     1.6 blows/round.
     With +4 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 9.2.
     




  [Character Quiver]

0) 23 Arrows of Slay Dragon (1d4) (+5,+4)
     Slays dragons.
     
8) an Iron Shot (1d4) (+0,+0) {@f8 =g}
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 7.
     Average thrown damage: 7.5.
     25% chance of breaking upon contact.
     
9) 21 Iron Shots (1d4) (+0,+0) {@f9 =g}
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 7.
     Average thrown damage: 7.5.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Potion of Restore Mana


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       504     50'  Reached level 2
      1201     50'  Reached level 3
      2838     50'  Reached level 4
      3598     50'  Found the Dagger of Imaeru
      4330    100'  Reached level 5
      5104    100'  Killed Fang, Farmer Maggot's Dog
      5104    100'  Reached level 6
      6075    150'  Killed Grip, Farmer Maggot's Dog
      6153    150'  Reached level 7
      6398    150'  Reached level 8
      7282    150'  Reached level 9
      8397    150'  Killed Sméagol
      9282    200'  Reached level 10
     10889    200'  Reached level 11
     14913    350'  Reached level 12
     15777    400'  Reached level 13
     16424    400'  Killed Bullroarer the Hobbit
     17798    400'  Reached level 14
     17904    400'  Killed Lagduf, the Snaga
     17904    400'  Found the Metal Cap 'Forlimri'
     18361    450'  Killed Wormtongue, Agent of Saruman
     19613    450'  Reached level 15
     20459    500'  Killed Brodda, the Easterling
     20508    500'  Reached level 16
     20612    500'  Reached level 17
     20612    500'  Reached level 18
     20612    500'  Reached level 19
     20612    500'  Reached level 20
     20612    500'  Reached level 21
     20612    500'  Reached level 22
     20612    500'  Reached level 23
     20612    500'  Reached level 24
     20612    500'  Reached level 25
     20612    500'  Reached level 26
     20612    500'  Reached level 27
     20612    500'  Reached level 28
     20612    500'  Reached level 29
     20612    500'  Reached level 30
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Old July 10, 2020, 15:45   #19
bdgamer
Apprentice
 
Join Date: Nov 2015
Posts: 98
bdgamer is on a distinguished road
Hanging out around DL40-41 to get my stats up, starting to find some quality gear, but definitely have a few things where I have a couple of tougher choices (shield, for example).

Code:
  [Angband 4.2.1 Character Dump]

 Name   Beruin II    Age             67          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'3"   STR:  18/89  +1  +1  +1 18/119
 Class  Paladin      Weight   13st 11lb   INT:     12  +2  -3  +3     14
 Title  Chevalier    Turns used:          WIS:     12  +2  +1  +0     15
 HP     467/467      Game        488864   DEX:  18/39  +2  -1  +6 18/109
 SP     41/41        Standard     77243   CON:     12  +3  +2  +5  18/40
                     Resting      19513

 Level                 36    Armor      [59,+77]    Saving Throw     71%
 Cur Exp           573684                           Stealth    Excellent
 Max Exp           573684    Melee       5d3,+38    Disarm - phys.   88%
 Adv Exp           660000    To-hit       74,+21    Disarm - magic   61%
                             Blows      5.0/turn    Magic Devices     66
 Gold               79437                           Searching        81%
 Burden          132.0 lb    Shoot to-dam    +16    Infravision    50 ft
 Overweight      -47.9 lb    To-hit       56,+21    Speed       6 (1.6x)
 Max Depth    2050' (L41)    Shots      1.0/turn

 You are one of several children of a Serf.  You are the black sheep of
 the family.  You have hazel eyes, wavy blond hair, and a dark
 complexion.

Resistances         Abilities
 Acid:........+.... pFear:........++...
 Elec:.......++.... pBlnd:?............
 Fire:........+.... pConf:.......+.....
 Cold:.......++.... pStun:?............
 Pois:....+........ HLife:........+....
Light:............. Regen:+............
 Dark:+....+.......   ESP:.............
Sound:?............ S.Inv:.......+.+...
Shard:............. FrAct:+....++......
Nexus:....+........ Feath:........+....
Nethr:........+.... S.Dig:........+....
Chaos:............. TrpIm:?............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:+...+........
ImpSP:............. Sear.:....+........
 Fear:............. Infra:....+.+......
Aggrv:............. Tunn.:.............
NoTel:?............ Speed:...++........
DrExp:............. Blows:.............
Stick:?............ Shots:.............
Fragl:?............ Might:.............
                    Light:.....+...+...
                    D.Red:+............
                    Moves:.............


  [Character Equipment]

a) the Throwing Axe of Borgel (5d3) (+10,+16) <+3, +5, +2> {??}
     Found lying on the floor at 2050 feet (level 41)
     
     You do not know the full extent of this item's powers.
     +3 intelligence.
     +5 stealth.
     +2 damage reduction.
     Slays giants, evil creatures.
     Provides resistance to Dark.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  Prevents paralysis.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     When activated, it heals 35% of max HP (minimum 300HP), cut
     damage, and cures stunning, poisoning, blindness, and confusion.
     Takes 156 to 192 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 373.5 vs giants, 316.5 vs evil creatures,
     and 259.5 vs. others.
     Average thrown damage: 321.3 vs giants, 214.2 vs evil creatures,
     and 107.1 vs. others.
     
b) a Heavy Crossbow of Power (x4) (+10,+16)
     Dropped by a death knight at 2000 feet (level 40)
     
c) a Ring of Damage (+0,+13)
     Bought from a store
     
d) a Ring of Speed <+5>
     Bought from a store
     
     +5 speed.
     
e) an Amulet of Trickery <+3, +2, +5, +4, +1>
     Dropped by a black ooze at 1850 feet (level 37)
     
     +3 dexterity.
     +2 stealth.
     +5 searching skill.
     +4 infravision.
     +1 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
f) the Phial of Gwengri <+3>
     Dropped by Draebor, the Imp at 1950 feet (level 39)
     
     +3 light.
     Provides resistance to Dark.
     Cannot be harmed by Fire.
     Prevents paralysis.  
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 17 to 32 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
g) Partial Plate Armour (Dwarven) (-3) [40,+14] <+1, +2>
     Dropped by Uldor the Accursed at 1850 feet (level 37)
     
     +1 strength.
     +2 constitution.
     +1 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.  
     
h) the Fur Cloak of Thilwil [3,+8]
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     Provides resistance to Lightning, Cold.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  
     
i) the Large Metal Shield of Serenel [12,+10]
     Dropped by Gorbag, the Orc Captain at 1550 feet (level 31)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Nether.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Slows your metabolism.  Feather Falling.  Sustains your life
     force.  
     
     When activated, it teleports you randomly about 60 per cent of the
     largest distance you could go.
     Takes 78 to 86 turns to recharge at your current speed.
     Your chance of success is 91.8%
     
j) the Metal Cap 'Forlimri' [3,+16] <+3, +1>
     Dropped by Lagduf, the Snaga at 400 feet (level 8)
     
     +3 dexterity.
     +1 light.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 52 to 57 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
k) the Set of Alchemist's Gloves of Latarand [0,+24] <+3>
     Taken from a chest found at 1700 feet (level 34)
     
     +3 constitution.
     Cannot be harmed by Acid, Fire.
     
l) a Pair of Leather Sandals [1,-1]
     Found lying on the floor at 50 feet (level 1)
     




  [Character Inventory]

a) a Holy Book of Prayers [Novice's Handbook] {@m1 @G1 @b1}
     
     You can read this book.
     
b) a Holy Book of Prayers [Healing and Sanctuary] {@m2 @G2 @b2}
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 2 Rations of Food
d) 13 Potions of Cure Critical Wounds
e) 6 Potions of Healing
f) 3 Potions of Restore Mana
g) 4 Potions of Enlightenment
h) 4 Potions of Speed
i) 13 Scrolls of Phase Door
j) 3 Rods of Treasure Location
k) a Rod of Detection
     Cannot be harmed by Lightning.
     
l) 2 Rods of Magic Mapping
m) a Rod of Teleport Other
n) 5 Rods of Light {@z1}
o) 3 Wands of Teleport Other (18 charges)
p) a Staff of Teleportation (7 charges) {!*}
q) a Ring of Digging <+5>
     +5 tunneling.
     




  [Character Quiver]

6) 28 Bolts (1d5) (+5,+2) {@f6 =g}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 85.6.
     25% chance of breaking upon contact.
     
9) 10 Bolts (1d5) (+0,+0) {@f9 =g}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 77.5.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Vigor
b) 7 Potions of Healing
c) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) 7 Potions of Restore Mana
e) 3 Potions of Restore Life Levels
f) 15 Scrolls of Teleportation
g) a Scroll of Banishment
h) a Ring of Strength <+3>
     Found lying on the floor at 1650 feet (level 33)
     
     +3 strength.
     Sustains strength.
     
i) a Ring of Damage (+0,+8)
     Found lying on the floor at 1550 feet (level 31)
     
j) the Elfstone of Caranc <+1, +3>
     Dropped by Lorgan, Chief of the Easterlings at 1950 feet (level
     39)
     
     +1 wisdom.
     +3 constitution.
     Provides resistance to Cold, Chaos.
     Provides protection from fear.
     Sustains wisdom.
     Speeds regeneration.  
     
     When activated, it restores your intelligence.
     Takes 104 to 115 turns to recharge at your current speed.
     Your chance of success is 83.3%
     
k) Chain Mail of Resistance (-2) [32,+10]
     Found lying on the floor at 1550 feet (level 31)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
l) a Cloak of Protection [1,+15]
     Found lying on the floor of a labyrinth at 1650 feet (level 33)
     
     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.
     
m) a Small Metal Shield of Preservation [5,+15]
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     Provides resistance to Chaos, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
n) a Metal Cap of Telepathy [3,+10]
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     Grants telepathy.  
     
o) the Dagger of Imaeru (1d4) (+11,+8) <+4, +5>
     Found lying on the floor at 50 feet (level 1)
     
     +4 intelligence.
     +5 speed.
     Cannot be harmed by Acid.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 161.
     Average thrown damage: 43.2.
     
p) the Long Sword 'Hilpion' (2d5) (+14,+12) <+3, +4, +1>
     Dropped by a forest wight at 2050 feet (level 41)
     
     +3 intelligence.
     +4 constitution.
     +1 light.
     Slays demons (powerfully), undead, giants.
     Provides resistance to Fire, Light, Disenchantment.
     Cannot be harmed by Acid.
     Sustains dexterity.
     Grants the ability to see invisible things.  
     
     Combat info:
     4.1 blows/round.
     With +3 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +2 DEX you would get 4.5 blows
     Average damage/round: 292.4 vs demons, 232.9 vs undead and giants,
     and 173.8 vs. others.
     
q) the Beaked Axe of Findir (2d6) (+14,+14) [+3] <+3>
     Dropped by Lugdush, the Uruk at 1650 feet (level 33)
     
     +3 wisdom.
     Slays dragons (powerfully), demons, evil creatures.
     Provides resistance to Acid, Lightning.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it restores 4d8 hit points and neutralizes poison.
     Takes 52 to 57 turns to recharge at your current speed.
     Your chance of success is 86.1%
     
     Combat info:
     3.5 blows/round.
     With +2 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 293.4 vs dragons, 232.4 vs demons, 202 vs
     evil creatures, and 171.3 vs. others.
     
r) the Ball-and-Chain 'Miryon' (2d4) (+15,+25) [+3] <+3, +4>
     Taken from a chest found at 1800 feet (level 36)
     
     +3 intelligence.
     +3 dexterity.
     +4 searching skill.
     Slays demons (powerfully), giants, trolls, orcs, evil creatures.
     Branded with cold.
     Provides resistance to Light.
     Cannot be harmed by Acid, Fire.
     Sustains dexterity.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 357.6 vs demons, 305.5 vs giants, trolls,
     orcs, and creatures not resistant to cold, 279.4 vs evil
     creatures, and 253.4 vs. others.
     
s) 23 Arrows of Slay Dragon (1d4) (+5,+4) {@f4 =g}
     Slays dragons.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       504     50'  Reached level 2
      1201     50'  Reached level 3
      2838     50'  Reached level 4
      3598     50'  Found the Dagger of Imaeru
      4330    100'  Reached level 5
      5104    100'  Killed Fang, Farmer Maggot's Dog
      5104    100'  Reached level 6
      6075    150'  Killed Grip, Farmer Maggot's Dog
      6153    150'  Reached level 7
      6398    150'  Reached level 8
      7282    150'  Reached level 9
      8397    150'  Killed Sméagol
      9282    200'  Reached level 10
     10889    200'  Reached level 11
     14913    350'  Reached level 12
     15777    400'  Reached level 13
     16424    400'  Killed Bullroarer the Hobbit
     17798    400'  Reached level 14
     17904    400'  Killed Lagduf, the Snaga
     17904    400'  Found the Metal Cap 'Forlimri'
     18361    450'  Killed Wormtongue, Agent of Saruman
     19613    450'  Reached level 15
     20459    500'  Killed Brodda, the Easterling
     20508    500'  Reached level 16
     20612    500'  Reached level 17
     20612    500'  Reached level 18
     20612    500'  Reached level 19
     20612    500'  Reached level 20
     20612    500'  Reached level 21
     20612    500'  Reached level 22
     20612    500'  Reached level 23
     20612    500'  Reached level 24
     20612    500'  Reached level 25
     20612    500'  Reached level 26
     20612    500'  Reached level 27
     20612    500'  Reached level 28
     20612    500'  Reached level 29
     20612    500'  Reached level 30
     26192   1550'  Killed Mughash the Kobold Lord
     26257   1550'  Killed Gorbag, the Orc Captain
     26266   1550'  Found the Large Metal Shield of Serenel
     26994   1550'  Killed Shagrat, the Orc Captain
     27610   1550'  Killed Sangahyando of Umbar
     27676   1550'  Killed Angamaitë of Umbar
     30423   1500'  Reached level 31
     39764   1650'  Killed Ufthak of Cirith Ungol
     41881   1650'  Killed Lugdush, the Uruk
     41883   1650'  Found the Beaked Axe of Findir
     44678   1600'  Killed Orfax, Son of Boldor
     44964   1600'  Killed Ulfast, Son of Ulfang
     44979   1600'  Killed Ulwarth, Son of Ulfang
     45736   1600'  Reached level 32
     45847   1600'  Found the Fur Cloak of Thilwil
     53853   1650'  Killed Bolg, Son of Azog
     58443   1700'  Reached level 33
     58508   1700'  Found the Set of Alchemist's Gloves of Latarand
     65673   1800'  Reached level 34
     66983   1800'  Found the Ball-and-Chain 'Miryon'
     67672   1850'  Killed Uldor the Accursed
     68079   1850'  Reached level 35
     68680   1850'  Killed Ulfang the Black
     71473   1950'  Killed Lorgan, Chief of the Easterlings
     71474   1950'  Found the Elfstone of Caranc
     72548   1950'  Found the Trident of Earath (LOST)
     72596   1950'  Killed Draebor, the Imp
     72601   1950'  Found the Phial of Gwengri
     73258   1950'  Killed Beorn, the Shape-Changer
     73640   1950'  Killed Bert the Stone Troll
     73652   1950'  Killed Tom the Stone Troll
     73712   1950'  Killed Bill the Stone Troll
     73751   1950'  Killed Khîm, Son of Mîm
     75793   2050'  Found the Long Sword 'Hilpion'
     75817   2050'  Killed Uglúk, the Uruk
     76053   2050'  Reached level 36
     77039   2050'  Found the Throwing Axe of Borgel
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Old July 10, 2020, 21:17   #20
bdgamer
Apprentice
 
Join Date: Nov 2015
Posts: 98
bdgamer is on a distinguished road
Definitely getting there. Now steadily progressing downward and killing uniques as I go. As this is the part where I usually make a mistake and die, any advice for me going downward?

Code:
  [Angband 4.2.1 Character Dump]

 Name   Beruin II    Age             67          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'3"   STR! 18/100  +1  +1  +7 18/190
 Class  Paladin      Weight   13st 11lb   INT:  18/71  +2  -3  +4 18/101
 Title  Paladin      Turns used:          WIS! 18/100  +2  +1  +4 18/170
 HP     755/755      Game        798945   DEX! 18/100  +2  -1 +15 18/***
 SP     300/300      Standard    132688   CON:  18/59  +3  +2  +6 18/169
                     Resting      45920

 Level                 41    Armor     [79,+105]    Saving Throw     89%
 Cur Exp          1763096                           Stealth         Fair
 Max Exp          1763096    Melee       3d8,+40    Disarm - phys.   94%
 Adv Exp          1800000    To-hit       81,+49    Disarm - magic   65%
                             Blows      5.0/turn    Magic Devices     76
 Gold              277799                           Searching       100%
 Burden          150.4 lb    Shoot to-dam    +19    Infravision    70 ft
 Overweight      -29.5 lb    To-hit       61,+50    Speed       9 (1.9x)
 Max Depth    2650' (L53)    Shots      1.0/turn

 You are one of several children of a Serf.  You are the black sheep of
 the family.  You have hazel eyes, wavy blond hair, and a dark
 complexion.

Resistances         Abilities
 Acid:..+.......... pFear:.........+...
 Elec:.++....+..... pBlnd:......+......
 Fire:*.....+...... pConf:.......+.....
 Cold:..+....+..... pStun:.............
 Pois:....+........ HLife:........+....
Light:............. Regen:..+..........
 Dark:.++..+.......   ESP:.............
Sound:..+.......... S.Inv:.......+.+...
Shard:............. FrAct:.....+....++.
Nexus:.+..+........ Feath:..........+..
Nethr:......+...... S.Dig:.............
Chaos:........+.... TrpIm:.............
Disen:.+......+.... Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:....+........
ImpSP:............. Sear.:....+.....+..
 Fear:............. Infra:..+.+........
Aggrv:............. Tunn.:.............
NoTel:............. Speed:...++........
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.....+...+...
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Cutlass of Nurhunar (3d8) (+12,+9) <+2, +4>
     Dropped by a spectre at 2150 feet (level 43)
     
     +2 strength.
     +4 wisdom.
     Slays undead (powerfully), dragons (powerfully), giants, trolls.
     Provides immunity to Fire.
     Cannot be harmed by Acid.
     Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it teleports a target monster away.
     Takes 171 to 209 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 623.5 vs undead and dragons, 459 vs giants
     and trolls, and 294 vs. others.
     
b) the Heavy Crossbow of Rhodras (x4) (+13,+19) <+2>
     Dropped by The Queen Ant at 2050 feet (level 41)
     
     +2 dexterity.
     Provides resistance to Lightning, Dark, Nexus, Disenchantment.
     Cannot be harmed by Acid, Fire.
     Sustains strength.
     
c) the Band 'Duingri' (+1,+5) <+5, +4, +3>
     Found lying on the floor in a pit at 2500 feet (level 50)
     
     +5 strength.
     +4 intelligence.
     +5 dexterity.
     +3 infravision.
     Provides resistance to Acid, Lightning, Cold, Dark, Sound.
     Cannot be harmed by Lightning.
     Sustains dexterity.
     Speeds regeneration.  
     
d) a Ring of Speed <+8>
     Dropped by an ancient white dragon at 2100 feet (level 42)
     
     +8 speed.
     
e) an Amulet of Trickery <+3, +2, +5, +4, +1>
     Dropped by a black ooze at 1850 feet (level 37)
     
     +3 dexterity.
     +2 stealth.
     +5 searching skill.
     +4 infravision.
     +1 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
f) the Phial of Gwengri <+3>
     Dropped by Draebor, the Imp at 1950 feet (level 39)
     
     +3 light.
     Provides resistance to Dark.
     Cannot be harmed by Fire.
     Prevents paralysis.  
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 20 to 38 turns to recharge at your current speed.
     Your chance of success is 94.3%
     
g) the Mithril Plate Mail of Niend (+1,+7) [60,+24] <+6>
     Dropped by The Balrog of Moria at 2550 feet (level 51)
     
     +6 constitution.
     Provides resistance to Fire, Nether.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     
h) the Fur Cloak of Thilwil [3,+12]
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     Provides resistance to Lightning, Cold.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  
     
i) a Small Metal Shield of Preservation [5,+15]
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     Provides resistance to Chaos, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) the Metal Cap 'Forlimri' [3,+16] <+3, +1>
     Dropped by Lagduf, the Snaga at 400 feet (level 8)
     
     +3 dexterity.
     +1 light.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 62 to 68 turns to recharge at your current speed.
     Your chance of success is 94.3%
     
k) a Set of Leather Gloves of Thievery (+4,+2) [1,+12] <+2, +4>
     Found lying on the floor in a vault at 2300 feet (level 46)
     
     +2 dexterity.
     +4 searching skill.
     Feather Falling.  Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Free Action [7,+11]
     Dropped by an ironfist priest at 2050 feet (level 41)
     
     Cannot be harmed by Fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) a Holy Book of Prayers [Novice's Handbook] {@m1 @G1 @b1}
     
     You can read this book.
     
b) a Holy Book of Prayers [Healing and Sanctuary] {@m2 @G2 @b2}
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) a Holy Book of Prayers [Battle Blessings] {@m3 @G3 @b3}
     Cannot be harmed by Fire.
     
     You can read this book.
     
d) a Ration of Food
e) 20 Potions of Cure Critical Wounds
f) 4 Potions of Healing
g) 9 Potions of Restore Mana
h) a Potion of Enlightenment
i) 5 Potions of Speed
j) 17 Scrolls of Phase Door
k) 13 Scrolls of Identify Rune
l) 3 Scrolls of *Destruction*
m) 2 Rods of Detection
     Cannot be harmed by Lightning.
     
n) a Rod of Healing
     Cannot be harmed by Lightning.
     
o) a Rod of Teleport Other
p) a Mithril-Plated Rod {tried}
q) 3 Wands of Teleport Other (24 charges)
r) the Elven Cloak of Nanda [6,+12] <+4, +1>
     Dropped by Scatha the Worm at 2550 feet (level 51)
     
     +4 wisdom.
     +1 stealth.
     +1 speed.
     Cannot be harmed by Acid, Fire.
     




  [Character Quiver]

1) 25 Bolts of Wounding (1d5) (+13,+13) {@f1 =g}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 147.
     25% chance of breaking upon contact.
     
4) 5 Bolts (1d5) (+10,+9) {@f4 =g}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 130.2.
     25% chance of breaking upon contact.
     
5) 19 Bolts (1d5) (+10,+10) {@f5 =g}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 134.4.
     25% chance of breaking upon contact.
     
6) 7 Bolts (1d5) (+11,+8) {@f6 =g}
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 126.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 11 Potions of Healing
b) 4 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 7 Potions of Restore Mana
d) 18 Scrolls of Teleportation
e) 3 Scrolls of Banishment
f) 4 Scrolls of *Destruction*
g) a Staff of Speed (5 charges)
h) a Ring of Damage (+0,+13)
     Bought from a store
     
i) the Band of Agolin <+3, +6, +1> (charging)
     Found lying on the floor in a vault at 2250 feet (level 45)
     
     +3 intelligence.
     +6 wisdom.
     +1 light.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison, Dark,
     Nexus, Chaos.
     Provides protection from fear, blindness.
     Cannot be harmed by Lightning.
     Sustains dexterity.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it restores all your stats and your experience
     points.
     Takes 264 to 355 turns to recharge at your current speed.
     Your chance of success is 91.8%
     
j) the Elfstone of Caranc <+1, +3>
     Dropped by Lorgan, Chief of the Easterlings at 1950 feet (level
     39)
     
     +1 wisdom.
     +3 constitution.
     Provides resistance to Cold, Chaos.
     Provides protection from fear.
     Sustains wisdom.
     Speeds regeneration.  
     
     When activated, it restores your intelligence.
     Takes 123 to 136 turns to recharge at your current speed.
     Your chance of success is 86.1%
     
k) Adamantite Plate Mail of Resistance (-4) [80,+14]
     Dropped by a mummified chieftain at 2100 feet (level 42)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
l) a Cloak of Protection [1,+15]
     Found lying on the floor of a labyrinth at 1650 feet (level 33)
     
     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.
     
m) the Large Metal Shield of Serenel [12,+12]
     Dropped by Gorbag, the Orc Captain at 1550 feet (level 31)
     
     Provides resistance to Acid, Lightning, Fire, Cold, Nether.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Slows your metabolism.  Feather Falling.  Sustains your life
     force.  
     
     When activated, it teleports you randomly about 60 per cent of the
     largest distance you could go.
     Takes 93 to 102 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
n) a Metal Cap of Telepathy [3,+10]
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     Grants telepathy.  
     
o) the Long Sword 'Hilpion' (2d5) (+14,+12) <+3, +4, +1>
     Dropped by a forest wight at 2050 feet (level 41)
     
     +3 intelligence.
     +4 constitution.
     +1 light.
     Slays demons (powerfully), undead, giants.
     Provides resistance to Fire, Light, Disenchantment.
     Cannot be harmed by Acid.
     Sustains dexterity.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 395.5 vs demons, 321.5 vs undead and giants,
     and 248 vs. others.
     
p) the Broad Sword of Annas (2d5) (+13,+17) <+3>
     Found lying on the floor in a vault at 2350 feet (level 47)
     
     +3 strength.
     +3 speed.
     Provides protection from stunning.
     Cannot be harmed by Acid.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 295.
     
q) the Throwing Axe of Borgel (5d3) (+10,+16) <+3, +5, +2>
     Found lying on the floor at 2050 feet (level 41)
     
     +3 intelligence.
     +5 stealth.
     +2 damage reduction.
     Slays giants, evil creatures.
     Provides resistance to Dark, Sound.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  Prevents paralysis.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     When activated, it heals 35% of max HP (minimum 300HP), cut
     damage, and cures stunning, poisoning, blindness, and confusion.
     Takes 186 to 228 turns to recharge at your current speed.
     Your chance of success is 94.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 418 vs giants, 359 vs evil creatures, and
     300 vs. others.
     Average thrown damage: 327.6 vs giants, 218.4 vs evil creatures,
     and 109.2 vs. others.
     
r) the Beaked Axe of Findir (2d6) (+14,+14) [+3] <+3>
     Dropped by Lugdush, the Uruk at 1650 feet (level 33)
     
     +3 wisdom.
     Slays dragons (powerfully), demons, evil creatures.
     Provides resistance to Acid, Lightning.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it restores 4d8 hit points and neutralizes poison.
     Takes 62 to 68 turns to recharge at your current speed.
     Your chance of success is 88.4%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 456 vs dragons, 368 vs demons, 324 vs evil
     creatures, and 279.5 vs. others.
     
s) a Scythe (Holy Avenger) (5d3) (+11,+19) [+4] <+4>
     Found lying on the floor in a vault at 2250 feet (level 45)
     
     +4 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains wisdom.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 466.5 vs undead and demons, 401.5 vs evil
     creatures, and 336.5 vs. others.
     
t) the Ball-and-Chain 'Miryon' (2d4) (+15,+25) [+3] <+3, +4>
     Taken from a chest found at 1800 feet (level 36)
     
     +3 intelligence.
     +3 dexterity.
     +4 searching skill.
     Slays demons (powerfully), giants, trolls, orcs, evil creatures.
     Branded with cold.
     Provides resistance to Light.
     Cannot be harmed by Acid, Fire.
     Sustains dexterity.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 457 vs demons, 395 vs giants, trolls, orcs,
     and creatures not resistant to cold, 364 vs evil creatures, and
     333 vs. others.
     
u) the Lead-Filled Mace of Limlorenn (6d3) (+5,+22) <+5, +3>
     Found lying on the floor in a vault at 2250 feet (level 45)
     
     +5 constitution.
     +3 tunneling.
     Slays demons, orcs, animals.
     Provides resistance to Acid, Light.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Blessed by the gods (combat bonuses for
     holy casters).  
     
     When activated, it fires a magical arrow with damage 150.
     Takes 171 to 209 turns to recharge at your current speed.
     Your chance of success is 94.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 510 vs demons and orcs, 435 vs animals, and
     360 vs. others.
     
v) 23 Arrows of Slay Dragon (1d4) (+5,+4) {@f4 =g}
     Slays dragons.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       504     50'  Reached level 2
      1201     50'  Reached level 3
      2838     50'  Reached level 4
      3598     50'  Found the Dagger of Imaeru (LOST)
      4330    100'  Reached level 5
      5104    100'  Killed Fang, Farmer Maggot's Dog
      5104    100'  Reached level 6
      6075    150'  Killed Grip, Farmer Maggot's Dog
      6153    150'  Reached level 7
      6398    150'  Reached level 8
      7282    150'  Reached level 9
      8397    150'  Killed Sméagol
      9282    200'  Reached level 10
     10889    200'  Reached level 11
     14913    350'  Reached level 12
     15777    400'  Reached level 13
     16424    400'  Killed Bullroarer the Hobbit
     17798    400'  Reached level 14
     17904    400'  Killed Lagduf, the Snaga
     17904    400'  Found the Metal Cap 'Forlimri'
     18361    450'  Killed Wormtongue, Agent of Saruman
     19613    450'  Reached level 15
     20459    500'  Killed Brodda, the Easterling
     20508    500'  Reached level 16
     20612    500'  Reached level 17
     20612    500'  Reached level 18
     20612    500'  Reached level 19
     20612    500'  Reached level 20
     20612    500'  Reached level 21
     20612    500'  Reached level 22
     20612    500'  Reached level 23
     20612    500'  Reached level 24
     20612    500'  Reached level 25
     20612    500'  Reached level 26
     20612    500'  Reached level 27
     20612    500'  Reached level 28
     20612    500'  Reached level 29
     20612    500'  Reached level 30
     26192   1550'  Killed Mughash the Kobold Lord
     26257   1550'  Killed Gorbag, the Orc Captain
     26266   1550'  Found the Large Metal Shield of Serenel
     26994   1550'  Killed Shagrat, the Orc Captain
     27610   1550'  Killed Sangahyando of Umbar
     27676   1550'  Killed Angamaitë of Umbar
     30423   1500'  Reached level 31
     39764   1650'  Killed Ufthak of Cirith Ungol
     41881   1650'  Killed Lugdush, the Uruk
     41883   1650'  Found the Beaked Axe of Findir
     44678   1600'  Killed Orfax, Son of Boldor
     44964   1600'  Killed Ulfast, Son of Ulfang
     44979   1600'  Killed Ulwarth, Son of Ulfang
     45736   1600'  Reached level 32
     45847   1600'  Found the Fur Cloak of Thilwil
     53853   1650'  Killed Bolg, Son of Azog
     58443   1700'  Reached level 33
     58508   1700'  Found the Set of Alchemist's Gloves of Latarand (LOST)
     65673   1800'  Reached level 34
     66983   1800'  Found the Ball-and-Chain 'Miryon'
     67672   1850'  Killed Uldor the Accursed
     68079   1850'  Reached level 35
     68680   1850'  Killed Ulfang the Black
     71473   1950'  Killed Lorgan, Chief of the Easterlings
     71474   1950'  Found the Elfstone of Caranc
     72548   1950'  Found the Trident of Earath (LOST)
     72596   1950'  Killed Draebor, the Imp
     72601   1950'  Found the Phial of Gwengri
     73258   1950'  Killed Beorn, the Shape-Changer
     73640   1950'  Killed Bert the Stone Troll
     73652   1950'  Killed Tom the Stone Troll
     73712   1950'  Killed Bill the Stone Troll
     73751   1950'  Killed Khîm, Son of Mîm
     75793   2050'  Found the Long Sword 'Hilpion'
     75817   2050'  Killed Uglúk, the Uruk
     76053   2050'  Reached level 36
     77039   2050'  Found the Throwing Axe of Borgel
     78910   2000'  Found the Short Sword of Heriath (LOST)
     79676   2050'  Killed The Queen Ant
     79762   2050'  Found the Heavy Crossbow of Rhodras
     80378   2000'  Killed Castamir the Usurper
     80803   2000'  Reached level 37
     81733   2050'  Killed Eöl, the Dark Elf
     82300   2000'  Killed Lokkak, the Ogre Chieftain
     83120   2050'  Killed Gorlim, Betrayer of Barahir
     84593   2000'  Found the Main Gauche 'Lindon' (LOST)
     84641   2000'  Killed Ibun, Son of Mîm
     84677   2000'  Found the Amulet of Cilos (LOST)
     84754   2000'  Found the Elfstone of Gondain (LOST)
     84984      0'  Killed Farmer Maggot
     85225   2050'  Reached level 38
     86357   2000'  Killed Azog, Enemy of the Dwarves
     89513   2050'  Killed Grishnákh, the Hill Orc
     89518   2050'  Killed Golfimbul, the Hill Orc Chief
     89948   2100'  Killed Kavlax the Many-Headed
     92389   2100'  Found the Soft Leather Armour 'Pereglam' (LOST)
     93304   2150'  Reached level 39
     94439   2100'  Found the Bastard Sword of Elintale (LOST)
    100064   2150'  Found the Cutlass of Nurhunar
    111382   2250'  Found the Leather Shield of Elinas (LOST)
    112070   2250'  Reached level 40
    112787   2250'  Found the Lead-Filled Mace of Limlorenn
    115865   2300'  Found the Ring 'Duilpion' (LOST)
    125936   2250'  Found the Band of Agolin
    126717   2350'  Killed Old Man Willow
    127308   2350'  Reached level 41
    127689   2350'  Found the Broad Sword of Annas
    130486   2500'  Found the Band 'Duingri'
    130924   2550'  Killed Quaker, Master of Earth
    131131   2550'  Killed The Balrog of Moria
    131143   2550'  Found the Mithril Plate Mail of Niend
    132006   2550'  Killed Scatha the Worm
    132010   2550'  Found the Elven Cloak of Nanda
    132292   2600'  Killed Ariel, Queen of Air
    132371   2600'  Found the Main Gauche of Celya (LOST)
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