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#21 |
Knight
Join Date: Nov 2008
Posts: 882
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Thanks. There's probably plenty of rewards like that, not just in Frog; e.g. Royal Crypt gives Bilbo to everybody in both FrogComposband and PosChengband. And there will probably always be some rewards like that because the standard reward is so thematic for the quest and can - if all else fails - be sold for decent $$$. (Yes, the development version now has the no_selling option, where that argument doesn't apply.)
But there's absolutely no reason why Trouble at Home should give a hard studded leather to everybody, including characters with no use for it; and I will put alternative rewards there and some other quests (at least anti-paladin).
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#22 |
Knight
Join Date: Nov 2008
Posts: 882
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Cop Quest doesn't have any random monsters, but does have one summoner (the priest); I'd assume he summoned the Variant Maintainer, which is pretty unlucky and not something you should expect to happen regularly. Even summons apart, the priest is the most dangerous enemy in that quest, and killing him should be a top priority.
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#23 |
Swordsman
Join Date: Aug 2007
Location: Brno, Czech Republic
Posts: 334
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Duelists would probably bring more enjoyment to more people if they started stronger, even at the cost of ending weaker.
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#24 |
Scout
Join Date: Aug 2017
Posts: 36
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I have a question about weapon proficiency. My high-elf ranger of level 15 has only beginner (+0 to hit) in short bow and this is very weird because i am shooting everyone out since beginning of the game. Is there some hidden mechanics and my weapon prof is actually rise?
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#25 | |
Knight
Join Date: Nov 2008
Posts: 882
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Quote:
Beginner (+0 to-hit) sounds not so great, but it's a lot better than Unskilled (-20), and sufficiently good that you must shoot monsters of native level 15 (or deeper) to gain any proficiency. My guess would be that you haven't shot enough level 15 monsters yet, and that's why you haven't gained any proficiency. (Also, the more proficient you are, the slower you gain proficiency.)
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#26 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,801
Donated: $40
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Also: this makes carrying buffs significantly more useful.
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#27 | |
Scout
Join Date: Aug 2017
Posts: 36
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Quote:
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#28 | |
Knight
Join Date: Nov 2008
Posts: 882
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Quote:
(Technically, you can get some proficiency from shooting dl 14 monsters; just not enough to reach the lofty heights of +1 to-hit.)
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#29 |
Knight
Join Date: Nov 2008
Posts: 882
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Four dungeons - the anti-magic cave, the anti-melee cave, Heaven and Mine - don't have bottom guardians in the official release of 7.0.strawberry. (Heaven and Mine will have guardians in 7.0.peppermint, and already have guardians in the development version.)
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#30 |
Scout
Join Date: Aug 2017
Posts: 36
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Question about Virtues system. My ranger have +3% to fail rate in Nature realm. I think it is because "You have sinned against Nature". On my way many hostile animals and my spiders from Trump realm not always help to avoid killing animals. Maybe it is worth adding spells like calm animal or something.
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