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#11 |
Swordsman
Join Date: Aug 2020
Location: London
Posts: 425
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Sounds hard to me. You're playing in the dark so it's good to have some intrinsic infravision. I like high elves, you get light, dark, and nether resisted, you have high INT and decent other stats (except wisdom, but who cares about that), and see invisible is very useful.
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#12 | |
Swordsman
Join Date: Oct 2016
Location: Finland
Posts: 486
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Quote:
Early Necromancer will be in lot of trouble with anything evil. That is all kobolds and orcs, for example. Nether bolt just doesn't cut, even though it does some damage through resistance. Try to get a launcher and kite monsters using bat form. You may even buy stackloads of flask of oil and throw them at monsters. Necromancer is the hardest start by a big margin, imo. |
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#13 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,678
Donated: $40
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Necro is considered by many to be the most difficult class. (Druid is also in the running.) You might want to try the equivalent half-caster first, tho Blackguard has its own difficulty.
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#14 |
Veteran
Join Date: Oct 2019
Posts: 1,004
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I've never force-quit or save scummed. A few times I've turned on the recover from death option, planning to play to the end but I always lose motivation on those characters.
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#15 |
Rookie
Join Date: May 2021
Location: United States of America
Posts: 6
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You know, now I'm almost tempted to run Necromancer just for the promise of high difficulty alone.
Almost. That being said, it would be nice to have melee as a fallback for nether resistant enemies. I guess I'll try Blackgaurd first then. |
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#16 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,678
Donated: $40
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Blackguard is very heavily spell dependent. Early in the game, you can't get more than 1.3 blows for quite a while, though you can get 2 with spells.
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#17 |
Rookie
Join Date: May 2021
Location: United States of America
Posts: 6
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Well, I'll just have to stay clear of evil in the early game till I find a good artifact/strength and dexterity potions. Aside from that, it shouldn't be TOO different from the Mage I won with. Though, I imagine statements like that are liable to send characters to an early grave.
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#18 |
Swordsman
Join Date: Feb 2019
Location: Midwest
Age: 34
Posts: 395
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Blackguards dont have the same evil enemy problem Necromancers do. Despite being the half-caster, Im not sure Blackguards and Necromancers have any shared spells at all. What you want as a Blackguard is a nice, heavy weapon. And a willimgness to murder damn near everything you see in the early game.
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#19 |
Swordsman
Join Date: Apr 2020
Location: DC Area
Posts: 281
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I've been going back and forth between Kobold Necromancer and Half-Orc Blackguard for a year now. I'm trying to get a win in each class/race. They are tough to play.
Both come Nec and BG come with a significant handicap - Necs need to avoid light so that beautiful +3 strengh artifact lantern you find, leave it on the floor, it's dross. BGs don't restore their spell points by resting - they actually lose them. It is constant battle all the way down (or at least, as far down as I've gotten one. ) |
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#20 |
Rookie
Join Date: May 2021
Location: United States of America
Posts: 6
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Oh. It appears that the Necromancer and Blackguard classes are much more complicated than I first thought.
Maybe I should try a different class for now. Maybe a Ranger? |
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