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#1 |
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Join Date: Sep 2010
Posts: 1,246
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Epilogue
I want to recommend the roguelike Epilogue to people who like Halls of Mist (or Sil). The design goals seem to be quite similar. I loved this forum post by the author.
I just cleared my first dungeon level. So far it looks like Epilogue is a better game for me than Brogue. |
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#2 |
Prophet
Join Date: May 2008
Location: Indiana, USA
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That's high praise in my book. I was going to take a look at FA, but now...
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#3 |
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Join Date: Sep 2010
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#4 |
Prophet
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
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I gave it 10 minutes, admittedly not a fair shake. However, I didn't like the graphics, and it's too far removed from traditional Angband controls. In other words, I didn't feel like figuring out how to play it. I don't want to have to play with the mouse. I did try reassigning a few keys so that I could move via arrow keys, but it wouldn't let me, so meh. Plus, the full version costs $$... not free.
On to FA 1.3
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www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012. My banding life on Buzzkill's ladder. |
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#5 | |
Angband Devteam member
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Quote:
No reason you can't charge for one I guess, but who'd pay for it when there are soooo many others out there - and if you don't like them you can edit the source to your heart's content!
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"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila |
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#6 |
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Join Date: Sep 2010
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It looks different, yeah.
But the demo version is essentially a full game. Only three people have managed to beat the level 10 big boss on normal difficulty. Full version opens up a bonus level below that and harder difficulty levels. Only thing I'd want from the full version are the two extra character classes and some extra monsters. I'm going to pay once I get it working on Linux. It requires a newer version of glibc than what Debian Squeeze or Wheezy have. I'm planning to install Slackware on a secondary computer anyway ('cause I like both XFCE and KDE, and Slackware has really good versions of both). |
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#7 | |
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Join Date: Sep 2010
Posts: 1,246
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Quote:
There aren't that many roguelikes that are challenging from the start and require tactics every minute. Epilogue fills a niche. |
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#8 |
Adept
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There is a rich and ongoing history of commercial Roguelike projects....in Japan(The Fushigi Dungeon series, largely their prime thing of influence was Nethack then mysteriously slim to nothing else...)...whereas the US and Europe are only now starting to get it together with the likes of Dredmor, Binding of Isaac, and others to come after some very much ahead of their time projects from decades on back like the somewhat successful Ragnarok/Valhalla (eventually went free, never merged, partial remake attempt by someone else a few years back) and the absolutely crushing loss that was the sad fate of the Jaunt Trooper series.
For Epilogue, the commercial edition is essentially..well....the Epilogue, or the old PC RPG equivalent of an Expansion pack. Base game is chock full and has had tremendously vigorously dev progress since the decision to have a commercial edition from a ways on back. |
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#9 |
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Join Date: Sep 2010
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I always like it when the money goes directly to the author of the game. Creator-owned ("indie") games are a phenomenom I like to support. All the tabletob rpgs I own nowadays are creator-owned.
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#10 |
Prophet
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
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I gave this more of an in depth run last night, probably a couple of hours, and though I still don't care for the 8x8 graphics (which is probably in the end why I won't play it) or the controls (even after I configured the arrow keys to work), it's not bad.
I much prefer Brogue to Epilogue. I think I nailed it in my first post. The controls, the mechanics are just a little too far removed from a traditional Angband variant, which are the only RL's I ever play.
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