Go Back   Angband Forums > Angband > Development

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old February 15, 2011, 02:12   #1
buzzkill's Avatar
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
buzzkill is on a distinguished road
My anti-summoning rant

Don't hate me, but I feel that summoning is severely broken. Summoning is seldom beneficial to the summoner. The summons are either TO's/banished/destructed and dealt with later (or not), or the summons themselves, if weak, become defensive barriers for the player and also keep a fleeing summoner from escaping. In the best case, a lucky summons may chase the player off the level. I don't know what can be done to fix it. It really seems like an AI issue to me. Monsters summon in inappropriate situations and then behave as if they hadn't summoned at all.

In my current game a few deep summoning uniques turned a fairly ordinary level into a huge jackpot. I refuse to use ASC's, so big summoners often summon at least once before they die. These summons provide a lot of additional 'good/great' drops, and also often summon more worthwhile stuff for me to kill. It's not farming, and I'm not doing it intentionally to gain XP and treasure, but it sure does feel like cheating. I shouldn't have to flee a level or dig an ASC to prevent my character from growing too powerful too quickly.

When all was said and done on DL89, I had killed about 10 deep uniques (in addition to dozens of ancients/wyrms/deep demons and undead), gained 3 levels (43-45), and found no less than six artifacts along with all the other stuff. It was RePos, but it's essentially the same as V3.2. (EDIT: far, just spotted two more uniques I TO'd earlier.)

I may be whining about nothing, and I know there was a thread on fixing summoning some time ago, but as I recall nothing concrete ever came out of it. I just wanted to bring it up again, as my situation has a bit of a different twist.
__________________ - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
My banding life on Buzzkill's ladder.

Last edited by buzzkill; February 15, 2011 at 02:28.
buzzkill is offline   Reply With Quote

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Z240 slight rant APWhite Variants 3 January 23, 2011 01:50
[Entro] Anti-magic Shell - what is it? Djabanete Variants 15 August 2, 2010 21:50
rethinking summoning fizzix Vanilla 26 December 8, 2009 19:50
Anti-Summoning Corridors TJS Vanilla 10 February 14, 2009 23:30
Anti summoning tunnel K.I.L.E.R Variants 6 October 12, 2007 11:39

All times are GMT +1. The time now is 02:58.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.