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Old September 6, 2012, 05:24   #101
Antoine
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What Buzzkill said. (All credit to him for the work!!)

As a quick fix, there is a patched Quickband executable here, which does allow tiles. That will allow tile play on Windows, at least.

I'll finish the tile assignments and put out new releases of both games when I get the chance.

A.
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Old September 8, 2012, 04:02   #102
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Antoine, or anyone who would like to take an educated guess. I need UT32 tile assignments for the following flavors unique to Quickband. I'm just not familiar with what color most of these would be. If we can avoid re-using tiles already specified in flvr-dvg.prf, all the better.

@ Antoine, once I get the blanks filled in I'll email this to you. It needs to be included in your next release so that all flavored items appear correctly.

# Abalone ring
# L:316

# Almandine ring
# L:317

# Lucite ring
# L:318

# Rose Gold ring
# L:319

# Peridot Amulet
# L:320

# Jet Black Amulet
# L:322

# Shesham Staff
# L:324

# Cadmium wand
# L:326

# Tantalum wand
# L:327
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Old September 8, 2012, 14:55   #103
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My recommendation for quickband is just to wipe out flavor.txt and replace them with the ones you and I did for NPP and the U32T. The flavors listed above are all ones I had put in NPP over the years, and then we replaced while making the NPP tileset.
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Old October 6, 2012, 19:52   #104
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Another minor update... started out with intent to polish off Ironband and instead ended up adding 3 new (much needed) tiles, wild cat, panther and displacer beast.

Also, prf adjustments (re-map to newer tiles) across all supported variants for canines, felines and maybe a few other misc changes.

As always, you can get UT32 at www.mediafire.com/buzzkill
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Old October 11, 2012, 11:44   #105
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Quote:
Originally Posted by buzzkill View Post
Another minor update... started out with intent to polish off Ironband and instead ended up adding 3 new (much needed) tiles, wild cat, panther and displacer beast.

Also, prf adjustments (re-map to newer tiles) across all supported variants for canines, felines and maybe a few other misc changes.

As always, you can get UT32 at www.mediafire.com/buzzkill
Updated PWMAngband's prf file with the latest additions. By doing so, I found out that I had some changes that were not included in the latest graf-dvg-pwm.prf so I've attached the latest file with all merged changes.
Attached Files
File Type: zip graf-dvg.zip (15.3 KB, 53 views)
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Old October 11, 2012, 18:18   #106
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Quote:
Originally Posted by PowerWyrm View Post
Updated PWMAngband's prf file with the latest additions. By doing so, I found out that I had some changes that were not included in the latest graf-dvg-pwm.prf so I've attached the latest file with all merged changes.
TY. I've updated my file to match yours. Posted to mediafire, but there's no need for you to grab it.
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Old November 11, 2012, 00:42   #107
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Updated the FAangband prf for compatibility with FA131. No changes to the tileset itself.

@NPPAngband... also included K:453 in the NPP prf.

www.mediafire.com/buzzkill
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Old November 12, 2012, 09:53   #108
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I was looking at the tileset again and found a minor problem: non-unique vampire tile (0x94:0xB3) and Thuringwethil, the Vampire Messenger (0x95:0xBC) are the same tiles. Could you modify the tile for Thuringwethil so it looks more "unique"?
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Old November 12, 2012, 10:59   #109
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While we're at it, mystics (0x84:0x98) and master mystics (0x84:0xA2) also look the same. Maybe modify master mystic tile a bit?
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Old November 12, 2012, 13:18   #110
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Quote:
Originally Posted by PowerWyrm View Post
I was looking at the tileset again and found a minor problem: non-unique vampire tile (0x94:0xB3) and Thuringwethil, the Vampire Messenger (0x95:0xBC) are the same tiles. Could you modify the tile for Thuringwethil so it looks more "unique"?

While we're at it, mystics (0x84:0x98) and master mystics (0x84:0xA2) also look the same. Maybe modify master mystic tile a bit?
I haven't done any tile work in a while and have no plans on modifying the tile set in the near future. However, I will keep these suggestions in mind when I get back into it. Thanks.
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