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#21 | |
Angband Devteam member
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Quote:
__________________
"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila |
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#22 |
Knight
Join Date: Apr 2007
Location: Indiana, U.S.A.
Age: 42
Posts: 780
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I decided to play a hc templar, and naturally the game decided to immediately thwart me. Some random zombie on the beachhead drops an exalted orb, which immediately gets me interested in my regular Marauder again. So, after some suicidal experimentation, if you die in hc, you get booted to default, but retain all the stuff on your person and in your inventory. However, hc has its own brand new stash. Edit: Poor wording. hc simply has its own *permanent* stash, it doesn't change and acts just like the default league stash.
That being said, I was playing solo... so I don't know what happens if you are in a team, or pvp... I watched a few videos on youtube the other day and when their hc characters died all their junk got scattered on the ground. Now that I've got a decent pile of currency, I find myself staring at the trade chat more than I do the regular game. This disturbs me. I never got hooked on multiplayer aspects to rpg's before... the only other multiplayer game I play with any regularity is Mohaa, where all I have to worry about is killing people, which seems much more natural than trading with them. Last edited by HallucinationMushroom; February 22, 2013 at 18:13. |
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#23 | |
Angband Devteam member
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Quote:
I can't get past Kole in Act 3 Normal. I mean I can, but not without dying repeatedly, so I'm not allowing myself to continue until I can kill him without dying. I think it's because I've gone for Iron Reflexes + Unwavering Stance - so I have about 50% DR but no evasion, and he one-shots me (I have about 450hp+es so he must be doing >900dmg per hit). I'm sure there's a strategy, just not sure what it is yet.
__________________
"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila |
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#24 |
Scout
Join Date: Apr 2013
Location: NOT THE BEEEEEEES
Posts: 44
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As a longtime Moria/Angband player and an avid Path Of Exile player, I have to say, this game rocks. Also if any of you need tips on builds or help progressing through stages feel free to add me. Ingame name is tramshed.
As for the game itself, you shouldnt bother speccing into any kind of damage boosting abilities at first, you can get them later. You will REALLY need the survivability once you hit the second half of cruel and later, especially as melee classes. They are adding some new melee support gems too which should make melee much more destructive soon. Area of Effect - Gives melee attacks AOE Multistrike - Makes a melee attack strick quickly three times, choosing a different target each time if possible. |
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#25 | |
Angband Devteam member
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Quote:
__________________
"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila |
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#26 |
Knight
Join Date: Apr 2007
Location: Indiana, U.S.A.
Age: 42
Posts: 780
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I still play, but I'm really starting to question why. I've gone from soloing the entire campaign to partying up and farming ledge/fellshrine/sarn/docks with new characters, and skipping all that icky campaign content. To what end? I guess I play for that super rare good drop that makes me want to start over again, but more often than not I just save up my currency and buy what I want from all the grinding. Maybe I just need a super character... my marauder got very stale (if solid and survivable) once I completely respecced him after the skill tree update, and my pure physical bow user isn't nearly as good as the zappy zappy lightning arrow users I'm grinding next to.
I'm hoping the new skill gems are cool. Zeal and melee splash sound fun. |
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#27 |
Adept
Join Date: Sep 2010
Location: Indianapolis IN, USA
Posts: 246
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Yeah - I enjoyed it and beat the current content, but didn't feel the need to keep grinding away at higher difficulties. Probably will come back to it later this year to see what changes have been made (and start a new character).
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#28 | |
Angband Devteam member
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Quote:
So far PoE is looking much more like D2's longevity than TQ's or D3's.
__________________
"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila |
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#29 |
Scout
Join Date: Apr 2013
Location: NOT THE BEEEEEEES
Posts: 44
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Much like angband, there isnt really an endgame, the fun is in making interesting builds and finding the occassional crazy piece of loot. Im currently working on a shield/damage reflect duelist.
EDIT: I just realized I cant remember if you can add people from thier account name or if you need to use the char name. Either way, the chars I play most are HAILSATAN, MadeOfBees, PokeYourEyeOut, and Meattrucker Last edited by MadeOfBees; April 6, 2013 at 09:33. |
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#30 |
Knight
Join Date: Dec 2007
Location: Poland, Katowice
Age: 28
Posts: 589
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I often wonder whether I'm the only one who keeps on thinking up in-character names for characters.
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__________________
If you can convincingly pretend you're crazy, you probably are. |
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Thread | Thread Starter | Forum | Replies | Last Post |
Path to target request | juggle5 | Vanilla | 9 | May 17, 2011 14:07 |