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#71 | |
Prophet
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,602
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Quote:
Studded leather gloves of the thief (+2,-3) [1,+4] (+3 dex/stealth) |
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#72 | |
Swordsman
Join Date: Feb 2009
Posts: 389
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Quote:
When I start getting below dLvl 30 I see some very nice thief gloves, but shallow? Trash... |
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#73 |
Knight
Join Date: Nov 2008
Posts: 882
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Finally got my act together and located the friendly-breathing bug. It's a bug that only affected ancient dragons (and a couple related monsters), not younger dragons and not wyrms, because of some special-cased breathing code for ancient dragons only that was not properly accounted for. Explains why I didn't notice it earlier - I needed to test with an ancient dragon.
Thanks guys!
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The Complainer worries about the lack of activity here these days. |
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#74 |
Swordsman
Join Date: Feb 2009
Posts: 389
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I know it's nit-picking, but it seems a bit wrong to cast 'Evil Bless' and get the message 'You feel righteous' on an evil character with Daemon magic. (Maybe Hex magic as well? Not used that one recently)
I know it is likely that it is from the same code being used for both Bless and Evil Bless. Last edited by CyclopsSlayer; January 20, 2019 at 04:34. |
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#75 | |
Swordsman
Join Date: Jan 2017
Location: Pennsylvania, United States
Posts: 262
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Quote:
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Everything you need to know about my roguelike playstyle: I took nearly two years to win with a single character in PosChengband. |
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#76 |
Swordsman
Join Date: Feb 2009
Posts: 389
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#77 |
Veteran
Join Date: Jan 2012
Location: Linux
Age: 40
Posts: 1,236
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Here's a longstanding bug, technically a buggy description:
"You see <foo>..." when walking over items on ground while blinded. Sil-Q has a good solution for this: "You feel your feet hit against <foo>."
__________________
My best try at PosChengband 7.0.0's nightmare-mode on Angband.live: https://www.youtube.com/watch?v=rwAR0WOphUA If I'm offline I'm probably in the middle of maintaining Gentoo or something-Linux or other. As of February 18th, 2022, my YouTube username is MidgardVirtuoso |
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#78 |
Rookie
Join Date: Mar 2009
Posts: 10
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I was trying to get this running my macbook (Mojave) and had some trouble. SDL compiled after I installed the libraries, but the game just hung in a blank window. Not sure if the problem was me or some actual issue, but I never got SDL to work.
What I did get to work is running it in the terminal via ncurses. This method is kinda hacky since I'm faking ncursesw5, but so far it seems to work fine (ish). brew install ncurses mkdir bin ln -s /usr/bin/ncurses5.4-config bin/ncursesw5-config ./configure --with-no-install --with-ncurses-exec-prefix=`pwd` make src/frogcomposband If I were to attempt to create a patch I feel like I should probably be editing the configure/build scripts instead... but I don't really know how to do that correctly so I'm reluctant to spend the time. Anyway, thought this might be interesting or helpful to anyone else that wants to run on a mac. Last edited by Valkenar; January 20, 2019 at 20:22. |
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#79 |
Rookie
Join Date: Oct 2018
Posts: 7
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![]() I know artifact names are randomly assigned, but I thought this particular case was pretty funny. |
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#80 |
Rookie
Join Date: May 2016
Posts: 9
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I have only found out frogcomposband recently, it's wonderful, but I wonder why it doesn't have "always generate vault rooms" birth option like poschengband?
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frogcomposband |
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