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#251 |
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FAangband maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 47
Posts: 3,720
Donated: $60
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OK, looks like this is because of faulty UTF8 handling on OS X. My plan is to wait until V3.4 is finished, then steal the front end. I think this is fair because I have contributed to the V OS X ports; on the other hand, I did mostly contribute bits that didn't work properly...
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"There is no safety. There is no end. The word must be heard in silence. There must be darkness to see the stars. The dance is always danced above the hollow place, above the terrible abyss." - The Farthest Shore, Ursula Le Guin |
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#252 |
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Adept
Join Date: Jun 2007
Location: Utah
Posts: 177
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Sounds good. Thanks for looking into it, Nick.
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#253 |
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FAangband maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 47
Posts: 3,720
Donated: $60
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FAangband 1.2.11
Well, that was a long week.
FAangband 1.2.11 is now available for windows, OSX or as source from the download page. The help crash bug, standard roller bug and lack of shapechange key are fixed; there are also some UI updates. My current plan is:
I hope this release substantially achieves step 1, but I believe there are still some sporadic bugs around that are unfixed - in particular, I have not been able to reproduce the weird gold-in-the-inventory bug, so I'd appreciate a savefile if anyone comes across that. In fact, any gameplay bugs are ardently sought. Thank you all for your attention.
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"There is no safety. There is no end. The word must be heard in silence. There must be darkness to see the stars. The dance is always danced above the hollow place, above the terrible abyss." - The Farthest Shore, Ursula Le Guin |
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#254 | |
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Knight
Join Date: Aug 2009
Posts: 501
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#255 |
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Rookie
Join Date: May 2012
Location: Singapore
Posts: 12
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Thanks for the update! It is working very well on OSX, no more crashing unlike the previous versions. However, after fiddling around a bit on wizard mode, I realised that the 'ultimate' spellbooks for the mage classes (e.g. Necronomicon, Book of Runes, Powers of Aman) are unusable. I get the message "You cannot browse that" even at CL 50.
Wilderness is harsh; I haven't gotten very far out of wizard mode (though it can also be attributed to my lack of skill). Spellcasters are nastier in the open. The lack of rings is odd, but the system is an interesting one. The new artifacts (e.g. Dramborleg) are cool too. Lastly, some general comments. Why are the Nazgul still in-game? They didn't arise until the SA, although I suppose that they're there more for gameplay purposes than for flavour; there aren't any 'groups' of powerful evil characters that are like the Nazgul, so they are really hard to replace. I'd also like to see more unique Balrogs! Anyway, thanks again for the great variant, and I hope I didn't just repeat stuff that you already knew. |
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#256 | ||||
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FAangband maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 47
Posts: 3,720
Donated: $60
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Advanced races (especially High-Elf, Adan, Druadan and Grey-Elf) are hard to start, but strong later.Quote:
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__________________
"There is no safety. There is no end. The word must be heard in silence. There must be darkness to see the stars. The dance is always danced above the hollow place, above the terrible abyss." - The Farthest Shore, Ursula Le Guin |
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