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#1 |
Scout
Join Date: Dec 2008
Posts: 44
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Digging for non-diggers
Okay - so I am very accustomed to playing a Wizard of some sort. Digging for a wizard, essentially, boils down to shovel until CL9 then spell. On the rare occasions that I have played other classes, I usually didn't bother with a digger if I had a Str >17, but most of them get some sort of digging option other than warriors.
With the recent competition, I was running my warrior around and found a greater vault. Unfortunately, I had no digger. Figuring I had the strength though - I just started digging and eventually found my way in. However, as I went deeper and deeper - I found that really - I was succeeding at digging very often. This led me to wonder about what warriors do when faced with the need to dig through granite. So - to sum up - what do warriors use in order to tackle the task of digging through granite? A good digger? Rod/Wand of Stone to Mud? Ignore vaults entirely until you get incredibly strong? I've since looked up the formula on it - and it appears my warrior should have succeeded at digging about 3% of the time - but he had a couple of them that took 2200+ turns... |
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#2 |
Apprentice
Join Date: Jul 2007
Location: Lawrence, Kansas
Posts: 79
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I never carry around picks/shovels. When I start running into stone to mud, I like to carry around a wand or three in case I run into a vault. I don't think digging is worth it in really any other case.
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#3 |
Swordsman
Join Date: Nov 2008
Posts: 434
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This is my approach as well when playing someone without the stone to mud spell
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#4 |
Apprentice
Join Date: Dec 2008
Location: Los Angeles
Posts: 55
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A +3 digger does my warrior fine versus granite walls.
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#5 |
Veteran
Join Date: Oct 2019
Posts: 1,004
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4.2
What do people do in 4.2 about digging? Only Druids and Rangers have the Stone to Mud spell. Carry a ring or wand? Or just accept there will be vaults they can't get into? Or can they get in using some diabolical trick I'm not aware of?
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#6 |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 2,127
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Ring, Wand, Pick, or heavy weapon.
__________________
“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.” ― Tom Stoppard, Rosencrantz and Guildenstern are Dead |
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#7 |
Veteran
Join Date: Oct 2019
Posts: 1,004
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I'm not quite clear if you're answering my question or not... you're saying everyone should carry one of those 4 choices? Or are you simply explaining what can be used to tunnel?
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#8 |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 2,127
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If @ can recharge, I tend to go with a wand. Otherwise, I tend to go with a ring, plus a wand if there's inventory room. Until I get those, then pick or heavy weapon.
__________________
“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.” ― Tom Stoppard, Rosencrantz and Guildenstern are Dead |
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#9 |
Knight
Join Date: Oct 2016
Location: Finland
Posts: 501
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I ALWAYS carry a digging wand(s) if it is possible (it usually is). Ring of Digging is good getting into vaults but its otherwise clearly inferior.
Shovels and Picks I do carry sometimes, if there is not a better alternative for digging and as long as they do not cause much slowing. I don't think I have finished many games without Stone-to-mud wand in the inventory all the way to the end (if playing a warrior, they're dropped before melee with chargedrainers/Sauron/Morgoth). |
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#10 |
Adept
Join Date: Oct 2009
Posts: 207
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I never carry digging weapons.
For classes with StM as a spell, either the book that has it, or a wand. All other classes I bring a wand, refilling it in town. I dig short anti-summoning corridors against tough uniques, otherwise just for cracking open vaults. If I am running low on charges I manually dig magma/quartz. |
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