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#31 |
Swordsman
Join Date: Jun 2012
Posts: 371
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I never bother with Rods of Curing; Rods of Treasure Detection, however, are useful. They can let you see if you want to bother with a particularly dangerous room by seeing the treasure that is already on the ground.
Extra Might, IIRC, gives you a +1 to the (x N) multiplier, so that is quite handy. The problem, however, is that you're a Ranger. You get extra shots with Bows and not Crossbows. So even though the Crossbow might look like a hands down winner, be sure to 'I'nspect for damage/round. Edit: I just looked at the dump. Does DSM no longer have a breath weapon component for 3.4.x? If so, boooooo - that's been around for as long as I can remember playing the game. |
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#32 |
Rookie
Join Date: Jan 2013
Posts: 18
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I found the cutlass 'Gondricam'!
![]() This solves my paralysis problem without sacrificing my ability to see invisible. 4 dex will go a long way towards getting extra hits, also. Oramin: I'll sell the -Curing when I get back into town, as well as the obsoleted =FA. The crossbow is much better than my bow at the moment, but once I find a comparable weapon that I get extra shots with, I'll use that instead. |
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#33 |
Swordsman
Join Date: Jun 2012
Posts: 371
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Congrats! Gondricam is one of those items that I always find too late to have a use for but I've always wanted to find it early on.
Hold off on selling the Rod of Curing. Check to see if it cures Hallucination. If it does and nothing else you have does, you might want to hold on to it. Not essential, so if you already sold it, don't feel you need to buy it back. |
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#34 | |
Rookie
Join Date: Jan 2013
Posts: 18
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Quote:
-TO was on the level with Azog, which made this run even better! I'll go ahead and update to the ladder before managing my inventory for the next run. |
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#35 |
Prophet
Join Date: Dec 2009
Posts: 9,024
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I recommend keeping =FreeAction for now, in case you find a better weapon before you find an alternate source of Free Action.
And yeah, Rods of Curing are junk, mostly because Cure Serious Wounds does everything they do and more, with no failure rate. |
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#36 |
Rookie
Join Date: Jan 2013
Posts: 18
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I had already sold it before you said that. I might come across another one, but my inventory is so crowded with other fail-safes that I may not have room for it, lol.
I found Chain Mail of Arvedui, so I put it on (naturally). I'm a little sad to see the cold-ball activation of my DSM go, but the benefits if the new armor outweigh that AFAIK. Redundant rBase frees my amulet slot now, in any case. Amulet of Weaponmastery (+2, +2) aww, yes. :> @Oramin: Mim was not that bad when I fought him. He did have a nasty acid ball attack, but I guess rAcid made it easier on me (however, not so much for my poor items). Last edited by Alice; January 24, 2013 at 01:54. |
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#37 |
Prophet
Join Date: Dec 2009
Posts: 9,024
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I was thinking you'd put the ring in your home. No need for it to clutter up your inventory.
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#38 |
Rookie
Join Date: Jan 2013
Posts: 18
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I did find a replacement =FA, which is nice. It's in my home as you suggested.
My identify staff burned up in fire down in the dungeon, so I played jewelery roulette and took some unknown rings up to the surface to appraise. I got a RoS<+6> out of it! :3 Currently I am descending down to around 1600', and I am deathly afraid of Weights. Are there specific ones to avoid, and do they all drain experience? I've encountered an Emperor Weight not too long ago and I gave him lots of space. Edit: This thread has become a chronicle of my descent with an ear for advice. Was it inappropriate of me to repurpose it in this way? Last edited by Alice; January 24, 2013 at 03:20. |
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#39 |
Prophet
Join Date: Dec 2009
Posts: 9,024
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Don't really worry about staying on-topic around here. Threads inevitably wander.
Basically all undead will drain experience in melee. Honestly I wouldn't worry too much about it; it's a bit of a pain, sure, but as long as you don't hang out in melee too long you're not going to lose more than a level or maybe two. Your power comes much more from your gear than from your levels, so experience drain doesn't hurt you much. It just means you'll gain your next level more slowly since 90% of your gained experience goes to replacing the lost experience (the remaining 10% is applied to your max experience). |
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#40 | |
Rookie
Join Date: Jan 2013
Posts: 19
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![]() Quote:
But now, back to Alice's quest.... |
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