Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Sil

Reply
 
Thread Tools Display Modes
Old March 13, 2016, 23:54   #51
Jabberwock
Rookie
 
Join Date: Mar 2016
Posts: 3
Jabberwock is on a distinguished road
@Infinitum Thanks!

@wobbly I guess I don't disagree that stealth works, and that very small investments in stealth are cheap and reasonable (even the above character had six points + 1 skill, opportunist). It's more that significant investments (getting up to 11 skill points, lots of skills, multiple pieces of stealth equipment + light armor) seem like generally a trade that makes the game harder.

It would be one thing if being very stealthy allowed you to get things you otherwise couldn't, but in practice I've found this mostly not to be the case. Robbing dragons is pretty good, but a straight warrior can just kill them so it still feels like late game the stealth character comes out behind. Robbing vaults is done at your peril.

My first win was with one sil on a stealth character, who had stealth in the mid to high 20s + vanish and he felt like the angel of death dropping giant assassination stabs on monsters. That said, it took a lot more tries than literally my first dwarf (who of course has stat penalties vs. the noldor) who had 0 stealth and a very smooth ride to V and took three sils (admittedly getting killed on the ascension run, but that was unnecssary).

By getting the right core skills and armor (hardiness, poison resist, crit resist, heavy armour use), it was just very smooth sailing vs. investing into stealth which leaves the character in much greater trouble when things inevitably go wrong.

Anyhow, not knocking the stealth playstyle, it's definitely fun and works, I just think it is underpowered vs. mostly skipping stealth and mentioned it because it seemed like the "conventional wisdom" was the opposite.
Jabberwock is offline   Reply With Quote
Old March 19, 2016, 09:02   #52
Fendell Orcbane
Swordsman
 
Join Date: Apr 2010
Location: Washington state USA
Posts: 460
Fendell Orcbane is on a distinguished road
Thanks for the hard work !

I'm loving 1.3 I really like the rebalancing Half and Scatha did on the early levels. I hated getting killed by orc warriors charging me over and over again. But shouldn't monsters lose a turn when they switch places in a corridor ? Not a huge deal, though.
Honestly I got kinda bored with Sil and I was afraid I'd be bored with this new iteration, but nope it has me hooked.
Fendell Orcbane is offline   Reply With Quote
Old March 22, 2016, 06:49   #53
wobbly
Veteran
 
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,346
wobbly is on a distinguished road
Is there a way to turn off auto pickup for thrown weapons? I didn't find it in interface options or under ?. I sometimes use throwing weapons of slay as lights & it's pretty frustrating to have the lights go out when you walk on them.
wobbly is offline   Reply With Quote
Old April 12, 2016, 17:43   #54
wobbly
Veteran
 
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,346
wobbly is on a distinguished road
So it seems I can create arrows out of thin air just by dropping them. If I have say 80 arrows in the quiver & 20 in inventory and I drop the 80 from the quiver they 1st move to inventory combining to form a stack of 99 & a stack of 1. The stack of 1 disappears, I drop 80 arrows on the ground & I'm left with a stack of 99 in inventory.
wobbly is offline   Reply With Quote
Old April 15, 2016, 05:59   #55
seraph
Apprentice
 
Join Date: Jan 2016
Posts: 94
seraph is on a distinguished road
Quote:
Originally Posted by wobbly View Post
So it seems I can create arrows out of thin air just by dropping them. If I have say 80 arrows in the quiver & 20 in inventory and I drop the 80 from the quiver they 1st move to inventory combining to form a stack of 99 & a stack of 1. The stack of 1 disappears, I drop 80 arrows on the ground & I'm left with a stack of 99 in inventory.
confirmed.
seraph is offline   Reply With Quote
Old May 12, 2016, 06:21   #56
seraph
Apprentice
 
Join Date: Jan 2016
Posts: 94
seraph is on a distinguished road
had an idea for adding flavor. it'd be neat if curved swords could be found with poison brands.
seraph is offline   Reply With Quote
Old June 25, 2016, 05:21   #57
seraph
Apprentice
 
Join Date: Jan 2016
Posts: 94
seraph is on a distinguished road
what is the difficulty to beat when eating bad herbs/potions? also, what is the probability of acid traps damaging equipment?
seraph is offline   Reply With Quote
Old June 29, 2016, 08:34   #58
mibert
Scout
 
Join Date: Mar 2016
Posts: 44
mibert is on a distinguished road
I noticed the following odd behavior:

Using a staff of light will make sleeping and unwary orcs cringe, but not wake them up or alert them.

Also I've seen unique orcs carrying weapons of Gondolin
mibert is offline   Reply With Quote
Old July 19, 2016, 11:25   #59
seraph
Apprentice
 
Join Date: Jan 2016
Posts: 94
seraph is on a distinguished road
eye for detail could stand a buff, as valuable as perception abilities are. just had a game in which i fell through no less than four false floors. the last i had eye for detail. i think my perception was > 10 as well.
seraph is offline   Reply With Quote
Old July 28, 2016, 21:44   #60
wobbly
Veteran
 
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,346
wobbly is on a distinguished road
So Boldog, 5lb 1d10 spear for 1d15, but as a 1 dice monster he's criticals are calculated at 1lb. Just died from 25 hps, [+8, 7-23] even with him stunned. It's a bit over the top against high protection characters especially at the depth he appears.
wobbly is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Sil: What are your least liked features of Sil? half Sil 503 July 1, 2014 10:45
Sil: What are your favourite features of Sil? half Sil 25 April 30, 2014 06:41


All times are GMT +1. The time now is 02:17.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.