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#21 | |
Apprentice
Join Date: May 2013
Posts: 84
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#22 |
Veteran
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,400
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How does the NPP codebase compare in "cleaned-uppedness" to V? I've made a lot of personal edits to the Sil codebase which is forked off an ancient NPP, iirc, and I've always found it quite easy to work with, even though there's a ton of non-Sil code still sitting around. I don't know how much of this should be attributed to half, or to the original NPP authors
![]() Mind you I've neved had to make major sweeping changes, but for an ancient fork of an ancient variant of an ancient game, I thought it held up pretty well!! Edit: I guess what I'm asking is, how much of this refactoring is seen as a "reorganizing" (e.g. cleanup) and how much of it is seen as a "re-architecting" (i.e. fundamentally changing the design and implementation of the game)? This is a sheer-curiousity question, I have no desire to write C on my spare time ever again ![]()
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Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.' |
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#23 | |
Swordsman
Join Date: Jan 2012
Posts: 414
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#24 | |
Veteran
Join Date: Apr 2007
Posts: 1,950
Donated: $40
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takkaria whispers something about options. -more- Last edited by takkaria; October 25, 2013 at 19:47. |
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#25 | |
NPPAngband Maintainer
Join Date: Dec 2008
Location: Stat Gain, Angband
Posts: 926
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![]() So I would guess that the Vanilla codebase is a little better organized, and might not be as heavily commented as NPP.
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NPPAngband current home page: http://nppangband.bitshepherd.net/ Source code repository: https://github.com/nppangband/NPPAngband_QT Downloads: https://app.box.com/s/1x7k65ghsmc31usmj329pb8415n1ux57 |
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#26 | |
NPPAngband Maintainer
Join Date: Dec 2008
Location: Stat Gain, Angband
Posts: 926
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This is because I took on Moria as well as NPP, and am considering adding a frog-knows module. You just had to stay one ahead of me, didn't you? ![]()
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NPPAngband current home page: http://nppangband.bitshepherd.net/ Source code repository: https://github.com/nppangband/NPPAngband_QT Downloads: https://app.box.com/s/1x7k65ghsmc31usmj329pb8415n1ux57 |
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#27 |
Ironband/Quickband Maintainer
Join Date: Nov 2007
Posts: 1,009
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Nick, sounds like 'massive restructure of the code ' is a major policy plank. What principles do you plan to restructure on ?
a.
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Ironband - http://angband.oook.cz/ironband/ |
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#28 |
Ironband/Quickband Maintainer
Join Date: Nov 2007
Posts: 1,009
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Also: For me and others who wonder what the current state of the V codebase is, is there somewhere we can download a copy of the source through a web browser, without using git?
A.
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Ironband - http://angband.oook.cz/ironband/ |
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#29 | |
Veteran
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,400
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Edit: Or just use this link directly https://github.com/angband/angband/archive/master.zip
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Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.' |
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#30 | |
Veteran
Join Date: Apr 2007
Posts: 1,950
Donated: $40
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takkaria whispers something about options. -more- |
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