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#21 | |
Veteran
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,386
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Quote:
Total conjecture on my part though ![]()
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Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.' |
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#22 |
Knight
Join Date: Apr 2007
Location: Indiana, U.S.A.
Age: 42
Posts: 780
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Level 10, burnout.
It was fun, a lot of fun! If I felt like learning the endgame stuff, I would take my knocks and build a flexible deck... but I don't want to. So, I spent my 120 pizza, opened up some chests, and got 1 card that made me smile. The all dwarfs draw a card. I was running an all dwarf (surprised?) fighter fighter paladin. My first ever card game. Never played MtG, or Pokemon, or any of that stuff. Not my thing. I don't mind the random draw... but, I don't like that each player will have different cards, which is sort of the whole point. I much prefer games where each side has the same thing... like chess. I play 2 lightning or blitz chess games a day. Also, I *love* Frozen Synapse. Each side has the same squad, and it's violently exciting. It doesn't hurt that I'm really good at Frozen Synapse, and pretty rubbish at Cardhunter. Time to fire up Frozen Synapse and see if anybody still plays... |
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#23 |
Knight
Join Date: Jan 2009
Posts: 904
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I'm at level 10 as well, and have also mostly had enough. I really like the basic system -- the size, layout and graphics of the combat arenas, the facing rules, the line of sight, the course grained actions, zone of control etc. I don't think the card design is tight enough though, and the pace of getting equipment upgrades strikes me as far too slow. You can play for a few hours and only upgrade one slot on one character by a small amount.
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#24 | |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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Quote:
I too think that equipment upgrades are too slow. Also I got several items requiring those power tokens that were not any better than items that didn't. Good game idea, but it could be better. |
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