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Old December 10, 2016, 01:33   #1
droof
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Digging by default

I like the digging aspect of Angband. But every time I start a new character, I have to buy a pick and equip / unequip the pick whenever I want to dig in a level.

I think the digging is a lot of fun. But buying and carrying around a pick to switch with the main weapon again and again is just busy work and makes digging less fun.

Can't a new character just start with a pick? Or just give starting characters the ability to dig with their main weapon just as easily as they would with a pick to make digging more accessible and fun?
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Old December 10, 2016, 02:16   #2
Patashu
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For comparison, in Sil, just having a pick in your inventory is enough to dig walls.
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Old December 10, 2016, 02:30   #3
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I'm pretty sure selecting Dwarf when you start a game will allow you to dig with just about any weapon from the get go.
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Old December 10, 2016, 02:55   #4
droof
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But I like hobbits

Sil-style digging sounds like the better option. I can probably make the change, but I'd like to know, is this manual digging deliberate and wanted or just carried over from Moria / Angband legacy?
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Old December 10, 2016, 19:03   #5
Estie
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Its a leftover of course. Tome2 already added an additional equipment "tool" slot which could hold a digger as well as an option to auto-dig on movement. I think that setup would be to your liking ?
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Old December 11, 2016, 06:12   #6
Nivra
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The issue with either solution is Rings of Digging. I inevitably replace my digger with a ring of digging in early mid-game. It's faster @ digging, has a cast of StM, and most importantly a bajillion times lighter, usually resulting in a +1 speed boost, since at that point in the game, I'm inevitably overweight.

However, I almost always use it as a swap item. There are always better rings to wear (ring of stats/dmg/resistfirecoldpoison/mouse).

So unless the patch detects =Digging in the inventory and can auto swap to that, it only half solves the problem. Alternatively, the ToMe tool slot could allow a =Digging, but that's super hokey.
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Old December 11, 2016, 10:37   #7
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Probably replace Rings of Digging with a Pick ego that casts StM?
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Old December 11, 2016, 15:20   #8
droof
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Quote:
Originally Posted by Estie View Post
Its a leftover of course. Tome2 already added an additional equipment "tool" slot which could hold a digger as well as an option to auto-dig on movement. I think that setup would be to your liking ?
I'll try tome2 soon. I think auto-dig on movement might be too automated, I like the control-move setup that makes me feel like I'm really taking action to dig. Just not the essential one-time pick buying at the start of every new character and constant weapon switching. I know digging is not necessary and some players just don't dig at all because it's not worth the time and effort. I'm interested in making it less time consuming.

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The issue with either solution is Rings of Digging. I inevitably replace my digger with a ring of digging in early mid-game.
Okay, so digging becomes more attractive in early mid-game. If it's still worth digging for gold by then.

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Probably replace Rings of Digging with a Pick ego that casts StM?
I hope some day I understand what that means
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Old December 11, 2016, 16:00   #9
Pete Mack
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The digger isn't for gold. It's for vaults.
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Old December 11, 2016, 16:39   #10
droof
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The digger isn't for gold. It's for vaults.
Oh, I didn't know that. In that case, digging is probably worth the effort, so never mind

Are vaults only accessibly by digging and never connected by corridors?
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