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#1 |
Rookie
Join Date: Sep 2014
Posts: 21
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Light off - death?
Hi guys!
My lv 15 mage read a recall scroll, going back to level 9 dungeon. then my latern went off - and I forgott to buy oil ![]() I'm attacked already and in great danger (it takes a lot of hitpoints, whatever it is). OF course I cannot read my teleport-scroll or spell... I really need help in this! ![]() Thanks! |
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#2 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 58
Posts: 9,526
Donated: $60
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My first answer would be blunder around until you find a lighted room, but you may not have time for that. If you have any useful magic devices (attack wands or rods, staves of Confuse, Slow or Sleep, or ideally Teleport), they should still work. Conceivably some potions or mushrooms might help (at least with healing you). If there were a monster around with a light source, that would probably do.
Or you may just be toast ![]()
__________________
One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#3 |
Swordsman
Join Date: Oct 2014
Posts: 298
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Look carefully at your inventory and think about what you have. If you have any of the following items, you may escape:
potion or staff of speed staff of teleportation potion of berserk strength (maybe) staff of sleep monsters/slow monsters There are also some wands that might cover your escape if you know where the monster is. The fact that you can't see means it's cold blooded, so high damage suggests it's a zombie. You may be able to just walk away. If you have unidentified wants or staves and you can get a couple turns where you won't get killed, try using them. But yes, it sounds like you're already dead. |
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#4 |
Rookie
Join Date: Sep 2014
Posts: 21
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Thanks for your help. I died - once again
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#5 |
Apprentice
Join Date: Nov 2009
Posts: 73
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Did you see what killed you on the tombstone?
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#6 | |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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Quote:
Also it is nice early orc-killer. Those things recharge fast, so about six or seven of them makes almost infinite light beams. |
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#7 |
Rookie
Join Date: Sep 2014
Posts: 21
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No, I don't know what it was, I left the game in anger
![]() ![]() Killed a lot of these things, although my mage was weak, so I think it was something which breeds fast. Well, it's difficult to have a backup plan for everything in the early game ![]() I don't like light damage, it seems to be weak compared to other ways of damage. Acid, for example ![]() |
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#8 | |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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Quote:
![]() Hm. challenge-game, go without equipment lightsource slot. Maybe not, could make early game too tedious until you get some other permanent light sources. |
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#9 |
Prophet
Join Date: Dec 2009
Posts: 9,022
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Even for mages, it can be worthwhile early on for fighting orcs and trolls. The spell Spear of Light is expensive, and while it is still more efficient mana-wise than Lightning Bolt against lined-up groups (that are susceptible to light, of course), most mages won't have enough SP to wipe the group out before they run dry. Plus having the wand around means that you can deal with an orc unique and his escort in one fight -- wand the grunts, then dance around the unique with Phase Door and plink him down with whatever's most appropriate.
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#10 |
Swordsman
Join Date: Oct 2014
Posts: 298
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I'm a bit curious about the use of light wands/rods. Doesn't the light wake up monsters? Why would you want to know something is there so badly you're willing to wake it up?
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