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#1 |
Rookie
Join Date: Apr 2011
Posts: 19
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Stat Effects
What exactly do all of your stats do? (I am talking about Strength, Dexterity, etc.)
Last edited by Merlin; April 26, 2011 at 21:03. |
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#2 |
Prophet
Join Date: Dec 2009
Posts: 9,022
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STR: carrying capacity (how much equipment and inventory you can carry without being slowed down); number of melee blows/round; damage bonus; minimum weapon weight (usually not relevant).
DEX: number of melee blows/round; accuracy bonus; AC bonus; theftproofness CON: hitpoints INT: spellcasting stat for arcane casters; magic device use rate WIS: spellcasting stat for holy casters; saving throw CHA: Buy/sell values in stores "Spellcasting stat" means that it determines your mana, how many spells you can learn, and your failure rate. Many of these are also modified by your race and class, e.g. half-trolls have terrible magic device use regardless of their INT scores, while mages have good magic device use. |
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#3 |
Adept
Join Date: Jun 2009
Posts: 177
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Don't neglect CHA, buy all the !CHA you see in town. You won't regret it when it gets swapped with STR by that darned nexus vortex.
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#4 |
Rookie
Join Date: Apr 2011
Posts: 19
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Thanks! And I drink up all those !Chr I find around.
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#5 | |
Prophet
Join Date: Dec 2009
Posts: 9,022
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Quote:
CHA is functionally useless in the nightlies if you play no-selling, since as far as I can tell it doesn't affect prices in the Black Market (e.g. stat potions are always 30k AU, CHA potions always 3k AU). |
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#6 |
Rookie
Join Date: Apr 2011
Posts: 19
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My stat potions, or Con and Int at least, are 24k on the Black Market...
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