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#11 | |
Angband Devteam member
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Quote:
This seems to me like the kind of special-casing that I thought the OP was getting at.
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"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila |
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#12 |
Knight
Join Date: Dec 2008
Posts: 649
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I'd agree that a few "special cases" are, if anything, beneficial to the game. There's 99 levels of sameness, so having a few special things to look forward to or check off your list are not a bad thing. In general, logical rules and predictability emerging from these rules are a good thing, but at some point there's got to be some sort of flavor. I don't have a problem with monsters picking up artifacts, but I don't see the need to ensure Phials look like lanterns or to make non-artifact or cursed phials just for the sake of making detecting Galadrial's phial more difficult. Probably everyone has their own things they like or don't like.
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#13 | |
Veteran
Join Date: Jun 2007
Posts: 1,393
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Quote:
![]() Either way, I don't think it's hugely important ![]() |
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#14 |
Swordsman
Join Date: May 2008
Posts: 473
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Yes exactly. Adding in code specifically to hide the phial would be adding in extra rules to cope with what is perceived as a special case.
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#15 |
Swordsman
Join Date: May 2008
Posts: 473
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Another example I've just thought of is regards to rings of escaping. They give a speed boost, but grant fear to the player acting as a trade off that could create some interesting tactical decisions.
So you could carry !heroism and use that to offset the fear, giving you a usable speed boost so long as your potions don't run out that sort of thing. But if it is decided that would be overpowered my preferred solution would be to reduce the speed boost of the rings or making them deeper and rarer. Instead a new type of fear was created that isn't affected by removing fear! In other words the whole mechanic of fear and the way the player deals with it was fudged in order to compensate for one item that was deemed overpowered. |
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#16 |
Prophet
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
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... and in IMO that was a failure of management. The obvious, simple and correct solution would have been to adjust the item or shelve it until it could be fixed, but it was somebody's pet project and so it stayed and the game itself changed to accommodate it, and then we got the line that 'things just are out of balances right now and all will be well eventually'... and now we have v4 so I guess it worked itself out to a degree.
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www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012. My banding life on Buzzkill's ladder. |
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#17 | |
Angband Devteam member
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Quote:
Or have I lost track of this thread and we're not talking about rings of escaping any more??
__________________
"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila |
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#18 |
Knight
Join Date: Apr 2007
Posts: 576
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Fear through resist was in the original formulation of the idea
![]() http://angband.oook.cz/forum/showthr...comes#post7486 edit: Yes I am shameless. |
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#19 | |
Prophet
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
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Quote:
You guys accomplished did a lot of good work on V, I just wish v4 happened earlier. I wonder where we would be now if v4 didn't happen?
__________________
www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012. My banding life on Buzzkill's ladder. |
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#20 | |
Angband Devteam member
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Quote:
Doesn't really sound as if it was a dev's pet project then. More like an idea that was implemented which some consider overpowered. I don't remember any loud consensus to change this though. Btw, I can't find "Djabanete" in the thanks file - are you in there under your real name? And if not, would you like to be?
__________________
"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila |
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Thread | Thread Starter | Forum | Replies | Last Post |
Suggestion: "trophy case" | Bilbo | Vanilla | 13 | June 29, 2010 04:22 |