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#1 |
Apprentice
Join Date: May 2013
Posts: 65
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Out of curiosity, which of the big 4 roguelikes has the best archer class?
Nethack was god awful. DCSS was quite fun, but it felt stale. I'm yet to take a dive in this game. Thoughts?
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#2 |
Prophet
Join Date: Dec 2009
Posts: 9,022
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Depends on what you mean by "best".
![]() Ranged combat in general is quite competitive in Angband. The damage output isn't quite as good as melee (unless you find really good gear), but you can stay out of range of enemy melee attacks. Similarly, it's not as consistent as spells, but your only limit is your ammo, instead of your mana which can be drained quickly. Interface-wise, you'll want to get comfortable with the 'h' and 'n' commands. 'h' does "target nearest monster and fire the ammo in your first quiver slot". This cuts way down on keystrokes. 'n' does "repeat last command", which is helpful for if you want to use nonstandard ammo -- just select your target, fire once manually, and then repeat commands to keep firing the special ammo. |
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#3 |
Knight
Join Date: Apr 2007
Posts: 573
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Out of curiosity, which are the 4 big roguelikes? I suppose Angband, NetHack, and Crawl are obvious, but the fourth?
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#4 |
Adept
Join Date: Mar 2012
Posts: 120
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ADOM, I suppose. Never played an archer there though. Of the other three, Angband has the OP archer.
Tab will also quick-fire to the nearest target, at least in FAangband. |
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#5 |
Knight
Join Date: Jan 2008
Posts: 526
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ToME4? (or Dungeons of Dredmor sarcasmmarks)
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#6 |
Apprentice
Join Date: May 2013
Posts: 65
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My bad, yes, the forth one is ADOM.
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#7 |
Veteran
Join Date: Jun 2007
Posts: 1,391
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I don't tend to play archers, but from what I've played, both V and Sil seemed quite archer-friendly. (Not as in "overpowered", but the UI was reasonably efficient.)
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#8 |
Prophet
Join Date: Apr 2008
Posts: 2,954
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Archers in ADOM are clearly the most OP. Ammo with slay brands will kill anything in a couple of shots, this means the nastiests undead, demons and dragons. And level 50 makes all your ammo piercing...
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PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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#9 |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 2,180
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Archery in vanilla angband is not really a viable path by itself. There is no archer; rangers have some advantages when using bows, but basically archery is used by everyone and as a support skill.
There was an attempt to make archery a mainstay attack option, with easy to get ammo in huge ammounts and protected from getting destroyed by dungeon wear and tear, but most of that has been undone again. As it is, its an option for burst damage that doesnt really burst. It still has some use, but if you go and expect to play "an archer", youll bound to get disappointed. |
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#10 |
Knight
Join Date: Jul 2009
Location: Prague,Czech Republic
Posts: 909
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Except for the fact that a Ranger is almost twice as good as anyone else at archery, and only has support spells and a small amount of melee, the fact that archery reliably does more damage than say, melee for many characters etc.
Ranger is a specialist archer, he is super powerful as an archer, what more do you want? |
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