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#1 |
Adept
Join Date: Aug 2010
Posts: 142
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The Pits of Angband
Since I have not read the Tolkien books, I have no real idea what the Pits of Angband are like. The game has granite walls, magma veins, quartz veins, and one can tunnel into the walls. This seems to tell that it is a roughly constructed place, maybe natural caves expanded and connected.
Is this right? Or are the granite walls masoned from garnatie blocks, and the magma and quartz veins are leftovers from partialy cleaned and repaired cave-ins? How's the floor like? Is it tiled, or natural rock and earth? The depth increments of 50' could mean that there is a lot of rock or earth between the levels, but also that the halls are high (dragons are big). So what's the place like? Is it a natural systzem of caves, somewhat fortified, or is it an underground fortress of evil, just slightly damaged from old age? Is it even glamourous, or did it be in former times? Please let me know ![]()
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#2 | |||
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
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There actually isn't a lot of description. This is about his return to Angband (which had been has secondary fortress early on):
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#3 |
Adept
Join Date: Aug 2010
Posts: 142
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Thanks, this already gives a much better idea of the place. At least in regard of theme and atmosphere.
Maybe it can give me some guidance when I design graphics for my new Angband frontend. Thanks for the help ![]()
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